The more I read up on it, the more impressed I am with the new Imperial Guard Codex. They have basically included rules for players to adapt their armies to...
Well, I think we had a number of logistacal problems Saturday, but everyone seemed to have fun despite this... I will be making some ammendments to the rules,...
... I would say to keep the rule in which force fields dont work in close combat. If not, the characters would be virtually invincible....unless that it what...
... Well, it kind of is...or at least more survivable than they currently are...put it in games terms, would you consider a Dungeons and Dragons game in which...
... That's awesome! When James and I last checked it out, they had two wings, but one was solely devoted to americans comics, and the other solely to anime,...
Well, apart from the issue of Armor Piercing Modifiers and shuffling through rulebooks, the biggest hang-up in the game was the clunky close combat system. ...
Enter your vote today! A new poll has been created for the WarhammerMercenaries group: How should Field Generators work in Close Combat? o They should work in...
WarhammerMercenaries@...
Nov 8, 2004 2:47 pm
25
Enter your vote today! A new poll has been created for the WarhammerMercenaries group: Should all Player Characters automatically recieve the skill Dodge? o...
WarhammerMercenaries@...
Nov 8, 2004 2:47 pm
26
I'm going to start on the creation of a rules Cyclopedia, which will be an all-inclusive A-Z encyclopedia of the Warhammer Mercenaries rules. Version 1.0 will...
... Yeah I know...but in D&D there is always the possibility of the character dying....especially in the early stages of the game..thats what makes it...
... Yes, and we're not making the character's immortal, but they SHOULD be a little more survivable, especially considering that there's not a WHOLE lot more...
So any opinions on close combat? Each have their advantages and disadvantages. The current system is just very clunky... I'd kind of like to go back to the...
So what did everyone think of the cityscape combat? That cityscape was the best I could do on short notice, but I plan to begin creating a good-sized ...
I just wanted to remind everyone that they can roleplay their character between game sessions on our Online Campaign site. I've removed all the member...
Seems like we might be setting ourselves up for even more rolls...making the game tediuos. I mean, roll to hit, roll to wound, dodge, cover save, armor save,...
Why don't we go by the normal rules of the game, as far as saves... Is it really so much trouble, especially when each player is only running a single...
... No, Dodge is pretty common. A number of characters feature a 4+ unmodified save. So if a player pays the points for it, then it's IS going by the rules... ...
This is going to be my last word of the discussion of whether or not Fields should work in close combat. We've wasted enough time on it, and we REALLY should...
Okay, we've already agreed to switch to the second edition Armor Piercing rules, which adds a given amount to the difficulty of the Armor save rather than...
Enter your vote today! A new poll has been created for the WarhammerMercenaries group: Should models always recieve a 6+ armor save regardless of the Armor...
WarhammerMercenaries@...
Nov 11, 2004 3:37 pm
41
After really looking at the rules, and their effects on the game, it becomes clear that there is no easy solution to close combat... The Warhammer Quest combat...
Well, I've currently got 3 projects in the works. The first, and man one, is the rules compendium, which will feature a single-page quick reference sheet and a...
Since nearly everyone has had a good introduction to large-scale battle, we will probably stick to smaller scale battles for the first few games, once we begin...
I've found a free, printable copy of Inquisitor, which is an official Games Workshop RPG, or as they call it, Narrative Wargame (nice term, we might steal...
The following WarhammerMercenaries poll is now closed. Here are the final results: POLL QUESTION: Should all Player Characters automatically recieve the skill...
WarhammerMercenaries@...
Nov 15, 2004 5:26 pm
46
The following WarhammerMercenaries poll is now closed. Here are the final results: POLL QUESTION: How should Field Generators work in Close Combat? CHOICES...
WarhammerMercenaries@...
Nov 15, 2004 5:26 pm
47
... Okay, that wraps that one up... Characters do NOT automatically recieve Dodge......