... But if Arkat cut himself off from his old Essense self (concentrating on Theism) how did he have any sorcery to give? -Adept...
Mikko Rintasaari
mikrin@...
May 1, 2005 10:16 am
26935
... Maybe when he cut off his sorcery, rather than destroying it, he gave it to them? All one process? I have no idea if this is rules-possible, but this *is*...
HeroQuest-RPG@yahoogroups.com General info and Rules For the discussion of HeroQuest RPG rules, mechanics, details. HeroQuest is the Trademark of Issaries,...
HeroQuest-RPG@yahoogr...
May 1, 2005 12:04 pm
26937
Those of you who like your Glorantha without any hint of anthropology should move along. For everyone else: John Hughes has recommended this book in the past...
... I've got it, and I'd second that recommendation. It gives a wonderful insight into the mindset of someone who believes the world is full of spirits, some ...
... I don't think so - Humakt has always hated the Undeath. That's part of his idiom. But Arkat may have shown his ZZ companions how to get around the...
... But that's exactly what I just suggested, isn't it? ... Sounds good. ... Would that be "fight undead"? The standard Death affinity feat? And maybe "lay...
... Not really - if the Humakti loses, he doesn't die. He just loses some or all of his Death ability, depending on how the challenge goes. And the ZZ get a...
In a message dated 01/05/2005 19:11:11 GMT Standard Time, HeroQuest-RPG@yahoogroups.com writes: I've got it, and I'd second that recommendation. It gives a...
... And having re-read bits of it, I went and sorted my garden, including the herbs. Very, very carefully :) Jane Williams Send instant messages to your online...
Hello, one of my player was narrating a story within Oraya where a woman, sometimes during the night, could speak out something very strange but that sounded...
Humakt may not command undead, but Humakt doesn't think of ghosts as undead (they are dead, just choosing to hang out in a different place to the usual dead...
Hello, My campaign takes place in Heort in 1624 now But do you know what happen this year ? - broyan commes back and win a battle at milran ? - what about...
... Seems about right. But the real reason for his victory is that Tatius has most troops bottled up in the Temple of the Reaching Moon while the few troops...
... about the implicit advancement model in RPGs (which is of steady and sometimes rapid improvement). I'm not sure who made the supposition, but basically...
... made ... well. ... Ah, gotcha. I'd agree, especially as I think, viz my three models, I think there are a variety of ways advancement is represented. ...
... to ... play -- ... much ... Both David Dunham and I are running long-term campaigns. I can't speak for David's arc, but we've just started chapter four...
... Are you asking how long people intend to play when they start playing? And in terms of length, in-game time, or real time? Lots of things to define here. I...
... playing? And ... No, real time. The reason I ask is that again there seem to be three basic approaches. (a) What you describe as "the RPG standard for...
... I think I'm about to add a fourth and even a fifth, unless they're a variant on A or C. ... This is what almost all my F2F HQ has been - one-off games at...
... into the picture a lot more. Well, my guess is that people mostly set out for A (the indefinite game) still with HQ, despite the fact that it doesn't...
TENTACLES NEWS POST Volume 6, Number 4, April/May 2005 ~~ S l u r p F o l k s ! ~~ Welcome to the April/May Tentacles News Post, featuring all the latest ...
... As we game once a month or so, that's a campaign intended to last for at least 12 episodes, from my perspective. When I'm GMing, I tend to think longer...