... I started to think some more about the big legionary scutum (and some other stuff). It doesn't seem right that a barbarian with a skinny shield gets the...
When I designed my Late Roman list I had the Romans shields count as Large Shields (like WAB) and add +2 Defense. I thought that was the easiest way to do...
On point 2, about the Romans forming a shield wall for defence. Well, yes they did do that on accasions, but most Roman armies were attacking forces, who, once...
To: LOTRvariants@yahoogroups.com ... It is certainly quick and easy but somehow I hoped for something a bit more special for a combination of the big shield...
To: LOTRvariants@yahoogroups.com On point 2, about the Romans forming a shield wall for defence. Well, yes they did do that on accasions, but most Roman armies...
Perhaps One Roman fighting One Opponent Shield is plus one defence Multiple Romans fighting One Opponent Shield is plus two defence To show how they are...
... I quite like that. It is purely defensive so they have no better chance of winning a fight but a better chance of surviving if they lose. Also it only...
I am all for making Romans the hard asses they were, but it is my opinion you can represent them with a greater fight value and more might points for heroes...
... I think that would work to some extent as you will tend to have a higher number of heroes (centurions & optios). However it doesn't give much flavour or...
It is hard to strike a balance! I agree with not wanted to add special rules so I am trying to think of good and easy ideas that will not change the game. ...
In theory, under LOTR rules the Legionary should only be classed as having light armour, so in effect the scutum is already giving him a +2D, which I think is...
... True. It wouldn't make any real difference to the final values but I would rather give them +1D for light armour and +2 for the big shield just to account...
... Not really as this would reduce the effect or need of a banner. ... equivalent of fighting with a spear and so are able to support but only other similarly...
... Ah. The law of unintended consequences. OK we do not want to do that.> > <snip> Does it replace the > pilum as a throwing weapon or is that still an...
... It would allow the support rule to be put onto the legionary rather than a prohibition being put on the auxilia. Although I like the idea for simulating...
Hello All! Been playing Legends of the Old West and enjoying it but I have a nice huge pile of Foundry's Street Violence range of miniatures and want to start...
Do you have LOTR rules? If so the flash grendes could operate like a Transfix spell which basically means the target can't do anything and has the minimum of...
... nice ... to ... need ... as ... I've been scratching away at the same sort of thing myself. IIRC, I had assault rifles rolling 3D6 if stationary, 2D6 at...
... To keep things simple and in-system, why not have body armour give a point of Fortune/Fate? Keeps it abstract, doesn't dominate and makes use of an...
Well, Historicon is now behind us, I hope you all had as much fun as I did! I am almost caught back up on my sleep! Now it is time to turn our thoughts...
The usual priority marker has a symbol for Good on one side and a symbol for Evil on the other. We have found that in the heat of battle, it can be easy to...
In Lord of The Rings Strategy Battle Game, models that lose a hand-to-hand combat but are not killed, are pushed back 1 cm, out of contact with their foe....
... I think it works well, because it gives you a 50% chance of disengaging if you wish. In reality people are not 'locked' in close combat - they can try to...
For LOTR I like it. I see the "press" of fighters causing all sorts of havoc when trying to back away from a superior enemy. So even if I won initiative, I may...
Hi Bruce, I agree with Steve, it works well and is actually one of my favorite things about these rules. What it allows for is a much more dynamic, swirling...
Or use their Zones of Control defensively to limit how and where the opponent can charge. This rules mechanic works very well in my opinion. It does a fair...
... This is one of the many things I like about the LOTR system, I never was a fan of the locked until death melee found in Warhammer. The lack of a lock-in...
I agree with all the others, by not locking models in combat means you don't have to mess around with more rules, such as free strikes and breaking away. You...
To: LOTRvariants@yahoogroups.com Or use their Zones of Control defensively to limit how and where the opponent can charge. This rules mechanic works very well...
... Agreed. It works well enough for Warhammer as a battle game. Once units are engaged they do fight until one side breaks and runs away. When that was...