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Messages 2130 - 2159 of 3080   Oldest  |  < Older  |  Newer >  |  Newest
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2130
Do you typically use Summon Nature's Ally in a fight? Do you do it in the first round, or only if the fight gets tough later? Do you use your highest level...
ken_jenks
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Apr 28, 2006
6:09 pm
2131
Do you loan out your animal companion to be someone else's mount? Do you see any table variations, like your animal companion won't obey someone else's...
ken_jenks
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Apr 28, 2006
6:11 pm
2132
No. N/A. N/A. N/A. N/A. ... ~ M...
Michael TLH
michaeltlh
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Apr 28, 2006
6:20 pm
2133
No. N/A. ... ~ M...
Michael TLH
michaeltlh
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Apr 28, 2006
6:21 pm
2134
No! I require a handle animal check from the person who wants to control my animal companion. And they'd better not be giving contradictory instructions, or...
Heather Eberhardt
heathere3
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Apr 28, 2006
6:25 pm
2135
I don't really see a reason to disallow a command. Although I could see adding a circumstance penalty to the handle animal check, since it isn't the druid...
Josh Kaufman
jdk1026
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Apr 28, 2006
6:54 pm
2136
I have seen it once, IIRC it was a ranger's AC. The DM allowed him to ride it with a single handle animal check for the whole mod. Jim Cummings ... -- Jim...
Jim Cummings
raddad20001
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Apr 28, 2006
7:01 pm
2137
Great ideas!, I have a 1st level summoning druid; I start casting as soon as my summon will be in melee range. Since it is only around for a round, I just use...
Jim Cummings
raddad20001
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Apr 28, 2006
7:01 pm
2138
... Yes. Nature's Favor is a swift action spell that grants an animal luck bonuses to attack and damage, +1/three levels (+5 max), for one minute. GMF grants...
ken_jenks
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Apr 28, 2006
7:18 pm
2139
... Why not? I don't summon all that often. I usually find that I have better things to do with my full-round actions than spend the time summoning a...
ken_jenks
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Apr 28, 2006
7:31 pm
2140
Foddar Canon is a 14th level druid. He typically starts out a combat with flame strikes, arcs of lightning, walls, and other area effect spells that either do...
jontom49
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Apr 28, 2006
7:43 pm
2141
Foddar Canon does not usually lend out his animal companion to be someone else's mount, except in an emergency. And then it's probably to carry a wounded (or...
jontom49
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Apr 28, 2006
8:34 pm
2142
... I've only used it 4-5 times in 11 levels. ... Generally, it's in the later rounds when we had a flying/swimming opponent and the party didn't have the ...
Lady Sieylianna
sieylianna
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Apr 28, 2006
8:55 pm
2143
... I just noticed how nice the juvenile arrowhawk's electricity ray is. Damage every round, almost never misses. SNA IV: 2d6/round, ranged touch attack at +9 ...
ken_jenks
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Apr 28, 2006
10:21 pm
2144
How do you summon celestial badgers and monkeys with SNA? Jed...
Jason Davis
ibhappi
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Apr 29, 2006
12:25 am
2145
... By looking up examples from the wrong table. In a real game, it's just badgers and monkeys, no celestials involved. -- Ken Jenks...
ken_jenks
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Apr 29, 2006
4:05 am
2146
I memorise all sort of circumstancial spells that I use once in a very long time like Quench, Gust of Wind, Death Ward etc. If they're not needed then I...
ximillias
Offline
Apr 29, 2006
6:34 am
2147
... My level 8 druid bought scrolls of Quench and Death Ward. I agree with your implication that those are both spells that you want to have in the party, but...
ken_jenks
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Apr 29, 2006
12:42 pm
2148
They are effective. Of course, if the enemy is immune to the durid's arc of lightning, arrowhawks probably won't work either. Jonathan Tom tpb Foddar Canon,...
jontom49
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Apr 29, 2006
1:07 pm
2149
... Yes ... Yes ... Yes, although not always in the first fight of the day. ... Black bears at short range, hippogriffs at long range. I usually summon 1d3...
bill_elmer
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Apr 29, 2006
9:02 pm
2150
yes, yes, yes, giant crocodiles-dire wolves-huge elementals, yes all of if applicable ... later?...
doonemd
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Apr 30, 2006
1:28 am
2151
rapid spell rules! first round d3 giant crocodiles-attack. 2nd round animal growth huge crocodiles attack! extended magic fang (now 24 hours) on my dire wolf...
doonemd
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Apr 30, 2006
1:32 am
2152
Actually it is a good way to whack someone in an antimagic shell. Jed...
Jason Davis
ibhappi
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Apr 30, 2006
2:59 am
2153
... From: Jason Davis Subject: Re: Re: Do you summon? - Juvenile Arrowhawl Actually it is a good way to whack someone in an antimagic shell. Jed no it ain't....
allen
astancius
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Apr 30, 2006
5:19 am
2154
... as ifthe summoned creatures were dispelled. You aren't summoning the Arrowhawk to "enter" the area of an anti-magic field. You are summoning an Arrowhawk...
Josh Kaufman
jdk1026
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Apr 30, 2006
5:50 am
2155
The ranged electrical attack is a supernatural ability, and thus, would not function in an antimagic field, justm as a fireball or acid orb does not function...
Shawn Perry
redmop
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Apr 30, 2006
7:54 am
2156
... The electric ray is a supernatural ability, thus magical. It has no effect on anything within an antimagic field. PHB page 200, Antimagic Field: "The space...
Tom Bollis
tombollis
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Apr 30, 2006
9:09 am
2157
... I see Rapid Spell + Summon often advertised as the bee's knees. I'm not impressed. I'm going only on theory rather than experience, but... Wouldn't it be...
Erik ML
clik_ml
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Apr 30, 2006
11:44 am
2158
<snip> ... nice. ... rush ... That ... the chances that some nasty foe gets your summoning disrupted is just to high, at apl 8+ some 30 hp of a fireball EVEN...
Martin
pentaclebreaker
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Apr 30, 2006
1:14 pm
2159
... Is a rapid summons something that you would always do without pause for thought? No. However, the first rounds of combat are *very* important. There is ...
James
jmaissen
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Apr 30, 2006
1:43 pm
Messages 2130 - 2159 of 3080   Oldest  |  < Older  |  Newer >  |  Newest
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