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Messages 2592 - 2621 of 13423   Oldest  |  < Older  |  Newer >  |  Newest
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2592
Hello, Would any person who knows enlighten me with the reason why certian races have their spell-like abilities in the Racial Abilities sheet? Curiously ...
David Farnsworth
david_farns
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Sep 1, 2006
2:10 pm
2593
Unhide the sheet "Class Info Aux". Cell Q6 on this sheet holds a variable called "MonsterClassRace" that currently has the formula: =OR(Race="Feral ...
Daniel Tormey
dgt75087
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Sep 1, 2006
2:37 pm
2594
im trying to make a 5th level duskblade but i dont see PHII options for classes is that comming soon???...
Christopher
mysticlord07
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Sep 1, 2006
6:27 pm
2595
It's coming... eventually. The more people we have volunteering to get these things entered, programmed, tested, and done, the faster the books will be...
Telas
telas_tx
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Sep 1, 2006
6:50 pm
2596
The data entry has been done, however it has not yet been coded. We appreicate your patience as we do our best to facilitate the large number of books that...
Lee Vaughan
dmjendor
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Sep 1, 2006
6:58 pm
2597
Ok to say this again. The only place that the PHB II is implemented is in the Gestalt version of Heroforge. This version is becoming the new standard. All the...
Robert Daneri
dinelendarkstar
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Sep 1, 2006
7:39 pm
2598
Thanks Dan, that did it! You da MAN!!! Phil...
Phil Martin
ricerocket52
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Sep 1, 2006
11:57 pm
2599
You have said that the Gesalt/Epic version is becoming the default a number of times, but I have yet to hear this from Steve Creech or Dan Tormey. I don't use...
Lawrence Morris
laman_stahros
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Sep 2, 2006
3:33 am
2600
Well where do i find this other version then the 4.04 that is available?? be nice to use this to make my 5th level duskblade ... a number of times, but I have...
Christopher
mysticlord07
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Sep 2, 2006
3:38 am
2601
Every version possible of Heroforge can be downloaded here: www.nzcomputers.net/heroforge. As for the news on the Gestalt version becoming the default version,...
Robert Daneri
dinelendarkstar
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Sep 2, 2006
4:13 am
2602
And yes it will work for non gestalt characters. Just make sure to uncheck the gestalt checkbox on the options tab. Robert "Dark Star" Daneri ...
Robert Daneri
dinelendarkstar
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Sep 2, 2006
4:20 am
2603
Since gestalt character is an optional rule, can I make a request that the original source file have the gestalt checkbox already unchecked? This may save us a...
Telas
telas_tx
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Sep 2, 2006
4:49 am
2604
Robert already answered, but for the sake of everyone else with a question on HF... Answers to many questions can be found with a simple query in the Messages ...
Telas
telas_tx
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Sep 2, 2006
4:54 am
2605
It is, at least currently....
Stacey Greenstein
stacey_hare
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Sep 2, 2006
11:51 am
2606
Maybe someone has mentioned this before. We are playing a generic campaign with all the completes and we don't use "Spell compendium". When I try to create my...
shoetsu
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Sep 3, 2006
8:51 pm
2607
Hello, Those of you who play LG are probably aware that Ratik is again becoming a playable region. This occurs on the 5th of October, but Heroforge 4.0.4...
Karl
karll70
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Sep 5, 2006
2:57 am
2608
It's added to the new beta that is being tested. We got Ratik covered. Hope to get to go to a con there. Robert "Dark Star" Daneri ...
Robert Daneri
dinelendarkstar
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Sep 5, 2006
3:44 am
2609
Is there any project that will be adding non-core material? Such as AE or some of the other publishers?...
HMSBein@...
jozantrelex
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Sep 5, 2006
5:44 am
2610
I am currently doing the data entry for "Champions of Ruin" and might of found a bug. Version: Gestalt Betaforge 6 Sheet: Race Info Problem: There seems to be...
Robert Daneri
dinelendarkstar
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Sep 5, 2006
7:11 pm
2611
When I check the Eberron Campaign check box it fixes this problem but I also see something strange at C135, C136. Robert "Dark Star" Daneri ...
Robert Daneri
dinelendarkstar
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Sep 5, 2006
8:28 pm
2612
Hi, Anyone have a response here? I was recently trying to setup the natural attacks for a Troglodyte and could not find where to assign them on the Attacks...
Shawn S.
scheuerman1
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Sep 5, 2006
9:43 pm
2613
I don't know about setting them up with the Race addon sheet, but Troglodyte is already set up in Heroforge. Its natural attacks can be found on the attacks...
Brendon Hays
duncan_mcbondo
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Sep 5, 2006
10:52 pm
2614
the force of will feat does not appear to work, it does not appear to override the wisdom save modifier. LK...
Daniel
leige_killer
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Sep 6, 2006
1:02 am
2615
Heroforge will only calculate things that are always in effect. Force of will is not always in effect. Robert "Dark Star" Daneri ...
Robert Daneri
dinelendarkstar
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Sep 6, 2006
1:13 am
2616
If you mean Force of Personality, check the sourcebook it appears in. HeroForge does not apply modifiers if they are not used in all instances. If I'm...
Telas
telas_tx
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Sep 6, 2006
1:21 am
2617
Out of interest which sheet contains the familiar information? I assume there is a table/sheet somewhere listing their base abilities?...
solomani
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Sep 6, 2006
1:46 am
2618
It is in the Expanded Psionic Handbook. It only works against Psionic powers. So it is not always active. It only becomes active if you have to save vs a...
Robert Daneri
dinelendarkstar
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Sep 6, 2006
2:07 am
2619
Thanks. I'll put it in the FAQ. Telas...
Telas
telas_tx
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Sep 6, 2006
2:32 am
2620
It's not in the XPH. It's in Complete Adventurer pg. 109. Evan ... 3d. Re: Force of will feat Posted by: "Robert Daneri" dinelendarkstar@......
Evan Miller
netminder69
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Sep 6, 2006
12:56 pm
2621
Force of Will - CAd pg. 109, uses ChaMod to Will saves against Mind-affecting spells and effects. - Circumstance bonus you need to add yourself under the...
David Farnsworth
david_farns
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Sep 6, 2006
2:01 pm
Messages 2592 - 2621 of 13423   Oldest  |  < Older  |  Newer >  |  Newest
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