Search the web
Sign In
New User? Sign Up
LGDMs · Living Greyhawk DM's
? Already a member? Sign in to Yahoo!

Yahoo! Groups Tips

Did you know...
Show off your group to the world. Share a photo of your group with us.

Best of Y! Groups

   Check them out and nominate your group.
Having problems with message search? Fill out this form to ensure your group is one of the first to be migrated to the new message search system.

Messages

  Messages Help
Advanced
Messages 9880 - 9909 of 13452   Oldest  |  < Older  |  Newer >  |  Newest
Messages: Simplify | Expand   (Group by Topic) Author Sort by Date ^
9880
First, thanks for the thanks, just trying to be better at all this. Second, I'm glad there's at least one person out there who agrees with me that there SHOULD...
ultimateer
Offline Send Email
Apr 1, 2006
3:45 pm
9881
... this. ... Avoid adding home brew rules to your adventure. As a GM, if something in the mod contradicts the rules, I'm going to ignore it anyway (and...
malenthor
Offline Send Email
Apr 1, 2006
5:18 pm
9882
Make sure you include rules for dispersing and replenishing the fog. You should also make it clear to the players when they enter the fog and if you do choose...
timlagor
Offline Send Email
Apr 1, 2006
6:24 pm
9883
... more ... tower ... the ... Different things will plague different party compositions and APL ranges. This is the nature of things. Don't assume a given...
James
jmaissen
Offline Send Email
Apr 2, 2006
2:00 am
9884
Welcome to LGDMs! RULES: 1. Treat each other with respect! 2. DO NOT POST CONVENTION ADVERTISEMENTS OR RECRUIT DM'S HERE. Use regional lists for convention...
LGDMs@yahoogroups.com
Send Email
Apr 2, 2006
2:25 am
9885
... So you don't think, even if you can hear where a guy is shouting at the top of his lungs, but your blindfloded, that you could put a line down that would...
ultimateer
Offline Send Email
Apr 2, 2006
6:17 am
9886
... map ... EL ... regardless ... out ... remove ... your ... I absolutely admit that the environs that I'm talking about are supposed to hinder the PCs way...
ultimateer
Offline Send Email
Apr 2, 2006
6:30 am
9887
A couple more thoughts for you: Will the PCs be under time pressure? If so how much? - A wizard with 15 minutes can prepare a spell in a blank slot - A wizard,...
timlagor
Offline Send Email
Apr 2, 2006
8:34 pm
9888
... list ... returning so ... Other questions: -Does a fireball (or similar spell) burn up the fog? Turn it into steam? If not, why not? -Are other combats...
malenthor
Offline Send Email
Apr 3, 2006
12:05 am
9889
My way is similar, except I give them a height equal to their normal reach, so brown bears or horses would have a height of 5', but Trolls or Hill Giants would...
Jason Davis
ibhappi
Offline Send Email
Apr 3, 2006
7:57 am
9890
I think the most useful thing to do in these situations is to draw on the map a vertical view of things. That way when the judge says a thing is 30' in the...
James
jmaissen
Offline Send Email
Apr 3, 2006
8:04 am
9891
... Probably the biggest pain is the less-optimal situation where the flying creature is also not directly above the attacker. The reach rules really tend to...
FreeMage
Offline Send Email
Apr 3, 2006
8:49 am
9892
Things that defeat or mitigate the fog other than blasting spells Blindsense (bats, embrace the wild, listen lorecall) Blindsight (dragon disciples, listen...
bokelightbringer
bokelightbri...
Offline Send Email
Apr 3, 2006
5:28 pm
9893
... flying creature is also not ... down in three ... mix. You either end up ... away, or you end up with a ... move in 'through' their ... with diagonal ... ...
James
jmaissen
Offline Send Email
Apr 3, 2006
6:36 pm
9894
