David Dunham wrote:
> My guess is you're applying out-of-game knowledge here. Chances are
> your clan has not yet realized that there are dragonewts in Dragon
> Pass. Here's a code fragment:
>
> Response 4: Improve relations with outsiders.
> {
> benefit = 4
> NewChoices
> text: Which outsiders?
> response: Aldyrami
> {
> chosenClan = aldryami
> }
> [beastfolk.knowledge <> 'unknown] response: Beastfolk
> {
> chosenClan = beastfolk
> }
> [dragonewt.knowledge <> 'unknown] response: Dragonewts
> {
> chosenClan = dragonewt
> }
David,
I love these snapshots...
As a coder, I like reading (good) code. What i like about the snippets
you have released so far is that the code is fairly self-explanatory.
(I have worked with an authoring system long, long ago myself.
On a BBC Micro, I think the software was a Pilot clone).
Will you post another chunk of code for each copy of the game you sell?
I'm not promising I will buy more copies - but that would give all of us
an incentive...
;-)
Not flogging the dead horse, just tickling to see if there's some life
in it...
;-)
Cheers,
Henk