Dear LaserTank Solver, while playing with the Beginner-I.lvl data file I stumbled on leve 73-kids "in the middle of hell!!" which I believe is no more...
Hello Sergio, It's still possible but I don't think it's beginner difficulty anymore. Here's my solution: Move up Shoot left Shoot up Shoot left twice Go down ...
Thank you Simeon and Sergio In the past, this level was really solvable in 2 moves 0 shots by using an old bug. But this bug has been removed since. At the...
Upon recently looking for a new puzzle game, I found Lasertank and I must say it is fantastic. Have been playing Fishfillets, Mailroom madness, and Sokoban for...
Hi, Welcome to lasertank world. You will find a group of nice levels, creative authors and a very compete monitor Donald. Yes, I think it is good for us to...
Thank you Li Yifeng and welcome McGiver Happy Chinese New Year Donald ... From: fly pp To: Lasertank@yahoogroups.com Sent: Thursday, February 07, 2008 8:18 AM ...
Yeah, it's currently capable of loading the levels, viewing (global) high scores and I've recently worked on undo/replay. I've also discovered that someone...
Not sure how you are doing this, but my hope is that we you are complete, I will use that as a basis for a J2ME version to play on the Blackberry and possibly...
Well I dunno how much memory those devices have but storing the undobuffer of all previous and current level data can become quite large. The original C...
So why are you choosing SWT instead of good ole Swing or AWT? As you do this, I guess do your best to keep the logic separate from the UI as best as you can....
Happy Chinese New Year and Gong Xi Fa Cai (May you have wealth and prosper) - to everybody who celebrates. Regards, Suyono PS: I just learned the greeting on...
SWT offers a native look for the widgets and there are various useful widgets that can be used (such as a Table). A good program indeed separates the logic...
I ask because SWT is not as portable as Swing. Does Windows well, but the rest of the platforms, not so much. I do not believe that fact you were not targeting...
... Take note that at this moment, 140 Levels are Unsolved. 05 in Challenge-II.lvl 0345, 0978, 1550, 1882, 1883 04 in Challenge-III.lvl 1863, 1864, 1865, 1958 ...
Hi Mark, Before(?) O< answers your questions, I have my explanation too. 1. Yes, my Sok-II 185 was modified, click the attachment. I'm sorry to Jay and others...
To all: As Suyono said in his previous message, Sok-II 185 has been modified. To get rid of a shortcut, Level Ch-IV 685 has also been modify by me. The A12...
O< say hello to all. ;-) ... From: fly pp To: Lasertank@yahoogroups.com Sent: Saturday, February 16, 2008 11:36 PM Subject: Re: [LaserTank] Unsolved levels I...
Hi LaserTankers, Here is the modification of my two Challenge-IV levels, #0665 & #0670. Click the attachment to get Ch-IV-665_670.zip. Otherwise, decode the...
To all: Another modification for Level Ch-IV 685. The Ice at B3 has been replaced by Ground Also the High Score in the hint has been modified to168/125 Bye ...
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To all: There's still a shortcut in Ch-IV685 To get rid of it, I have added a Solid Block at M15 and a Red Tunnel at O10 There is also a shortcut in...
== The Monthly Update is now ready == ... 63 New Levels added - Total: 16,567 Levels 24 to Beginner-II 32 to Challenge-IV 07 to Sokoban-II There are 144...
... For the following 117 Levels the Author Scores are better than the current GHS Thus it's possible to get better GHS. Can you do it? ... ===== A fun task...
To all: There's a huge shortcut into Challenge-IV_0688 To get rid of it, I have replaced the 2 Crystal Blocks at C10 and C14 by 2 Deadly Tunnels. (A White...