I realize this isn't in regards to the original post, but is there a way to make the default alignment to Chaotic Good, if that is what you want? ... From:...
Choose the alignment you want on the Race and Ability dropdown. Save the sheet (optionally save-as and choose a different name). ... From: Barbara Barcus...
... Not as downloaded, but you can probably open the spreadsheet, switch to that tab, select Chaotic Good, switch back to the first tab, then save the ...
… that’s when you maintain 7 copies of HF – one for each alignment. _____ From: Hero_Forge@yahoogroups.com [mailto:Hero_Forge@yahoogroups.com] On Behalf...
Well, since Rainer doesn't play Lawful Good, nor Neutral Good... (JK) ;) Sam _____ From: Hero_Forge@yahoogroups.com [mailto:Hero_Forge@yahoogroups.com] On ...
Only by changing the Race & Stats reset macro to default that list to "3". But wouldn't it just be eaiser to remember to set your alignment to the appropriate...
*IDEALLY*, HeroForge would be written so that it defaulted to a <blank> alignment, and a <blank> alignment would never prohibit one from taking any class. Of...
I love the chance to poke fun. I vote leave it the way it is. Ian ... I love the chance to poke fun. I vote leave it the way it is. Ian On Nov 1, 2007, at 6:37...
… and to think that Robert has even let me _near_ that sheet! Now, in a perfect world – there would only be 7 alignments. Especially since I refuse to play...
Yes, it would, but if you are running an all Chaotic Good campaign or something. I was just curious if there was a way. I realize that I could just change it...
Hey! I was over on the forums, and some bugs were posted involving Shifters. 1) Feat "Shifter Instincts" should apply a +1 to Listen, Sense Motive, and Spot...
Unless this is changed in 6.0+ you can do the following: 1 clear the sheet 2 select your campaign setting and books available etc 3 go to alignment tab and set...
Fixed in next release. Robert Daneri HeroForge Development Team Leader Thomas J Spackman <taryble@...> wrote: Okay, there's an inconsistent formula on...
How does one add a skill to the skills tab? Is there a Structure Doc for 6.0.0 that covers this? Ah! Truenamers and there added skills ;p Thanks! ~Jim...
I am trying to open a HF file I was sent by one of my players, I had asked everyone to use 6.0 (both for testing purposes and so I know which version to use)...
Fixed in next release. Except I put the skill fix for Shifter Instinct Skill bonuses in a different column. Add +1*FtShifterInstincts to the end of the...
There is a stucture doc for 6.x in the works but it isn't finished yet. As for adding a new skill it's not that easily explained. Robert Daneri HeroForge...
There is no such list. If the version Number is 5000 it is v5.0.8. Anything after that it will have the exact version # on the Export Sheet. Robert Daneri ...
What Hierophants? From what source? Robert Daneri HeroForge Development Team Leader xzaviar2007 <xzaviar2007@...> wrote: Can we get the Hierophants added...
Ok after much looking into this I am going to delay adding this feature until a future release. What I have planned will take me at least a week or two to get...
I believe he means the "Heirophant" PrC from the DMG? They've got a class feature that allows them to pick any metamagic feat as a bonus feat, and I've got a...
For Truespeak, just rename Psicraft for the time being … _____ From: Hero_Forge@yahoogroups.com [mailto:Hero_Forge@yahoogroups.com] On Behalf Of Robert...
... weekend. :-) ... Renaissance Festival, eh? Well, that seems like a good time to introduce this: White and Nerdy Quiz Just how white and nerdy are YOU? At...