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Messages 9032 - 9061 of 16050   Oldest  |  < Older  |  Newer >  |  Newest
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9032
I just wanted to let the designers know how tremendously satisfied my group and I have been with SotC. The fun is palpable when we play this game. What is even...
chad barber
dirksinister
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Apr 1, 2007
1:08 pm
9033
... The stress tracks are parallel and separate. I believe some people have played it with merged consequence tracks, and others separate. I don't know that we...
Fred Hicks
iago23
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Apr 1, 2007
2:38 pm
9034
Hey guys, I just came across this yesterday. It's pretty pulpy, so I thought I'd pass it along to all you SotC fans: http://www.captainspectre.com/index.html ...
Hollis McCray
ascensionschild
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Apr 1, 2007
4:56 pm
9035
... So it seems I made a page http://rosemagic.wikidot.com/ I am building up my Wiki Fu.... kind of interesting. sorry if the look is well a little un...
Lance Dyas
garthan_drag...
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Apr 1, 2007
10:01 pm
9036
OK, thanks. We have been playing with merged consequence track. This seems to favour a diverse kind of conflict. Best, Chad ... ...
chad barber
dirksinister
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Apr 2, 2007
1:25 pm
9037
... I vote in favour. I love UMANA....
Chuk Goodin
chuk_e_dad
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Apr 2, 2007
6:11 pm
9038
... I did find a couple instances of fudge UMANA on the web.. but really I think aspects and tagging and what not call for a different treatment. ...
Lance Dyas
garthan_drag...
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Apr 3, 2007
12:52 am
9039
A better resource for UMana: http://web.archive.org/web/19990427224942/http://www.io.com/~caroth/UnlimitedMana.htm ... From: Lance Dyas <lancelot@...>...
Aidan Grey
taalenmaple
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Apr 3, 2007
1:29 am
9040
Just a quick note. The first version is done. It is two separate files. The first is OGL Fate-SotC d20 magic conversion. This one I have no problem...
stevenweasel@...
stevenweasel
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Apr 3, 2007
1:57 am
9041
... the alive and kicking http://www.io.com/~sjohn/unlimited-mana.htm The others were posted because somebody had gone a step in the fate direction by...
Lance Dyas
garthan_drag...
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Apr 3, 2007
2:58 am
9042
... http://web.archive.org/web/19990427224942/http://www.io.com/~caroth/U nlimitedMana.htm ... 7Ecaroth/UnlimitedMana.htm> ... Here is the beginnings of a...
_M_A_W_
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Apr 3, 2007
4:39 am
9043
... Steve, would you please a) post your OGL findings on the wiki b) post the OGL file to the Files section of the group c) Send me an email with the files on...
René López
elmago79
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Apr 3, 2007
7:14 am
9044
This is mainly for the Evil Hat crew, but any advice is welcome Eldaniel, from cawendiox.blogspot.com, is working on a translation of the SotC SRD. I've been...
René López
elmago79
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Apr 3, 2007
7:24 am
9045
... It's OK so long as the Open Gaming License is included and no product identity content is there. It sounds like you're on track for that. Fred...
Fred Hicks
iago23
Online Now Send Email
Apr 3, 2007
1:07 pm
9046
Hi there, has anyone penned any ideas on running interactions between large starships, hulking tanks, giant craft? I've seen ideas on handling threat levels by...
Chris
subzerolondon
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Apr 3, 2007
1:17 pm
9047
... The way I've understood the Scale rules they're not supposed to be an absolute measure, so much as a relative one. I.e. it doesn't matter if the ships are...
Linda Larsson
sodzillasmash
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Apr 3, 2007
1:54 pm
9048
... If the model is that starships are characters, then think about how you'd model a big, hulking *character*, and apply those lessons to your scale...
Fred Hicks
iago23
Online Now Send Email
Apr 3, 2007
2:32 pm
9049
... And yet, all that just turns into "You are required to make a declaration straight down this trench..." somewhere inside my head....
apathyPiratess
imytholin
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Apr 3, 2007
3:04 pm
9050
I have two players who are convinced that they do not roll average and roll more -4's than others. So I am planning on adding a 'system' or 'setting' aspect...
_M_A_W_
Offline Send Email
Apr 3, 2007
3:16 pm
9051
... Psychologists have a term... one I can never recall the name for, unfortunately... for this phenomenon. The phenomenon is that, basically, humans recall...
Mike Holmes
mike_c_holmes
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Apr 3, 2007
3:29 pm
9052
... How strange. Almost as if that was intended. :) Fred...
Fred Hicks
iago23
Online Now Send Email
Apr 3, 2007
4:43 pm
9053
I have two links for you to look at. http://www.evilhat.com/lab/story-fight-circle.jpg and http://forum.rpg.net/showthread.php?t=319653 That is all. :) Fred...
Fred Hicks
iago23
Online Now Send Email
Apr 3, 2007
4:44 pm
9054
... Very cool, I'm looking forward to the after-action report. I'm still having a little trouble figuring out how that particular map works, but I'm...
Kurt Rauscher
armchair_gamer
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Apr 3, 2007
7:19 pm
9055
... Confirmation bias isn't exactly it, but it's part of it. Also sounds like Clustering Illusion. Cogntive Biases are fascinating. ==================== I am...
Palmer
palmerofthet...
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Apr 3, 2007
9:06 pm
9056
... I'm trying out some specific rules for the scenario tonight. No idea if they'll work as general-purpose rules or not, but that's not really the point of...
Fred Hicks
iago23
Online Now Send Email
Apr 3, 2007
9:19 pm
9057
Yeah,, I was working on some stuff. I'm also the person who wrote up the Small Scale fighter stuff, but I am rethinking the way I did that, and am working on a...
yasmine_bint_salim
yasmine_bint...
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Apr 3, 2007
11:19 pm
9058
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the FateRPG group. File : /d20 to...
FateRPG@yahoogroups.com
Send Email
Apr 4, 2007
1:05 am
9059
... After-action report's up! I went for "brief" and focused, since I don't have a lot of time before I gotta step away from the keys. :) ...
Fred Hicks
iago23
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Apr 4, 2007
2:34 am
9060
(This is a cross post from rpg.net, it occured to me this might be good place to ask too...) After reading Fred’s accounts of the Dictionary of Mu on rpg.net...
chad barber
dirksinister
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Apr 4, 2007
2:36 am
9061
... Totally unnecessary. The Fate doc gives you 95% of what you need. That said, I think Sorcerer is a nice game to have on your game shelf -- it's one of the...
Fred Hicks
iago23
Online Now Send Email
Apr 4, 2007
2:54 am
Messages 9032 - 9061 of 16050   Oldest  |  < Older  |  Newer >  |  Newest
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