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Might-of-Arms · A mailing list devoted to the fine ancients rules Might of Arms - by Bob Bryant. Topics include rules questions, new rules and
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Messages 5475 - 5504 of 6599   Oldest  |  < Older  |  Newer >  |  Newest
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5475
Guys, Dont forget that the theme for Cold Wars is the Rise and Fall of Rome. We are working on a room just for Magnesia as well! The Fall In! 2005 Gamemaster...
James
vojvoda13
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Aug 12, 2005
3:42 am
5476
Is everyone on vacation or something? What is everyone doing for Fall In? What do folks want to see from me at FALLIN? I'm planning a couple of Samurai...
wolfigor
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Aug 21, 2005
10:43 pm
5477
Can't help you re Fall In, but I'm glad I'm not the only one suspecting that list members were being hunted down or something... I've been engaged in some WWII...
Lorne G. Fogarty
admiral_donutz
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Aug 23, 2005
2:41 am
5478
I've started to play MOA and was wondering if anyone has given some consideration with regards to basing of distinguishing between medium infantry and light...
eusebeia2002
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Aug 27, 2005
9:12 pm
5479
Pretty much the same thing, with a few other capabilities. One move I would consider, is to base all formed infantry double depth. It speeds up play (less...
Mike Hillsgrove
wolfigor
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Aug 28, 2005
3:07 am
5480
We base MI three to a base but use a 15mm deep stand like HI....
wiggraves
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Aug 28, 2005
2:42 pm
5481
I think the 4 for medium, 3 for light is a good look, and makes figures readily distinguishable at a glance (handy if you're playing someone who isn't familiar...
Lorne G. Fogarty
admiral_donutz
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Aug 28, 2005
6:06 pm
5482
Mike how exactly do you label your units? Are they on raised bases with a label on the front, or do you have a tag 'following' the unit, or what? I like the...
Lorne G. Fogarty
admiral_donutz
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Aug 28, 2005
6:08 pm
5483
LF, If you go over to my clubs website www.earlswoodwargamers.co.uk and look at Leuthen in the picture gallery you will see an idea I created for our display...
Mike Seddon
mike_sed
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Aug 28, 2005
6:55 pm
5484
The beauty of having nice printer is that I can print out nice labels. All of my armies are well labeled. On the stand behind the command stand I have the...
Mike Hillsgrove
wolfigor
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Aug 29, 2005
12:33 am
5485
I'm looking for games in Melbourne, Oz MOA is so much better than DBM, but opponants are a bit thin on the ground!!!. Why not add yourself to the list?...
Alex King
torsjorvik
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Aug 29, 2005
3:19 am
5486
Thanks Mike. Sounds like a great idea, and a nicely organised system you have in place. I'm glad to hear you don't allow maximum upgrades either. In...
Lorne G. Fogarty
admiral_donutz
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Aug 29, 2005
3:38 am
5487
Another great idea. People called Mike seem to be monopolising this trait. Thanks for the heads-up. ... From: Mike Seddon To: Might-of-Arms@yahoogroups.com ...
Lorne G. Fogarty
admiral_donutz
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Aug 29, 2005
3:39 am
5488
Mike, I would be really interested in you Army Morale System. I also play Age of Reason and I've been planning to create a similar victory conditions rule for...
Mike Seddon
mike_sed
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Aug 29, 2005
7:59 am
5489
Sounds like another good idea. It fascinates me how everyone has different ideas on such basic conventions, but that they are all workable within the game...
Lorne G. Fogarty
admiral_donutz
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Aug 29, 2005
4:21 pm
5490
Hi all.... George The First Here - one of the gamer's in Mike's club... We just played this weekend with his Samurai-Japanese armies.. I have to tell you all...
wrgmr65@...
wrgmr65
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Aug 29, 2005
10:16 pm
5491
Doing the Samurai era required a genuine rethink into everything. The problem isn't MOA which was designed for the "western" way of war. The problem is an...
Mike Hillsgrove
wolfigor
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Aug 30, 2005
12:54 am
5492
The Army Morale System is as follows. Note that this is against the Army Commanders morale. Normally I use 12 (Player General in a campaign) but will use A...
Mike Hillsgrove
wolfigor
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Aug 30, 2005
1:11 am
5493
You sound like you've done your homework big time. This has given me considerable inspiration for battles in a fantasy world I'm looking at; individual...
Lorne G. Fogarty
admiral_donutz
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Aug 30, 2005
3:41 am
5494
I've been experimenting with army morale. Here is what I've used with slight changes for the last dozen or so demo games I've run at conventions. So far the...
Bob Bryant
moa1942
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Aug 30, 2005
5:21 pm
5495
wrgmr65@... wrote: SNIP ... I'm interested in the parts you don't like. If you are willing, would you explain what these are, and the reasons you have a...
Bob Bryant
moa1942
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Aug 30, 2005
5:28 pm
5496
I do'nt like this idea for a start it takes no account of class of troop. All men are not equal ask any Knight!!!. THe important factor in a non campaign...
Alex King
torsjorvik
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Aug 30, 2005
6:33 pm
5497
... Yes, but--- Since you don't check army morale until you've lost 40%, you can usually expect a variety of troop types to have been lost. If this is not the...
Bob Bryant
moa1942
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Aug 30, 2005
10:46 pm
5498
As it turns out, we use this system in every game with Western armies. It works very well. We play Age of Reason, Carnage and Glory, JRIII, all of which have...
Mike Hillsgrove
wolfigor
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Aug 31, 2005
2:32 am
5499
I like how Grande Armee does Army Morale. Army morale varies slight but assuming the standard rating of 30% the morale roll is 2d6 + the turn number + the...
Mark Rutledge
eusebeia2002
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Aug 31, 2005
3:05 am
5500
... I have played Grande Armee and like much about the game. I'm also acquainted with the author, who is a super guy, as many rules designers are :). I see two...
Bob Bryant
moa1942
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Sep 1, 2005
12:44 am
5501
... Then don't include that the event as a possible outcome, and don't bill your game as a historical one. Reality includes events like that; fantasy doesn't. ...
Jan Spoor
magpie442
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Sep 1, 2005
3:29 am
5502
... Always the danger of replying quickly, to the wrong list....
Jan Spoor
magpie442
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Sep 1, 2005
3:32 am
5503
Hi Bob A couple of points worth mentioning. The advantage of a GA system is precisely to minimize the possibility of an early collapse of an army. Remember,...
Mark Rutledge
eusebeia2002
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Sep 1, 2005
4:17 am
5504
A lot more thought needs to go into why armies break, I can think of a few instances off the top of my head that would be hard to recreate on the table top. ...
Alex King
torsjorvik
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Sep 1, 2005
8:22 am
Messages 5475 - 5504 of 6599   Oldest  |  < Older  |  Newer >  |  Newest
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