... This agrees with the area I live in: considering only those villages old enough to be in the Domesday book, that is. Some villages are closer, some a bit...
HeroQuest-RPG@yahoogroups.com General info and Rules For the discussion of HeroQuest RPG rules, mechanics, details. HeroQuest is the Trademark of Issaries,...
HeroQuest-RPG@yahoogr...
Apr 1, 2004 8:52 am
21710
... Well, I did, when doing my calculations. Graham, you still haven't defined your idea of a "comfortable ride" from Jillaro to Glamour, or whether there is a...
... Nope, and I'm not going to. The point is that if a rider can do 350 miles/day (as ILH *not me* states) then 300 miles (the distance from *Mirin's Cross* to...
Greetings and Salutations 2004-04-01-1450. Lawrence Whitaker wrote: Greetings Continuees, Easter looms, and the nights grow lighter. The demons at Continuum...
... from ... (i.e. ... Well, "comfortable" as in "you won't have the mental discomfort of worrying if you get there before the sun goes down" perhaps. And...
MessageGreetings and Salutations 2004-04-01-1450. Lawrence Whitaker wrote: A busy week, here at Continuum central. Registrations are buzzing in, so those who...
... speed ... This sounds right to me. For instance, the Pony Express had a new rider every 75 to 100 miles, and each rider got a fresh horse every 10 to 15...
... I've found some travel times for 18th century Britain. These would be by stagecoach, over reasonable roads, and with fresh horses available periodically...
... ILH-1 page 12: A man walking = 15-20 miles per day (MPD) on a good road. Horse & Cart = 15-30 MPD on a good road, depending on load. A man on horseback =...
... They are apparently not as rare as all that. The moonboat article in ILH-1 (page 12) describes them as "increasingly common", and says that they range in...
... I wonder what "increasingly common" means in terms of numbers - as common as private planes are today? I also presume this refers to within the glowline...
... An experienced walker can easily do 20 miles a day on footpaths with a fair bit of up and down hills. I've done it myself when I was much younger. ISTR it...
... They don't, the hoplites draw up to face each other on a proper open space. Basically a traditional DH army is in trouble fighting an opponent who doesn't...
Hi, What are the heortling laws regarding raiding between clans/tribes? Is Wergild only required if raiders kill some of the "raid victims"? Or also if some...
... I think the most important point here is that Heortlings don't have any centralised legal authority. Justice depends on both parties wanting to make...
... Meh. Glorantha is a weird place. But then, so is Britain, apparently. Its a lot easier than trying to reconcile small settlements with the vast, sprawling...
... HeroQuest-RPG@yahoogroups.com, Stephen ... We're perfectly normal. It's the rest of the world that's weird. They can't help it, though, they're all ...
... For an extremely specialised definition of comfortably. I'd imagine the rider would have trouble sitting down for a week. ... York BSAC Web Page: ...
Friends, Just for the record in MY Glorantha, ... Increasingly Common means that there are some outside of the imperial central house now. They are rare....
Greg@...
Apr 2, 2004 11:28 pm
21731
... Though I'd assume that there would be regular scheduled runs to important parts of the Empire outside the glowline (like Sartar and, especially, Carmania)....
... imperial central ... afford to "own" ... player group to ... generally be ... Lunar Cycles ... characters, ... Imperial necessity. If you see a moonboat...
... Dictionary.com provides (among others) the following definition for "comfortable" : "Free from stress or anxiety." i.e. The same sense in which Celtic have...
... According to Wesley's map of the Lunar Empire, it's 600 miles from the mouth of the Oslir in the Thunder Delta, to Kero Fin in Dragon Pass. That's also...
On Tue, 30 Mar 2004, Kevin P. McDonald wrote: <snip> ... My players are more of the "What the...!" variety, and seem very happy after we had a little chat and...