... cavalry ... One of those difficult simulation problems... since we don't really have any descriptions how the Macedonian prodromoi actually worked, it's...
That's always been my take on them ... it doesn't make sense to me to label them as fierce light cavalry (in order to let them charge) - makes more sense to...
... as ... distinction. ... While I've never ridden an elephant I have ridden camels and I can't imagine an archer can aim worth a damn from the top of a...
... Thanks Josh. I actually spent some time wondering in the old days about what to do with them. Probably I should have itemized them in the army list and...
... Trying to make sense of it: Apparantly during this time there was a changeover in Greek/Thracian/Macedonian cavalry between javelins and long spears ...
Many months ago one of our gamers said that in his experience D class troops in MOA were not effective enough. I didn't explore that idea at the time. Are...
Bob, I've got a Late Persian Army and play with a mixture of Class C and Class D Kardaces. The way I increase the staying power of the D's is to make them nine...
... class ... at ... troops ... melee)? ... of 1 ... Josh? ... I have no problem with their staying power. As suggested, you can use larger units or,...
On the subject of weighted dice, I was a membr of a club who tested a players dice once, by dropping it into a glass of water, it spiraled very badly and was...
... wrote: Re: D-class troops ... Well, as usual I can relay a number of perspectives on this. Firstoff, I will point out that in a pickup game, I have -never-...
... Josh, you're a trooper. There is so much here that I have to think, but this is what I asked for. Thanks a lot. It's not too late for comments about D...
Just back from the club, played my Seleucids V Romans. The Romans had a lot of Elite inf who were able to take the pike in the flank. .....Nothing wrong with...
Excellent analysis Josh! You bring up a good point regarding untested troops. Perhaps an optional rule could be used to better reflect their 50-50 chance of ...
Found the person I was looking for. My Fiance signed up for this site and I registered to bust her in the act....Thanks for making it so easy for me to do! ...
1. is it correct that you must declare your charge response before you roll your dice, not fail the dice and say I'll evade.? 2. units like legionaries cannot...
... is it correct that you must declare your charge response before you roll your dice, not fail the dice and say I'll evade.? Yes 2. units like legionaries...
As all the folks at AoCMWC know, we fought a battle between the Early Imperial Romans and the Goths this week. The battle went well and resulted in a Gothic...
Mike Hillsgrove wrote: BIG SNIP ... The trouble with this is that some melees would be prolonged a very long time. You could also get a situation where a gamer...
Mike Hillsgrove wrote: SNIP ... It's Murphy's Law. No matter what the battle, you can count on players doing something you hadn't thought of. SNIP ... Thanks...
... Which can itself get abused. The DBx games *require* units to match up one on one exactly, so if a single unit stands in the middle of a two-unit-wide...
... Which is why you are the rules author. Easier to demonstrate or draw than explain. Basically the rear is that rectangular area bounded by the back of the...
Mike Hillsgrove wrote: SNIP ... Focusing army morale on the army commander is one possibility, and might be appropriate for some armies and some scenarios, but...
... be appropriate for some armies and some scenarios, but I don't see it as the general case. True, and I'm pretty certain that there isn't a perfect general...
... might ... it as ... that the ... last ... I can ... death ... precedents, ... In Volley and Bayonet there is a period rule for the ACW wherein the Rebel...
... Yeah. My friends and I once fought an English Civil War game until one side was down to its last artillery stand and the other side was down to the...
Mike Hillsgrove wrote: SNIP ... I have no problem with focusing on the army commander as one option for structuring army morale. But let's be clear about the...
... The player is the Army Commander, not the "troops". Alexander dies and he doesn't care what happens, because he's ain't gonna be there for the victory...
... Eh. I don't think so, at least not in games I play. If Alexander dies, the army keeps fighintg (either morale-depleted or morale-reinforced, depending on...
The death of the commander, especially on the battlefield, could have caused the army's disintergration. examples: Wounding of Mago Barca in 203 BCE; Death of...
Sherry E. Stuart
forceof1@...
Dec 10, 2004 4:05 am
5186
... Yes, it *could* have, and equally, it could not. It all depends on how crucial the commander was to an army's chain of command and its morale. I see far...