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  • Members: 4182
  • Category: Systems
  • Founded: Jan 15, 2003
  • Language: English
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Messages 4750 - 4779 of 26724   Oldest  |  < Older  |  Newer >  |  Newest
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4750 archer220268 Send Email Jan 7, 2006
9:18 pm
The Website is not easy to find via search engines. Thank god I bookmarked it ;) German translation site of Fate: http://www.fate-rpg.de.vu/ Have Fun, Peter...
4751 Markus
m_artner Send Email
Jan 8, 2006
12:01 am
... That's the site I was looking for. Thanks a bunch, Peter!...
4752 John Guilfoyle
john_guilfoyle Send Email
Jan 9, 2006
8:34 pm
Hi folks, Long time gamer and Fudger, first time poster here. I'm about to fire up an online 1930s pulp-style adventure game, and I've settled on Fate as the...
4753 Landon Darkwood
jhudsui Send Email
Jan 9, 2006
9:19 pm
... Both are appropriate ways to handle it, and there are a couple more, probably. The real question is one of pacing - what do you want to resolve quickly vs....
4754 Adrian Price
afprice75 Send Email
Jan 10, 2006
3:50 am
Hi, I'm keenly awaiting Spirit of the Century's release but primarily to buy a revised version of the FATE rules rather than due to any strong interest in pulp...
4755 Landon Darkwood
jhudsui Send Email
Jan 10, 2006
4:02 am
... SotC and Dresden are both using a customized build of Fate v3, tailored for their respective genres and settings. There will also be a generic Fate v3 core...
4756 John Guilfoyle
john_guilfoyle Send Email
Jan 10, 2006
4:46 pm
... [Raptor vs. Jack] ... I've actually never used battlemaps or minis (hate 'em for RPGs), so that's not an issue. I'm just looking for some benchmarks and ...
4757 howard_m_thompson
howard_m_tho... Send Email
Jan 10, 2006
7:13 pm
May I direct your attention to the thread that starts with message 1971? http://games.groups.yahoo.com/group/FateRPG/message/1971...
4758 Sarah Wolfie
feralwolfie Send Email
Jan 10, 2006
7:43 pm
... I'd be interested in taking a look at those, even if I'm not going to use their genres. It'd be good to get a look at how Fate can be customized for ...
4759 Landon Darkwood
jhudsui Send Email
Jan 10, 2006
10:53 pm
Hey, It looks like Gmail's server is claiming to reject messages from Mozilla Thunderbird, and then sending them anyway. My apologies for spamming the list...
4760 Landon Darkwood
jhudsui Send Email
Jan 11, 2006
6:15 pm
... Does the amount of ammo Jack has really matter at all? There's no implied correlation between how many rounds are fired in an exchange roll. I don't see...
4761 John Guilfoyle
john_guilfoyle Send Email
Jan 12, 2006
5:18 pm
... Well, thinking more abstractly, the ammo thing could be modeled as the person with more / sufficient ammo having an advantage, right? (Say, if this raptor...
4762 Landon Darkwood
jhudsui Send Email
Jan 12, 2006
8:46 pm
... Sure. ... Oh, yeah. Bigtime. ... It's just a matter of perspective. The exchange is a conflict. The "damage" you inflict is how close you come to resolving...
4763 bakonon81 Send Email Jan 13, 2006
8:09 pm
New member here so I don't know if this is entirely appropriate but I'm going to be running a play by post game (via Wiki) on my website if anyone is...
4764 John Guilfoyle
john_guilfoyle Send Email
Jan 14, 2006
12:13 am
... I meant "Dramatic Weapons," but you obviously knew what I'd meant. :) ... Oh. Yeah, not exactly how I think of an exchange as defined in the 2.0 rules....
4765 Landon Darkwood
jhudsui Send Email
Jan 14, 2006
1:54 am
... The wound track *is* a challenge grid, actually, just with labels that make it relevant for combat. Exchange-based combat is pretty much the same as a...
4766 Adrian Price
afprice75 Send Email
Jan 14, 2006
9:32 pm
Hi John, When I started messing about with FATE I encountered a similar disconnect with the rules initially, so I think I know where you're coming from. I...
4767 cjnodell Send Email Jan 16, 2006
7:13 pm
Hey. I was wondering how people with more experience using fate delt with combat between creatures of greatly different sizes or scales as fudge puts it. I am...
4768 Manuel Fünfrocken
arvodan Send Email
Jan 16, 2006
7:16 pm
Hello, I read the list already for some months but I'm not sure, if this was disucussed already bevor. I've the GURPS: Timetravel Sourcebook, but I don't own...
4769 Thomas Cackler
tdcackler Send Email
Jan 16, 2006
7:59 pm
Hey all, I'm running my first Fate game tomorrow night and I'm just about set, but I wanted some thoughts on my magic system... First, each character needs to...
4770 Robert Donoghue
r_donoghue Send Email
Jan 16, 2006
8:19 pm
... ***** The rest of this is theory and GM advice. If that is of no use, the answer is: For something that big, any result over clipped immediately becomes...
4771 Manveru
j0vin Send Email
Jan 16, 2006
8:19 pm
There's a scale.pdf file in the FATE Yahoo group files section that addresses this. Rather useful for more than representing scale as well. I believe that...
4772 cjnodell Send Email Jan 16, 2006
9:00 pm
How would you show diferences in races? For example, i would asume that withought a racial aspect the person is assumed to be the norm: human. dose that mean...
4773 cjnodell Send Email Jan 16, 2006
9:01 pm
Hey. Thanks for the responses. I realy like the info delivered. I agree that 60' giants should not be used to put pc's into do or die situations, but rather to...
4774 Robert Donoghue
r_donoghue Send Email
Jan 16, 2006
9:28 pm
Quick answer as to why not change the wound scale for any but the most egregious opponents: Basically, the wound track is less a literal representation of...
4775 Jonathan Moyer
doombringer333 Send Email
Jan 16, 2006
10:48 pm
I'd use Aspects. However, Aspects are what's dramatically important to a player, so it's entirely possible IMO for a player to play an elf but not actually...
4776 Jonathan Moyer
doombringer333 Send Email
Jan 16, 2006
10:52 pm
Personally, I'd just use aspects to reflect a giant's dramatic capabilities and hindrances. I'd stat them up as say, Giant [ ][ ][ ]. Anytime the Giant...
4777 Manveru
j0vin Send Email
Jan 17, 2006
1:35 am
... <snip> ... BTW, the scale.pdf file here describing the Threat/scale mechanic is in the Yahoo Group Files section. 8^] ...
4778 spiffyz Send Email Jan 17, 2006
3:48 am
... It depends on how important race is to both your game and the character. Alot of the time I will give players a free aspect that defines their race or...
4779 cjnodell Send Email Jan 17, 2006
6:59 am
I really like the narative and dramatic focus of FATE. So i have been trying to think in terms of books when creating characters, pc or npc. Basicly, if a...
Messages 4750 - 4779 of 26724   Oldest  |  < Older  |  Newer >  |  Newest
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