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Messages 4412 - 4441 of 16050   Oldest  |  < Older  |  Newer >  |  Newest
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4412
Hello to all Obviously if you're French-speaking, but reading this mail list in english, it means you can live without the french translation of FATE. However...
Loic Prot
loicprot
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Jul 2, 2005
2:28 pm
4413
In fiction (and for all I know, reality) it isn't all that uncommon to choose to sacrifice defense and take a hit in order to hit a target you wouldn't...
silverhand369
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Jul 4, 2005
2:06 am
4414
... There was talk of marking off a wound box (or other penalty) to get an Aspect-like bonus for whatever challenge you're playing with at the time. I quite...
Persephone Imytholin
imytholin
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Jul 4, 2005
2:24 am
4415
... We do, actually, and we're working it into the things we're putting together for the next year. It's going to show up in the Dresden Files RPG when we get...
Fred Hicks
iago23
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Jul 4, 2005
2:37 am
4416
Hi, I'm in the middle of such a french translation. As it takes a lot of time, I'm glad you finished it before me :-) Thanks Loic ! [Sorry for the...
dicework
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Jul 4, 2005
12:09 pm
4417
... De rien !... Sorry to beat you on the finish line - I hope I did not waste your time ;-) ... [Sorry again, it will be short] ... Il ne faudrait pas...
Loic Prot
loicprot
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Jul 4, 2005
1:00 pm
4418
The english htmlized version also looks very nice; I like the way you've organized the main page. Thanks! Scott...
Scott Martin
delveg
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Jul 5, 2005
3:28 pm
4419
... to ... of ... fired ... have ... Now I'm a bad student, but my instructors have talked about sacrificing an opening in order to execute a technique. The...
James
qi_energy
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Jul 6, 2005
5:26 pm
4420
... I don't know why this didn't occur to me. Couldn't see the forest for the trees I suppose. Thanks!...
silverhand369
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Jul 7, 2005
3:58 am
4421
I just realized I wasn't sure if news of this made it over to this list. http://www.dresdenfilesrpg.com/news/archives/2005/06/evil_hat_to_app.php Evil Hat to...
Fred Hicks
iago23
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Jul 8, 2005
12:01 am
4422
... time ;-) Not at all. As you said, your translation aims to the best possible interoperability with the current FATE material. And thus you favor literal...
dicework
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Jul 8, 2005
9:52 am
4423
Hello, I was running a game the other day and one of my players wanted to poison a villian. Rather then scramble around lookinf for a specific reference, i...
Todd
toddl2004
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Jul 9, 2005
4:19 pm
4424
I solve this problem in my games by making combat non-competetive. I have all characters in the battle declare their intended actions and make appropriate...
mothlos
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Jul 10, 2005
9:41 pm
4425
Hi I've started on some rules for cyberware in FATE and Fudge. They can be found here <http://faterpgcyber.wikispaces.org/wired>. It's a wiki so feel free to...
Audun
audunmb
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Jul 22, 2005
2:32 pm
4426
We're in the process of cutting our nameservice over to using goDaddy.com. In general we're pretty happy with their service, and we wanted to get our DNS off...
Fred Hicks
iago23
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Jul 22, 2005
4:44 pm
4427
Thought I might give y'all a peek: http://www.evilhat.com/spirit/ -- Fred Hicks * "Curse you iago and your fast fingers!" - Rob Donoghue Co-Author of Fate -...
Fred Hicks
iago23
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Jul 25, 2005
11:21 pm
4428
I want it now!!! ... Dave Buswell-Wible skyrivertitan@... A Thousand Times you have read my emails... __________________________________________________...
Dave Wible
ahoggya
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Jul 26, 2005
12:25 am
4429
I *loved* Hero Games "Justice, Inc." and Torg -- will there be any similarities!?! ... Thanks, _______________________ Jim Pacek wilmanric@......
James Pacek
wilmanric
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Jul 26, 2005
12:43 am
4430
... Um, in that it's pulp? Yes. -- Fred Hicks * "Curse you iago and your fast fingers!" - Rob Donoghue Co-Author of Fate - Author of Pace - Jim-Butcher.Com...
Fred Hicks
iago23
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Jul 26, 2005
12:51 am
4431
Greetings, Looks very nifty. Any rough idea on pricing, format, etc.? Or would that be jumping the gun? ... -- James Husum Visit the Writers' Portal -...
James Husum
husumj
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Jul 26, 2005
3:33 am
4432
Pulp game. *Drool* Not soon enough! If I weren't commited to my Dresden game online I'd be considering much much fun Pulp game instead. :) Peggy ... From: Fred...
Minion
muxchick
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Jul 26, 2005
4:09 am
4433
... Pricing, we aren't sure yet. We want to make sure the electronic version is affordable, but still commensurate with the time we put into it. :) We will...
Fred Hicks
iago23
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Jul 26, 2005
4:19 am
4434
... There may be time for both. Spirit of the Century is a solid ongoing series type game, but it's also focused on being an exciting pick-up game -- one that...
Fred Hicks
iago23
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Jul 26, 2005
4:22 am
4435
... Two games from Evil Hat to look forward to. I'm glad to see that Spirt of the Century will be in my hands "relatively" soon. Still itching for Dresden...
Robert Stehwien
rstehwien
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Jul 26, 2005
4:25 am
4436
For what it's worth, I've been blathering on and off about this project, and other things, a ton on my livejournal. www.livejournal.com/users/drivingblind for...
Fred Hicks
iago23
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Jul 26, 2005
4:27 am
4437
Greetings, Thanks for the update Fred. ... -- James Husum Visit the Writers' Portal - http://www.smotu.org/ Brainsludge - all the shtuff running around my...
James Husum
husumj
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Jul 26, 2005
4:29 am
4438
Spirit of the Century looks really interesting. I can't wait to see the final product :) . Jon...
Jonathan Moyer
hollywoodave...
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Jul 26, 2005
6:14 pm
4439
Is there any 'official' explanation of how temporary aspects might work? Something like the Twists explanation, which I found really helpful. My question is,...
Adrian Price
afprice75
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Jul 27, 2005
5:04 am
4440
... Not yet, but they're going to be built in as a standard feature of Fate once we get _Spirit of the Century_ out to press. ... No. Players can, in fact,...
Fred Hicks
iago23
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Jul 27, 2005
5:49 am
4441
Consider one copy sold. This looks awesome! And almost 200 additional stunts? I've been itching for a more detailed take on stunts for a long time. Where do I...
Rob
the_clydesda...
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Jul 27, 2005
11:35 am
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