... muskets are ... still ... stationary. ... ================== Having co-authored a Napoleonic Skirmish ruleset a few years ago I concur. I would retain the...
Hi - I've just joined the group. I've got the first set of rules that were printed - Fellowship of the Ring. Does this make any difference as far as the...
The Fellowship rules are ok to use as a basis but lack certain rules such as cavalry charges and sieges and some rules have changed quite a bit, if varient...
Hello all, Been a lurker for quite sometime and have decided to ask if anyone has ever done some kind of SciFi or 40k set up with the LotR rules? I like some...
Hi Jonathan, Like you, I'm primarily a lurker, and I too think it would be fun to adapt LOTR to 40K. But UNLIKE you, I'm still looking and don't see any...
It's the Imperial Guard files. Basically this is Battle Companies where each player takes and upgrades a squad of Imperial Guard. Note, I have not played 40K...
I finally got my copy of Showdown recently, and was as disappointed as others have been with the dismissive treatment given to a potential Aus variant of...
If you can not find minis, convert your own minis with green stuff. ... From: LOTRvariants@yahoogroups.com [mailto:LOTRvariants@yahoogroups.com]On Behalf Of...
Yes I too was heart broken with Showdown, yes I still brought it, but was after more bang for my buck. Not enough rules for other period's, eg army list's,...
A long-term project of mine, too. To date I have Ned & about 3-4 police (correctly in civvies and very casual uniform), these were from Mike Broadbent who...
Hello all, I have buy the book last week and read it. Very nice and adaptable, not so much complex but instead complete how options. Very nice. I will try to...
... I quite like it, it's quick in play and using a d6 ties are common enough that it makes the difference. If we were using a bigger die, like a d10 or d12,...
Hi Gav, thanks for the reply, I understand your point but the possibility if a tie are very low. 1/6 x 1/6 = 1/36 lesser than the 3% or not? What do you think...
Actually, the probability of getting a tie is 1 in 6 (assuming both opponents throw just one die). There are 6 combinations for ties: 1-1, 2-2, 3-3, 4-4, 5-5,...
It is a common misconception from new players to the LOTR system that the Fight value is insignificent but with a few games under your belt you will find this...
Hello all, yes the use of the shield can modify the situation to advantage of the defender. This is useful for to block a powerful enemy element. About the...
Only the winners of a combat are allowed to strike to wound so there is no need for initiative here. Since combats are contested die rolls there is no...
I play Legends of the Old West. The Fightin' value is only used to break ties in close combat roll-offs. It has nothing to do with determining the initiative...
... You are thinking of the LoTOW Alamo supplement. That has a rule set extension to cover massed combat. When two companies (ie units or squads) fight each...
Hi all New to the site. My main interest lies with LOTOW I have all the rules and enough figs etc but have yet to start the first game. However I have noticed...
yes you are right. I haven't explained miself well before. Thank you Terry xalegio ... gaming journal> ( I don't remember the name, sorry ) the expansion for ...
Hello, In fact one of the attractive points of LOTR is the possibility to adapt it to many scenarios. Your ideas seems one of interests. I wish you success in...
lorthithero and all, I'm doing a shieldawall (vikings) conversion for LOTR and I'd like to know if there is any list somewhere to calculate the cost of a...
... Try this one, it's not up with the points tweaks in the very latest edition of LOTR but it works. http://membres.lycos.fr/l01c/lotrcostcalc.html -Gav...
... I'd be interested in seeing the equations that are behind the webpage. Anyone know what those are? .r. ==== "By then, my lungs were aching for air!" Crow...
... It's javascript so all in the page source and quite readable. Anything from the code that isn't too clear you can figure out by playing with it. I don't...