>Hi. Recently discovered your site, and found much of interest. I'm
>now eagerly anticipating the release of Fly From Evil. I was just
>wondering one thing. The game's set up with the big, bad city in
>mind, but how well would it support a less urban setting, like a
>campaign centered on a Bonnie & Clyde-type outlaw gang, raiding
>small-town banks at a far remove from the metropolises?
It wouldn't be a hardboiled game without the rural gangsters, to be sure,
and Fly From Evil touches on both the historical facts about rural
gangsterism (both the "celebrity" gangs of the Depression era and the rise
of moonshine running in the 1940s) as well as the basics of the on-the-lam
movie genre, etc., along with some other details that touch on rural
America in the period (farmer's issues in the politics chapter, the
development of hobo culture, the Dust Bowl, etc). I also include a pretty
respectable amount of reading/viewing recommendations for the rural angle
in the Media Guide/Bibliography.
To be sure, the focus of Fly From Evil is not only urban, but specifically
the urban private eye campaign. But since the crime fiction of the period
all interlocks and cross-pollinates, I give everything at least a
respectful nod, including a few subgenres that are in their infancy at the
time (like the caper story) ... It would be hyperbole for me to claim that
the game "covers" all these subgenres; it doesn't. But it's designed with a
constant awareness of them, and provides (I think) what amounts to a really
respectable amount of source material on American period-crime-drama (and
American life) that can be applied across the board.
|| S. John Ross
|| Husband · Cook · Writer
|| In That Order
||
http://www.io.com/~sjohn