I have found it useful to let players involved in such a struggle to negotiate for bonuses from various aspects. For example one character had the aspect of...
I think this should definately be something that is suggested in the rules as a tip for the GM, but I wouldn't go as harsh as you suggest. As for basic...
Definately an interesting idea worthy of tossing around in some games. One thing that I worry about is that if you turn weapons into a form of combat currency,...
One idea I'm playing about with at the moment for a Fates Supers game that is much more heavily slanted towards aspects than skills is to make totally remove...
Sounds like an interesting way to get that action cinematic feel that is so much fun in a supers game and a nice way to ensure that random items here and there...
Has anyone tried this in an online setting? Without any deviation from the topic at hand, I'll just say that the folks in my area aren't interested in FATE....
... There is a slow going PBeM (via yahoo groups) by Mike Holmes. We are all a bit slow, but it works, and interestingly enough, it seems to go on. For me it...
Actually, my intent was to do this via a chat system such as IRC. I can easily write the scripts for a FUDGE dice bot. I'd have it going on a weekly basis for...
... I have a FATE bot already written: http://zork.net/~nick/fate/ It works quite well, and allows you to perform actions like "roll my ratcatching skill and...
Cool. Thanks a lot! Now the question... are there any games running or are there players that would be interested in starting one? There's the real question....
... Yeah, that is the fascinating thing about it. It takes forever for us to get anything done, but that hasn't lead to it collapsing like you'd think it ...
... freeform. Oh, ... using them ... use for the conflict, ... sloooowly trying to alter ... How are you doing it? In the game I run, I found that it works...
... Over on indie-netgaming (yahoo group) and the #indierpgs channel on irc.magicstar.net, we've been talking about getting a game going. I've been trying to...
Hello Depending on the genre, I might be interested in playing in an e-mail game... L01c (lurker from Paris, France... Hi everyone) ... From: "Tyler Bachelder"...
Well, it appears I'e found a game over IRC, and I've never been interested in the concept of e-mail games. I'm too impatient for them, so that's kind of a...
... Looking at your syntax and mine, they are very similar. I've always shown the mechanisms working - I haven't hidden anything. Mine looks like: [ Climb at...
Am 07.06.2005 um 16:56 schrieb Mike Holmes: [snip] ... Didn't we do that already? Maybe informally? I for one like this approach. It helps me understand when...
... Again, it's what I'm moving to. What's missing at this point is that in some cases I skip the twists step back and forth, and sometimes I don't give an ...
... Okay, looks like we're going to run a sort of steampunky sky pirates game on Tuesdays at 7pm Pacific. I'm thinking six phase characters to start, and...
... combat. Think of ... I hear you, it's just that combat is the first instance of a contest where I've been trying to change my approach. ... narrating...
... There's an odd notion that people strongly hold that narration is somehow linked to certain types of play. When, in fact, there are styles that do not ...
I think that the balance between game and freedom is a balance that is difficult to walk. I disagree that this idea is more simmy than gamey. It is an effort...
I like twists. I'm happy with what's been run thus far. -Blake ... __________________________________ Yahoo! Mail Stay connected, organized, and protected....
... Again, you're mistaking mechanics for gamism. What you're really worried about is that the mechanics will distract from "just roleplaying." Which I ...
... I don't think it is a matter of mistaking them. I think that we just have different conceptualizations of the terms involved. Not to say that your...
... basis of understanding gets us nowhere. Well, then I'd suggest moving the discussion over to the Forge where we'd have an arena with defined terms. Beyond...
I've been reading this thread for a while now and thought I'd throw my two cents in. You guys need to calm down and take a breather I think. :) Although the...