On Sun, Jul 12, 2009 at 6:49 AM, nilsderondeau <juncopartner@...> wrote:
Intriguing. I can imagine this would be really good for discovery and exploration games. Will tile placement be random? Ongoing? One-time? Adversarial? Cooperative? I want to see more of what you have in mind.>
> I'm in the middle of making Matrix Games for Gen Con. I'm presenting them as
> board games with fold out hard boards so the map and counters (along with
> written material on the board) give people a quick mental matrix of the
> world. I've sold some of these games to stores (Mongolian Goat Rodeo and
> Dead Man on Campus) so they are colorful and shiny. This is the culmination
> of developments of the last eight years. Soooo time to move on!
>
> At Origins the owner of "The Danger Room" (a store in Anderson Indiana)
> suggested doing a tile placement game. He also suggested using cards which I
> know I can't manufacture so I ditched that idea. Tiles on the other hand I
> can do and since I like tile placement games (especially when they set up a
> dungeon or the like) this format is intrigueing. I have several game ideas
> immediately spring to mind. The game would be a hybrid board game/story game
> and might have some neat game economy interaction beyond the MG. Matrix
> rules would supplement it and keep things from getting too predictable.
>
> I won't update past games to this new format - instead I'll make all new
> games and let the old games stay as board game story games. This new format
> can be used for totally new games - I feel excited!
--
Hamster Press = Engle Matrix Games
http://HamsterPress.net