Hello friends "Tradetalk # 17 - Pavis & Prax Spacial" was uploaded at Drivethru a few minutes ago. Have a look at the Yelorna temple, everburning torches,...
In Issue 2: First, a myth of how bees and wasps got their coloration in "Gorakiki's Fingers". Next, we look at the History of Aggar, then take a detour to the ...
While I might hope that you know the RuleOne URL off the top of your head, and have it at the top of your "Favorites" list, I suppose I must provide it... ...
Hi all, Can anyone tell me what the odds are of a 15 ability beating a 10 ability (all else being equal)? I'm pretty sure it's not 25% better but I'm lost as...
Dan, Don't have access to it from this computer but I know someone (I want to say Mike Holmes but I may be completely wrong) put together an excel spreadsheet ...
The odds are 15 to 10, simpified to 1.5 to 1. Now, that's not taking Criticals or Fumbles into account, just simple "making the roll". There's a 4.75.% chance...
I believe it makes very little difference - about 3%. There are 400 possible results in d20 vs d20 (20 x 20). Let's say player A is rated 15 and player B is...
Thanks everyone. Mark, this is what I suspected...that it made very little difference. That sucks because this could possibly "break" the game for me. Hmm... ...
... It is worth pointing out that the difference is slightly understated by just looking at who wins. The level of victory is also affected (rolling 11-15 is...
... It depends on your expectations. In HQ, you need about a mastery advantage over someone to have a good chance of defeating them. So long as everyone ...
Yeah, it always struck me that the idea in HQ is that people of about the same mastery level are very evenly matched, with big differences noticeable when you...
As long as we're chatting, I have an old problem in new clothes. One of my players in Unfettered Space is a semi-retired Slick (Sled racer. They race small,...
... How about a three-way contest, between Kris, Lilly, and "everyone else"? If "everyone else" is doing well, you can narrate either one person gaining a lead...
That might work. So a round robin of contests? Kris v Lilly Kris v Everyone Else Lilly v Everyone Else ? Or just keep it protagonist focused and make it Kris v...
... I don't have HQ2, but in HQ1 I'd run it as a standard Group Extended contest. Each round, each participant chooses whose APs they want to have a go at. ...
Extended contests have been rather radically overhauled in HQ2. Hopping from opponent to opponent doesn't really make sense as I read the new rules....
... Given the description (dangerous course etc.) "people dropping out" sounds right to me (the last few could simply be dropping out of contention for...
... It sounds like you have framed this as a contest between the player and the hot-shot upstart NPC. Any other racers are just color (as they usually are in...
*nod* I do think the dark horse needs to be in there, though. It feels right given the tone. It is, of course, primarily about Kris vs Lilly. I like the...
Another thought would be to have Kris and Lilly make competing rolls against a target based on different sections of the course. It might be an obstacle, a...
So give each an extended contest against the course itself, best margin of success wins. That's certainly do-able as well. Thanks all, for the suggestions....
They are still in the contest against one another, the course doesn't earn points toward victory unless you want that to represent the chance that one or both...
I'm still a bit confused, you are proposing a contest where they both roll against the course's resistance, otherwise racing to 5? So stage 1 is something like...
I wouldn't bother with Loss gives you no points. Each contestant would have to maintain their own score against the course, but if the course gets to 5 points...
Well, yes. Or rather, no. Complete loss is rocky outcropping in an enormous fireball. Other losses are not finishing for various reasons. (Unrelated actions...
That's it in a nutshell, yep. But at the same time, you can also have instances where the two directly compete. Frame the contest as Kris and Lilly jockeying...
Flashback racing? Curious approach. I could see it being useful in a final meeting, but not for their first encounter. ... [Non-text portions of this message...
I don't know how well this would work under the HQ2 rules, but what sprung to mind for me was actually a series of simple contests, with "carry over" (or...