I have to say that this is worrying me. I'm a very lapsed roleplayer (haven't done any for 10 years) and I really want to get back into it by running a SotC...
Managing aspects hasn't hindered me as a GM. There don't tend to be 60 RELEVANT aspects at any given time. I recommend trying it before fearing it. Bill...
I know that you're right, I should try it before fearing it, but it's not that I'm worried there will be too many relevant aspects - rather that I won't notice...
... That's what I did for the first session - just write up a word doc and pop all the Aspects on there for easy reference. Second tack - tell your players,...
For your PCs, I would generally recommend always having their permanent Aspects written down and on-hand, since they're important in lots of ways besides just...
... Check the file section for gmtracker.pdf. It's a handly sheet to writing down PC's aspects, concept and stunt. It even have some nice boxes to write down...
Like other have mentioned, I always keep a list of the PC's aspects in front of me. I'm still learning how to play SotC effectively and I'm learning more and...
... Folks have given good ideas for how to organize the Aspects. But I'll add two notes. First, even if you didn't have them organized, I think you'd still do...
... just read them. ... Blank cards have two sides. You could print one side with just the picture and the Minion title, and the other side could have the ...
While wroking up starship combat rules, I thought of some ideas that might tranlate into regular FATE/SotC. What I'm thinking of is giving ships a SIZE rating....
... That idea is super-cool. I'd be tempted to make Fate Cards based on the Torg/Masterbook cards - so that you might get a Fate Point for something, or...
We're getting the ink on the contracts for this done right now; this is still in the planning stages (no dates yet), but it's pretty big news, so here it is: ...
Awesome. Just... awesome. Lukas ... Awesome. Just... awesome. Lukas On 3/1/07, Fred Hicks < evilhat@... > wrote: We're getting the ink on the contracts...
Sounds very cool! Will you be needing artwork for the project? I'm a professional artist with quite a few published books and pdfs to my name. I've done...
... For realism, Aspects may seem inferior to modifiers because they're not always on and need fate points to invoke them. For the problem you're worried...
... Actually it'd be 7 Superbs; the pyramid takes 5 + 2*4 + 3*3 + 4*2 + 5*1 = 35 skill points. And yeah, I get the goal, I'm just dissatisfied with the...
... Cool stuff, Tom. Right now, we're hoping to continue using the artist we used with Spirit of the Century, but if that falls through, I'll probably end up...
... This is Fate (Fudge) and not proposing an alternative is against the rules ;^) Seriously though. For a 'Pulp pickup game' having a defined set of skill...
AWESOME! Me want NOW! Okay, Screaming-Fanboy-Mode OFF! This sounds like an awesome expansion for SotC. I hadn't thought that there would be any follow-on...
... very ... Group lurker here. I thought I would chime in on this one even though I have not played or ran a SotC game yet. I was under the impression that...
Gahhh. Yet another system adaptation I want to do... Castle Falkenstein using SOTC rules. Only hard part would be nonhuman characters and magic. -- Rick Jones ...