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  • Members: 4182
  • Category: Systems
  • Founded: Jan 15, 2003
  • Language: English
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Messages 4290 - 4319 of 26722   Oldest  |  < Older  |  Newer >  |  Newest
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4290 mothlos Send Email Jun 3, 2005
2:37 pm
I have found it useful to let players involved in such a struggle to negotiate for bonuses from various aspects. For example one character had the aspect of...
4291 mothlos Send Email Jun 3, 2005
2:55 pm
I think this should definately be something that is suggested in the rules as a tip for the GM, but I wouldn't go as harsh as you suggest. As for basic...
4292 mothlos Send Email Jun 3, 2005
3:28 pm
Definately an interesting idea worthy of tossing around in some games. One thing that I worry about is that if you turn weapons into a form of combat currency,...
4293 Gordon McDonald
mindwanders2 Send Email
Jun 3, 2005
5:31 pm
One idea I'm playing about with at the moment for a Fates Supers game that is much more heavily slanted towards aspects than skills is to make totally remove...
4294 mothlos Send Email Jun 3, 2005
5:54 pm
Sounds like an interesting way to get that action cinematic feel that is so much fun in a supers game and a nice way to ensure that random items here and there...
4295 Tyler Bachelder
orenigma Send Email
Jun 6, 2005
6:41 pm
Has anyone tried this in an online setting? Without any deviation from the topic at hand, I'll just say that the folks in my area aren't interested in FATE....
4296 faterpg@...
avenariusher... Send Email
Jun 6, 2005
8:05 pm
... There is a slow going PBeM (via yahoo groups) by Mike Holmes. We are all a bit slow, but it works, and interestingly enough, it seems to go on. For me it...
4297 Tyler Bachelder
orenigma Send Email
Jun 6, 2005
8:11 pm
Actually, my intent was to do this via a chat system such as IRC. I can easily write the scripts for a FUDGE dice bot. I'd have it going on a weekly basis for...
4298 Nick Moffitt
supadongzu Send Email
Jun 6, 2005
8:34 pm
... I have a FATE bot already written: http://zork.net/~nick/fate/ It works quite well, and allows you to perform actions like "roll my ratcatching skill and...
4299 Tyler Bachelder
orenigma Send Email
Jun 6, 2005
9:26 pm
Cool. Thanks a lot! Now the question... are there any games running or are there players that would be interested in starting one? There's the real question....
4300 Mike Holmes
mike_c_holmes Send Email
Jun 6, 2005
9:43 pm
... Yeah, that is the fascinating thing about it. It takes forever for us to get anything done, but that hasn't lead to it collapsing like you'd think it ...
4301 Darren Smith
fastinius Send Email
Jun 6, 2005
10:03 pm
... freeform. Oh, ... using them ... use for the conflict, ... sloooowly trying to alter ... How are you doing it? In the game I run, I found that it works...
4302 Nick Moffitt
supadongzu Send Email
Jun 6, 2005
10:28 pm
... Over on indie-netgaming (yahoo group) and the #indierpgs channel on irc.magicstar.net, we've been talking about getting a game going. I've been trying to...
4303 Loic Prot
loicprot Send Email
Jun 7, 2005
1:38 pm
Hello Depending on the genre, I might be interested in playing in an e-mail game... L01c (lurker from Paris, France... Hi everyone) ... From: "Tyler Bachelder"...
4304 Tyler Bachelder
orenigma Send Email
Jun 7, 2005
1:43 pm
Well, it appears I'e found a game over IRC, and I've never been interested in the concept of e-mail games. I'm too impatient for them, so that's kind of a...
4305 Mike Holmes
mike_c_holmes Send Email
Jun 7, 2005
2:57 pm
... Looking at your syntax and mine, they are very similar. I've always shown the mechanisms working - I haven't hidden anything. Mine looks like: [ Climb at...
4306 Harald Wagener
avenariusher... Send Email
Jun 7, 2005
3:06 pm
Am 07.06.2005 um 16:56 schrieb Mike Holmes: [snip] ... Didn't we do that already? Maybe informally? I for one like this approach. It helps me understand when...
4307 Mike Holmes
mike_c_holmes Send Email
Jun 7, 2005
5:56 pm
... Again, it's what I'm moving to. What's missing at this point is that in some cases I skip the twists step back and forth, and sometimes I don't give an ...
4308 Nick Moffitt
supadongzu Send Email
Jun 7, 2005
6:54 pm
... Okay, looks like we're going to run a sort of steampunky sky pirates game on Tuesdays at 7pm Pacific. I'm thinking six phase characters to start, and...
4309 Darren Smith
fastinius Send Email
Jun 8, 2005
3:41 am
... combat. Think of ... I hear you, it's just that combat is the first instance of a contest where I've been trying to change my approach. ... narrating...
4310 Jonathan Moyer
hollywoodave... Send Email
Jun 8, 2005
4:44 am
... I'm not so sure it would be hard to implement rules-wise. I'm thinking it would something like "take an action, make a skill roll, modify with...
4311 Mike Holmes
mike_c_holmes Send Email
Jun 8, 2005
3:39 pm
... There's an odd notion that people strongly hold that narration is somehow linked to certain types of play. When, in fact, there are styles that do not ...
4312 mothlos Send Email Jun 8, 2005
7:58 pm
I think that the balance between game and freedom is a balance that is difficult to walk. I disagree that this idea is more simmy than gamey. It is an effort...
4313 Blake Hutchins
blake_hutchins Send Email
Jun 8, 2005
8:42 pm
I like twists. I'm happy with what's been run thus far. -Blake ... __________________________________ Yahoo! Mail Stay connected, organized, and protected....
4314 J B Bell
tquidca Send Email
Jun 8, 2005
8:49 pm
Are twists actually summed up anywhere? --JB...
4315 Mike Holmes
mike_c_holmes Send Email
Jun 8, 2005
9:24 pm
... Again, you're mistaking mechanics for gamism. What you're really worried about is that the mechanics will distract from "just roleplaying." Which I ...
4316 darkwood@...
jhudsui Send Email
Jun 8, 2005
10:07 pm
... http://www.faterpg.com/dl has the .pdf document Fred wrote regarding twists. -Landon Darkwood <darkwood@...>...
4317 mothlos Send Email Jun 9, 2005
12:45 am
... I don't think it is a matter of mistaking them. I think that we just have different conceptualizations of the terms involved. Not to say that your...
4318 Mike Holmes
mike_c_holmes Send Email
Jun 9, 2005
1:31 pm
... basis of understanding gets us nowhere. Well, then I'd suggest moving the discussion over to the Forge where we'd have an arena with defined terms. Beyond...
4319 demandred113 Send Email Jun 9, 2005
3:37 pm
I've been reading this thread for a while now and thought I'd throw my two cents in. You guys need to calm down and take a breather I think. :) Although the...
Messages 4290 - 4319 of 26722   Oldest  |  < Older  |  Newer >  |  Newest
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