On Mon, 31 Jan 2005 17:30:36 -0800 (PST), Adam Waggenspack ... That's what I meant, typo in my previous post. Grammatical errors aside, my point is that the...
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Feb 1, 2005 12:43 pm
6403
... Yes, I know, this is the part that worries me the most. I understand why Steven Conforti decided to make the ruling. People were spending way too much...
... Well, there are typical humans and there are the kind of humans that actually fight giants instead of running away. I'd assume most hill/stone giants think...
All, I had a situation where the bad guy put up deeper darkness and the party wanted to use detect magic to try to at least get an idea on where he was in the...
I have tried the Detect Magic trick in a game...darkness does not block it because the spell does not define how you sense the magical auras. However, since...
... (from ... Detect Magic: You detect magical auras. The amount of information revealed depends on how long you study a particular area or subject. 1st Round:...
... To understand the answer to this question, I recommend going to the 3.0 D&D FAQ, which has a pretty good description of how to apply a very similar ...
Part of the problem with the question is that it makes a less-than- valid assumption--that Deeper Darkness completely obscures the foe in the first place....
I have posted an alphabetized list of spells from page 14 of the module in the Files section of this group. Trust me, its useful :) The password is the name...
... To be more precise: If you want to cast a targeted spell (such as Magic Missile), Detect Magic never helps against a foe who has total concealment (e.g....
Hey Mike- That is a GREAT IDEA using Detect Magic to locate hidden creatures. I would think that if you detected one school of magic under another school of...
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LGDMs@yahoogroups.com
Feb 6, 2005 4:39 am
6415
Hello All, I had created PDFs of The Vetha and Darkhagard PrC over a year ago when I was content editor of the Duchy of Urnst website. I created them from the ...
S P O I L E R S P A C E ... The final fight in Crystal Caverns at APL 8 contains a Wizard (Illusionist) and a Bard. The module writer decided to give the bard...
... bard ... APL ... rest ... Yeah, but its a bard. The whole combat is rather cakewalk-like so a little fudging for excitement, probably didn't hurt. ;) JK...
... S P O I L E R S P A C E ... bard ... Yup. Our judge handled it by putting the bard on the far side of the room from the wizard, probably to give options...
I was the DM for a Core scenario featuring Greater Barghests. Unfortunately, I didn't read the spell description carefully enough before the game, so when the...
"It's a pretty obscure rule, so I thought I'd mention it to you folks for those times when you DM for these critters." If by obscure you mean clearly spelled...
I think by "obscure" he means that it doesn't come up very often. We all know about Barbarian Rage, but rarely do we see the -spell- Rage used. As for the Mass...
I have a slightly random set of questions concerning character death and APL. 1. If a character was killed and raised during the adventure, but the new lower...
1. As far as I know, you get exp based on the level you were when you STARTED the mod. 2. The APL of the table doesn't change once the mod begins except under ...
... the ... death, ... I use the level he started play, not the level he ended it. No reason to double-penalize someone. Although once we had a guy playing...
The APL is computed at the start of the adventure and the player levels at that time are what matter. Later changes don't change the XP/GP rewards. later...
... family emergency and reschedule it for when the guy could play, in the scenario described. In a convention I might be more flexible. I had this happen...
Does anyone know if the Bluff skill can be used to hide spellcasting? (Or make it look like another spell is being cast?) Some spells have recently been made...
Look under (I believe) 'Sleight of Hand' checks in Complete Adventurer ... ... __________________________________________________ Do You Yahoo!? Tired of spam?...