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Messages 4465 - 4494 of 16051   Oldest  |  < Older  |  Newer >  |  Newest
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4465
Hello all I just played around with TiddyWiki, and created a TiddyWiki version of the FATE rules... http://fudge.ouvaton.org/TW/FATE-tiddywiki.htm Enjoy ! L01c...
Loic Prot
loicprot
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Aug 1, 2005
8:39 pm
4466
Seeing the post about the very spiffy TiddlyWiki implementation of the FATE rules reminds me of a long-overdue announcement. I'm ceasing even the pretence of...
Dave Hill
davehill47
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Aug 1, 2005
11:11 pm
4467
First up, let me apologise in advance. Someone recommended Fate to me a few years ago in one of it's earlier forms and I almost immediately dismissed it....
Nick Mead
najmead
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Aug 2, 2005
12:58 pm
4468
I am a bit unsure, but if I understood correctly, the differentiation is as follows: - An extra gives You a simple bonus under a restricted set of conditions...
Harald Wagener
avenariusher...
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Aug 2, 2005
3:13 pm
4469
Hello I'm working on an adaptation of a french RPG called RetroFutur (RF) (a twisted pulp setting) to Fate. One intesting feature of RF is the use of Domains,...
Loic Prot
loicprot
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Aug 2, 2005
5:14 pm
4470
... This is a lot like a specific breed of Stunt as we'll be using them in Spirit of the Century. Not *exactly* like... but like. ... Because aspects will add,...
Fred Hicks
iago23
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Aug 2, 2005
6:48 pm
4471
... Yeah... that's a pretty good stab at it. Just to get it out there, Extras will no longer exist in future versions of Fate, as well as in Spirit of the...
Landon Darkwood
jhudsui
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Aug 2, 2005
6:54 pm
4472
... well....thanks. (*blush*) ... Let's just say: Yes! I never thought extras were worth the trouble, with their great ability to "cut short" the skill pyramid...
Harald Wagener
avenariusher...
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Aug 2, 2005
7:05 pm
4473
I'll just take a moment to say that's a shame, and also, "Thank you". Anyone who has never taken the time to look at Dave's wiki should absolutely take a...
Robert Donoghue
r_donoghue
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Aug 2, 2005
7:06 pm
4474
... While there was alot of awkwardness, especially with intrinsic extras, i rather liked the idea of using extras for NPCs and shared NPCs tied closely to the...
Kurt Rauscher
armchair_gamer
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Aug 2, 2005
10:48 pm
4475
... versions ... Dresden ... too ... the ... I think I am a bit disappointed with that. The section on Extras is (IMHO) possibly the weakest section in the...
Nick Mead
najmead
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Aug 3, 2005
4:38 am
4476
... Never said they'd be all you got. ... We're focusing on a massively expanded stunts implementation. Chunky? You'll get chunky. -- Fred Hicks * "Curse you...
Fred Hicks
iago23
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Aug 3, 2005
4:46 am
4477
Hi! ... I like this very much. Another thing came to mind: I'm just switching my Skyrealms of Jorune campaign to broader skills. This gives me a problem with...
Oliver Graf
enuroj
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Aug 3, 2005
6:11 pm
4478
... Frankly, if an NPC's relationship and influence with a PC is strong enough to be something that defines that PC, and they show up often in play, that NPC...
Landon Darkwood
jhudsui
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Aug 3, 2005
10:51 pm
4479
Back from holidays... And, as usual, lots of good stuff to read here. First, I can't wait for Spirit of the Century. As a first glimpse into the FATE 3 system,...
dicework
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Aug 4, 2005
11:04 am
4480
... By resources, I meant things like contacts and wealth that people usually don't think of as being skills. Historically, those are the kinds of things that...
Landon Darkwood
jhudsui
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Aug 4, 2005
12:09 pm
4481
... Hmm, maybe a different name might help other people who might have trouble with this particular conceptual leap? Like Abilities instead of Skills, or the...
Sarah Wolfie
feralwolfie
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Aug 4, 2005
1:50 pm
4482
... So, with the old extras, you would have put skill points into an NPC snitch and given them certain aspects which would then give them skills of their...
Kurt Rauscher
armchair_gamer
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Aug 4, 2005
3:01 pm
4483
... Well, to be clear, this stuff in this thread isn't going to be making it into any published version of Fate, and it's not really the "official" word on the...
Landon Darkwood
jhudsui
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Aug 4, 2005
3:09 pm
4484
... Yeah, and there's nothing stopping one from developing out the NPCs you contact, but you also don't have to if interaction with those particular NPCs...
Sarah Wolfie
feralwolfie
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Aug 4, 2005
3:22 pm
4485
... Evil! Evil Hat! Red Hat is something else! -- Fred Hicks * "Curse you iago and your fast fingers!" - Rob Donoghue Co-Author of Fate - Author of Pace -...
Fred Hicks
iago23
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Aug 4, 2005
3:22 pm
4486
... change terms if you're ... approach. In a Fate ... wide open for ... used 'Assets' as my ... character sheets, and had ... There is something nice sounding...
Darren Smith
fastinius
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Aug 4, 2005
4:34 pm
4487
... My concern about that shift in terminology is folks getting confused by it. I do what with my aspect, now? Wait, you mean asset? It sounded like aspect! --...
Fred Hicks
iago23
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Aug 4, 2005
4:36 pm
4488
... now? ... Fair enough, I just liked the way it rolled off my tongue. Actually, if I thought about it more, I'd be a little more concerned about the...
Darren Smith
fastinius
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Aug 4, 2005
4:47 pm
4489
... If you're a big dork like me, what it is, really, is a pun off of Dungeons & Dragons that should properly be used to make other people at the gaming table...
Landon Darkwood
jhudsui
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Aug 4, 2005
4:49 pm
4490
... Hmmm... so where can I order Evil Hat Linux? ... Oliver....
Oliver Graf
enuroj
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Aug 4, 2005
5:22 pm
4491
... Listen to the man. He's not kidding when he says they're EVIL Hat. Creepy bastards. ;) Ed Northcott enorthcott@... ...
Ed Northcott
enorthcott
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Aug 4, 2005
7:45 pm
4492
... Guilty. -- Fred Hicks * "Curse you iago and your fast fingers!" - Rob Donoghue Co-Author of Fate - Author of Pace - Jim-Butcher.Com Webmaster - Weirdo The...
Fred Hicks
iago23
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Aug 4, 2005
7:48 pm
4493
... Oooops... I'll try to remember that Evil Hat is a Non Penguin Company. ;-)...
dicework
Offline Send Email
Aug 4, 2005
9:11 pm
4494
... Though, you know...they're very penguinesque in some ways. :-) Mike...
Mike Holmes
mike_c_holmes
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Aug 5, 2005
2:10 pm
Messages 4465 - 4494 of 16051   Oldest  |  < Older  |  Newer >  |  Newest
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