Hopefully this is a quick question. Suppose a 4th level paladin (caster level 2) casts divine sacrifice (duration 1 round / level) in round 1. In round 2,...
Norm
nhl_1997
Offline Send Email
Apr 3, 2006
8:45 pm
9895
I would think that since it is a standard action it would go in to effect at the end of paladin's init and wouldn't end until the end of the paladin's 3rd init...
Alexander, Paul
apaul_osu
Offline Send Email
Apr 3, 2006
9:06 pm
9896
Yes, that´s correct. The paladin only takes advantage of the spell for thefollowing round. Although the spell is in effect the moment it is cast, so it...
Sergio Fedi
sfedi
Offline Send Email
Apr 3, 2006
9:07 pm
9897
I disagree. I believe the spell begins when the Paladin finishes the spell, and continues until the end of their turn in 2 rounds. Thus, the lvl 4 paladin...
Adam Waggenspack
awaggen
Offline Send Email
Apr 3, 2006
10:26 pm
9898
A one round duration spell that is cast on your action ends immediately before your next action. In the case of divine sacrifice, the 2 round duration gives...
Russ Taylor
rtcmc
Offline Send Email
Apr 3, 2006
10:33 pm
9899
A one round duration spell that is cast on your action ends immediately before your next action. In the case of divine sacrifice, the 2 round duration gives...
Russ Taylor
rtcmc
Offline Send Email
Apr 3, 2006
10:33 pm
9900
That can't be right or a one round spell wouldn't even last for the one round that it was active for. I know that some things, like Glorious Weapons, continue...
Marcia Schoonover
barbarjojo
Online Now Send Email
Apr 3, 2006
10:53 pm
9901
Marcia...what you are referring to is called "common sense"...unfortunately this isnt something that everyone uses when adjudicating how a spell works. ... ...
Sean
chin_god
Offline Send Email
Apr 3, 2006
11:06 pm
9902
It's right. A 1 round duration spell that takes a standard action to cast tends to not do much for the caster. See true strike for how spells that DO last just...
Russ Taylor
rtcmc
Offline Send Email
Apr 3, 2006
11:07 pm
9903
Divine sacrifice always has a long enough duration (for a paladin) to give them at least one attack with the spell active. There's nothing nonsensical about...
Russ Taylor
rtcmc
Offline Send Email
Apr 3, 2006
11:09 pm
9904
Yes...because if you think about it summon monster one is a "full round casting" and at the BEGINNING of the casters NEXT round it appears and at THAT POINT...
Sean
chin_god
Offline Send Email
Apr 3, 2006
11:14 pm
9905
Well, actually the example I'm inclined to think of is a 1-round effect like that from a stunning fist. It ends just before your next action, even though it's...
Russ Taylor
rtcmc
Offline Send Email
Apr 3, 2006
11:18 pm
9906
... one ... standard ... actions ... Spell effects with durations wear off just before the start of the caster's turn. If you cast Ice Storm on your action.....
James
jmaissen
Offline Send Email
Apr 3, 2006
11:28 pm
9907
Could you cite the rules to support your interpretation? Stunning Fist specifically states that it lasts 1 round, ending just before your next action, but...
Adam Waggenspack
awaggen
Offline Send Email
Apr 4, 2006
12:42 am
9908
neither of you are correct on divine sacrifice! the round the spell is casted does not count against it's duration. once the spell is cast, it's a "free action...
allen
astancius
Offline Send Email
Apr 4, 2006
10:34 am
9909
That is incorrect. The text you quote is from the Complete Divine version of the spell, which is not the current version. That text no longer appears in the...
Shawn S.
scheuerman1
Offline Send Email
Apr 4, 2006
11:42 am
Messages 9880 - 9909 of 13452   Oldest  |  < Older  |  Newer >  |  Newest
Advanced
Add to My Yahoo!      XML What's This?

Copyright © 2009 Yahoo! Inc. All rights reserved.
Privacy Policy - Terms of Service - Guidelines - Help