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Messages 1662 - 1691 of 6222   Oldest  |  < Older  |  Newer >  |  Newest
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1662
Although, as I pointed out in my last posting, there are certainly flaws in "Scripted" play, I disagree that the game is merely one of "empty formalism", or...
Marcus
marcusmarcusau
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Nov 1, 2004
8:48 am
1663
Okey, So far, I'm a dead Verdok, (disembodied cranium) (who knows) who woke up in the cave of certain death. I have no arms and leggs. But thanks to the magic...
ccat
kreativist
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Nov 1, 2004
12:42 pm
1664
In this game in 3 arguments I really didn't find any necessity to make two of them. That's a problem. Now it may be the scenario that's at 'fault' since...
dylanalliata
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Nov 1, 2004
1:26 pm
1665
Don't be so invested in an argument that you quit the game when it fails I have an idea that it is good for people to play losing hands in games. It teaches us...
hamster@...
matrixgamer1
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Nov 1, 2004
1:32 pm
1666
I do think the Scripted Game has a legitimate place in the armoury of viable Matrix Game techniques. Thjat's enough of an endoresement to add some form of a...
hamster@...
matrixgamer1
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Nov 1, 2004
1:35 pm
1667
Your out of time that's why you are confused. Enter the time space continuum at the moment you are born. You, that is the body, who types this words. I mean...
ccat
kreativist
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Nov 1, 2004
1:57 pm
1668
Given my druthers in this game I would have developed more of a plot about the Sheriff and create some trouble for everyone, but that's not part of the script....
hamster@...
matrixgamer1
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Nov 1, 2004
2:08 pm
1669
You all sit in the time machine It is really not that difficult to understand. In the past there is space, in the future there is time. Or put it the other way...
ccat
kreativist
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Nov 1, 2004
2:17 pm
1670
... endless tinkering of time travelers who by an endless process of trial and error finally get it right. That's most perfectly put, question, where did those...
ccat
kreativist
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Nov 1, 2004
3:19 pm
1671
... Woa! Dude, this is like too cosmic...Like Russian poetry from the 1980's. It twists and turns back in on itself. If this was an argument in a Matrix Game I...
hamster@...
matrixgamer1
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Nov 1, 2004
3:34 pm
1672
A very good question. However, a solution is probably more than just a few pat phrases away. I think it might be a good idea to start with a long hard look...
Bob Maycock
bobmaycock
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Nov 1, 2004
5:04 pm
1673
So no solution - not even an idea for a start - just more simplistic finger pointing. What I find most interesting is how, since Vietnam, Liberalism has been...
John Kantor
jak267
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Nov 1, 2004
5:55 pm
1674
the UN had a chance to step forward and lead - but it didn't (since it's a fundamentally flawed institution for the post-Cold-War world; it's designed to...
hamster@...
matrixgamer1
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Nov 1, 2004
6:48 pm
1675
I have an alternative to all the world's problems a damn fine game played with good sportsmanship. Haven't we seriously beaten the Iraq war question to death?...
dylanalliata
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Nov 1, 2004
6:57 pm
1676
"Let's move on or start banning folks." Sure - and we should start with you, since objectively you are the biggest purveyour of off-topic posts, and...
jtunnah@...
joeltunnah
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Nov 1, 2004
7:07 pm
1677
Please jump into a game? have I not yet jumped into one? The standards are clear we write the year 2004. The world is a simulation which will be destroyed by a...
ccat
kreativist
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Nov 1, 2004
7:51 pm
1678
... The question "what do you propose", it's tossed around by really Nth rate politicians.... Even I could come up with a proposal - a specific one concerning...
John Kantor
jak267
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Nov 1, 2004
7:56 pm
1679
question, where did those original time travelers start?, where did they in fact originate, if they can just enter and exit a body of their choice and change...
ccat
kreativist
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Nov 1, 2004
8:26 pm
1680
Must have been in the past, here's the time traveler in action: Coming from the past we now change the future: Correction in email is done today, same day few...
ccat
kreativist
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Nov 1, 2004
8:56 pm
1681
Hello Everyone Dylanalliata, I read your post and begin to wonder, Has this list anything to do with the movie the matrix, is this a reality game at all, where...
ccat
kreativist
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Nov 1, 2004
9:07 pm
1682
4. Make and argument about what you encounter just inside the cave. ===================================================== "Help! I can't feel my legs!", cries...
hamster@...
matrixgamer1
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Nov 1, 2004
9:56 pm
1683
"Let's move on or start banning folks." There will be no banning...it is okay to have disagreements. The off topic posts are now labled OT so if you don't want...
hamster@...
matrixgamer1
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Nov 1, 2004
10:01 pm
1684
Has this list anything to do with the movie the matrix Erich It does not have anything to do with the movie "The Matrix". Sorry if that was confusing. Matrix...
hamster@...
matrixgamer1
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Nov 1, 2004
10:15 pm
1685
Thanks Joel for bringing the discussion to a new low point. I appreciate the personal attack and insults. I was trying to get the group back on track but of...
dylanalliata
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Nov 2, 2004
2:20 am
1686
I fear I have been monopolising this game too much to date. I will thus not jump in immediately with my new Argument, but give the other players a crack at...
Marcus
marcusmarcusau
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Nov 2, 2004
9:36 am
1687
John's posts create quite a dilemma for those disagreeing with his position. On the one hand, one may rise to his bait and contest the issues he raises, but at...
Marcus
marcusmarcusau
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Nov 2, 2004
9:44 am
1688
Sounds good, I didn't quite get it, but I'll stay to see where it takes. Thank you, Erich ... ===== The Birthright of Death will be his creation. To each their...
ccat
kreativist
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Nov 2, 2004
10:59 am
1689
... The walls, pitchblack, transparent, like glass, seem to be made of shiny black crystals. I walk through the glass walls, since I have no body, it doesn't ...
ccat
kreativist
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Nov 2, 2004
11:38 am
1690
Ok Mr kantor, I have a practical no nonsense start pint for you and all of your gas guzzling, cheap oil obsessed SUV driving compatriots, something which you ...
Bob Maycock
bobmaycock
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Nov 2, 2004
12:50 pm
1691
Back in the 1980's I was impressed with George Jefferies ideas on "The variable length bound" which essentially said that you could vary how much game time a...
hamster@...
matrixgamer1
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Nov 2, 2004
1:51 pm
Messages 1662 - 1691 of 6222   Oldest  |  < Older  |  Newer >  |  Newest
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