For a long time now, LG has been accused of being 'non-character' oriented. Manytimes I find this to be true, and have a hard time getting players into...
Yes. Produce modules that emphasize role playing instead of combat. ... From: Jay Hafner [mailto:jayhafner@...] Sent: Saturday, November 01, 2003 5:21 PM...
... Well, let me see if I can't provide some advice that's actually useful to you as a judge. :-) One of the easiest ways I've found so far is to stay in...
... On a somewhat related note, while I prefer mods that emphasize 'role-playing' a bit more than we have now, the fact is that the mods themselves have...
Good point Iain. I had not considered it from that point of view. Demonics and Diabolics might very well have a structure where by dying for the cause they...
The blind can also use Text-to-Speech hardware and software. My blind friend had all of his text books done that way. I dont know if he can make a request to...
... Bring back the table rewards for players who portray their characters better at a table, like the way it used to be. Not for nothing, but I noticed that a...
My own point of view is that demons and devils are the personification of evil in that they live, first and foremost looking out for themselves. Yes they are...
At the end of modules there is an XP section that is discretionary XP reward that the DM is allowed to assign...at the beginning of the module, tell the...
... Every scenario has what? 10% of it's x.p. for role playing? Tell the players the following: Your x.p. for role playing will be given on private post-its...
... Don't think that's a good idea. It might make people who tend to dominate tables (like me ;) ) even more obnoxious. And you would penalize people who have,...
I have to agree that in my experience, Roleplaying begets Roleplaying at most tables. As a DM, I try to act out my NPCs as much as time will allow (granted,...
Remember, in some mod's you still have the choice of alotting character points. Also, I have yet to see it written that every player at the table must get the...
I recently had some questions at our table. Here it is: Can you trip a person who is prone? Can you trip a person who is attempting to stand up from prone?...
... Technically yes, but it would not actually do anything (I guess if you had improved trip it would give you an attack, but you already had an attack...) ......
Ahh, you've found the most talked about dilemma about 3.5 Edition. The question is whether or not someone getting up from prone is standing, and therefore the...
Actually, I'd like to correct one thing I said before, I do NOT believe that you should still get to use the same action again if it was ruined by at AOO. I...
My own take on this is thus: 1. You can attempt to trip a person who is prone but it does no good since they're already prone. (It only gives you a chance of...
Nice idea but my own experience with that is the winner of the table commonly was the person who played the character that helped the party the most, not the...
... "As far as I'm concerned the system of rewards never worked, the winner was the Weasel in the party (loudest player), the friend of everyone else or the ...
first off, if the prone opponent were smart, then they would move 5 feet away before standing up, then ready an attack if someone were to approached them. ...
A question on one of the spells in the PHB: According to the PHB, the DIVINE POWER spell "Your base attack bonus becomes equal to your character level." If a...
frank, you become a fighter temporarily, and do get multiple attacks. thus at 9th level, you get an attack at +9, and at +4, just like a fighter. however, the...
... at ... PHB 3.5, page 142, under the Move header, crawling: "You can crawl 5 feet as a move action. Crawling incurs attacks of opportunity from any...
You would do well to brush up on the rules. 1. Moving five feet while prone does provoke Attacks of Opportunity. PH 149. "Despite penalties to movement, you...
There are no separate tables for multiple attacks anymore. Every five points of BAB (or fraction thereof) entitles a character to one attack, to a maximum of...