Has everything that needs to be said been said? Or have our hintings at a sometime-in-the-future revision left everyone quietly waiting? :) -- Fred Hicks <iago...
... Man. I remember Spring Break. Have a blast. And report in! -- Fred Hicks <iago AT iago DOT net> "Curse you iago and your fast fingers!" - Rob Donoghue ...
I am personally swamped by work. I am waiting for spring break too (I'm a teacher :) and I am busily working/creating a Fate adventure for GameStorm in...
Yet another reason we're bummed we can't make it up to Oregon. And next year the both of us won't be on the west coast, either. Bother. ... -- Fred Hicks <iago...
On 3/4/2003, in <mid:20030305005442.GI2158@...> Iago was seen ... Yeah that's too bad. It looks like GameStorm will have at least 1 Fudge game running in...
... Here's hoping there'll be something local to the DC area of similar ilk next year. :) ... Go, do! ... Happy to provide the service. :) -- Fred Hicks <iago...
I'm still working on my adventure - hoping to play our first full session this friday evening. My main problem is making the story believable and interesting...
... Even if you do veer into combat a fair amount, at least in my experience, combat does not take up much time. This can be a general Fudge "problem", though...
Leave it around as long as you like, the more material around the better -- my only objection, ultimately, will be to "stale" files, but honestly, I think it...
This file, btw, is fantastic stuff. Very dense, lots of goodness in it. Everyone should take a look at it and shamelessly mine it for ideas for their own...
... I agree - it's a very nice bit of work. I'm thinking of going back to a Middle-Earth campaign (originally run using MERP) using FATE sometime in the...
Exiled exotic alien princess who's a Hotshot Pilot. Phase 1- Princess Klea is born a Skree (look like 3 foot tall flying squirrels J). Skree O Skin flaps for...
My ideal space adventure campaign is an adventuring partnership which owns their ship & travels around getting into & out of trouble, sort of the default...
I've only tinkered with it... :) ... From: Darren Hill To: FateRPG@yahoogroups.com Sent: Thursday, March 06, 2003 4:38 AM Subject: Re: [FateRPG] Re: New file...
I know this subject (or ones like it) have been around the houses a fair bit, but I suddenly got a bit panicky about something.... I have some supernatural...
... Toughness (Good) [] [] Optional special rule: When taking a wound that is Hurt or less, the siren may opt to check off a box of Toughness instead (this...
... Cool, I like that idea. Is there any chance that you might put some 'spot rules' like this in the text for the next version of FATE? I'm thinking that...
... It'll either be in the next rules, or it'll be in some sort of "bestiary" supplement available at a later date. ... -- Fred Hicks <iago AT iago DOT net> ...
Y'know, I don't think the prospect had ever even occoured to us. THe answer to that will probably have to wait til Iago finishes his vacation. :) -Rob D. ... ...
So here's a faintly random question for y'all. The layout for Fate is pretty utilitarian, adn while I'm happy with it, I'm curiou sif there are any concerns...
My vote is for 2 columns and color graphics... :) But then again, I have access to a color laser printer at work! ... ' ' ' ' ' ' ''"""""""""""'' ' ' '...
My vote is for it to remain much as it is - I don't have a laser printer at work! (I like 2 columns better than one, also.) Darren ... From: James Pacek To:...
As Tobias Oetiker suggests [1], if it's easily readable and understandable, I don't really care. But, if you want a not too long (in number of pages) document,...
I vote for two columns and black and white only (as it is now in fact). On a more cosmetic note, some subtle header and footer graphics might look good. :) ...