Search the web
Sign In
New User? Sign Up
Imp_list · Imperialism
? Already a member? Sign in to Yahoo!

Yahoo! Groups Tips

Did you know...
Show off your group to the world. Share a photo of your group with us.

Best of Y! Groups

   Check them out and nominate your group.
Having problems with message search? Fill out this form to ensure your group is one of the first to be migrated to the new message search system.

Messages

  Messages Help
Advanced
Messages 1444 - 1473 of 1817   Oldest  |  < Older  |  Newer >  |  Newest
Messages: Simplify | Expand   (Group by Topic) Author Sort by Date ^
1444
Just joined here and im curious how to use the map editor. It started out with a pregenerated map already....
robert
qaelis
Offline Send Email
Mar 2, 2009
1:01 pm
1445
Some notes about Imperial Agenda. We asked everyone (at that time) for their ideas of what they would like in the game. The list was five pages long. It...
Lew Maestas
polarsleuth
Offline Send Email
Mar 2, 2009
6:45 pm
1446
I would agree with that approach. First try to re-create the original game (with improved graphics). Once that is done then you could expand on the idea....
mkcolello
Offline Send Email
Mar 2, 2009
7:02 pm
1447
First of all, I wish you guys the best of luck, since I love Imperialism. The one thing I think would be the most important improvement on the original...
andrenai2000
Offline Send Email
Mar 3, 2009
12:37 am
1448
You mean you're wanting to use the province changer with imp2? AFAIK it was made for Imp1....
andrenai2000
Offline Send Email
Mar 3, 2009
1:46 am
1449
First of all, IMHO, kudo's to ALL, past and present, who have been working on trying to create an updated game ---- I've always felt that it is a crying shame...
franklin_pope
Offline Send Email
Mar 3, 2009
3:34 am
1450
... Yes their is way to fix it email me and ill tell you....
robert
qaelis
Offline Send Email
Mar 3, 2009
9:38 am
1451
How long do you need to wait for battles? I sent troops by land and sea and for so many years no attack is completed is their some way to do battles without so...
robert
qaelis
Offline Send Email
Mar 3, 2009
9:43 am
1452
Attack goes off the next turn after the order. Could you be more specific about the problem? To: Imp_list@yahoogroups.com From: qaelis@... Date: Tue, 3...
André Novellino
andrenai2000
Offline Send Email
Mar 3, 2009
3:47 pm
1453
... specific about the problem? ... from when i sent them did they take over a territory. I can build as usual also made new marine ships for trade and...
robert
qaelis
Offline Send Email
Mar 3, 2009
5:02 pm
1454
That's weird... did you select the soldiers and then click on the province that you want to conquer, or did you just attack it with ships? Btw, if possible,...
André Novellino
andrenai2000
Offline Send Email
Mar 3, 2009
6:31 pm
1455
If we wanted to implement all the features that people want to see in the game we'd never finish. ;-) Our current goal is a game as close to Imperialism II as...
fritz_meyer_007
Offline Send Email
Mar 3, 2009
6:50 pm
1456
the main thing I would like to see added to a new re-make, is something they removed between imp 1 and imp 2, every province should have a minimum number of...
aron
aronw26
Offline Send Email
Mar 3, 2009
8:44 pm
1457
my imp 1 game crashes randomly, and in the new world map that I recently found and uploaded to this forum, I got a to a point where I can't get to the next...
aron
aronw26
Offline Send Email
Mar 3, 2009
9:10 pm
1458
Just to be sure, have you checked that you are running on compatibility mode? As for the crashes, have you attempted to zoom out? That has a chance to crash it...
André Novellino
andrenai2000
Offline Send Email
Mar 3, 2009
9:24 pm
1459
I have been running into a problem, the game seems to be limited to 23 (numbered 0-22) countries in a scenario. Has someone found a way past that?...
andrenai2000
Offline Send Email
Mar 3, 2009
9:25 pm
1460
I have found that sometimes a save seems to become corrupted and will crash every time I do end turn. I now make it a habit of saving every turn and keeping...
Joe Krishna Mithiran
joemithiran
Offline Send Email
Mar 4, 2009
6:05 am
1461
My Fellow Members, Does anyone have a quick easy "idiots guide" type description of how to use the map editor???? I downloaded it yesterday, read the read me...
franklin_pope
Offline Send Email
Mar 4, 2009
10:00 am
1462
It uses DOS, but you don't need to be in DOS to use it, since it doesn't use things per command line (I have no idea how things work on Vista though, if you're...
André Novellino
andrenai2000
Offline Send Email
Mar 4, 2009
11:15 pm
1463
André   First of all, many thanks for the reply, and the example you provided. That clarified things immensely.   I've downloaded the additional items you...
Franklin Pope
franklin_pope
Offline Send Email
Mar 5, 2009
1:53 am
1464
Hey Frank, Oops! I forgot to tell - when the map editor opens up, the first thing it asks for is the scenario map file - which should be s*.map (which in the...
André Novellino
andrenai2000
Offline Send Email
Mar 5, 2009
3:19 am
1465
 André   Thanks,   I'll download the file and see if I can figure out over the next couple of days how to accomplish what I want.   Your help is much...
Franklin Pope
franklin_pope
Offline Send Email
Mar 5, 2009
3:34 am
1466
How are people finding the Imp2 map editor? Are any new maps taking shape?...
David Major
dminoz
Offline Send Email
Mar 6, 2009
12:55 am
1467
I have added the impedit for Imperialism 1 to the files section of the group, as well as a "Known Bugs and Issues" text file, and a few tables in the...
andrenai2000
Offline Send Email
Mar 6, 2009
6:07 pm
1468
... I am also looking forward to some feedback :P...
kanezor
Offline Send Email
Mar 6, 2009
8:20 pm
1469
Hi, i posted question about Imperialism remake couple weeks ago, i have just run on this ...
jjxjjx2003
Offline Send Email
Mar 7, 2009
1:07 pm
1470
judging from the screenshots it looks a bit like civilization, but I haven't played it. We're going for the remake anyway, we've been planning to do it for a...
Fritz Meyer
fritz_meyer_007
Offline Send Email
Mar 7, 2009
7:45 pm
1471
I agree wholeheartedly, both in commending those working on this proect and in suggesting that simpler is better. There are a couple minor (I think) tweaks...
al_marsh80
Offline Send Email
Mar 7, 2009
9:33 pm
1472
This will make the game too easy for the human player. Remember - the AI cannot think. They cannot appreciate how much they will need coal for the next turn so...
Handel
bamamamu
Offline Send Email
Mar 7, 2009
11:03 pm
1473
The AI need not think. A price for coal could easily be determined using a formula based on the country's resources. A country that has a lot of coal will...
al_marsh80
Offline Send Email
Mar 8, 2009
4:40 am
Messages 1444 - 1473 of 1817   Oldest  |  < Older  |  Newer >  |  Newest
Advanced
Add to My Yahoo!      XML What's This?

Copyright © 2009 Yahoo! Inc. All rights reserved.
Privacy Policy - Terms of Service - Guidelines - Help