Hello
it's a very good job but about the improvement part,
we don't have the source code of the game. Sorry :'(
--- r4d10h34d <R4d10h34D@...> a écrit :
> Hi to everyone:
>
> One day i found myself lying in my bed with nothing
> to do, so i
> decided to create a server for "The Game". First it
> was a simple
> server in order to connect 2 players without
> configuring a service or
> a port in a router (Like vodka), so i created a
> simply server which it
> only supported 2 players connected in two different
> ports.
>
> So, later, i thought: "well, maybe, just two player
> isn't just enough"
> so I decided to upgrade the program. Now the server
> (which I named
> vodka2 in honor to the previous server) supports 127
> simultaneous
> games (254 players, you know) and they don't even
> need to connect in
> different ports. It's still limited because you
> can't choose the
> player you want to play (if you connect to the
> server and there is
> someone in the queue, you play with that player. If
> there is no one in
> the queue, the program set you in the queue)
>
> If you need to play, you can connect to
> iblip3.no-ip.org through port
> 42420. It's always up (or most the time).
>
> Now, to improve the server I need the unmasked "the
> game" source code,
> because I can't identify the proper protocol, and
> searching the
> protocol in a bunch of compiled and masked classes
> it's pretty
> awkward, difficult and frustrating.
>
> Thanks in advice :D
>
> Pd: sorry for my lame english :(.
>
>
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