hiya folks. just a few bits. 1) i'm new here and new to FATE and i'm really looking forward to running it. i reckon it sits as one of the top three downloaded...
Anyone going to this? www.dragoncon.org I want to play FUDGE [] I want to play FATE [] [] [] ... __________________________________________________ Do You...
I wish we were, but Rob and I are both in a wedding that is happening that weekend. Maybe next year! ... -- Fred Hicks * "Curse you iago and your fast...
Actually I think what I'll do is just make their default skill level Average instead of Mediocre, but really harp on the Three Laws (involuntary invocation of...
... Donjon -- Clinton R. Nixon's most excellent dungeon romp game. KPFS -- Kill Puppies for Satan -- I forget who wrote it -- Fred Hicks * "Curse you iago and...
Hi, I have been a long time lurker with occasional 2 cents. I fianlly printed a hard copy and began my first real steps at making a complete character. ie: ...
... That's a pretty good workup of the character (been a long time since I saw the film, though..)).. Quick question: how many phases did you use? Can't really...
He was generated with eight phases. The Family Sword, Goliath and the Bishop were Aspect Extras. I thought about making some of them plain extras using just ...
This character is somewhat generic in my oppinion. I have descided to make alternate characters for both Isabeau and Navarre to represent their non-human ...
On Wed, 28 Jul 2004, DC wrote: I thought about the rules-lite version (just as an exchange between player skills) but I want to have the possibility in my game...
On Wed, 28 Jul 2004, Bill Kokal wrote: I really like the 'ship-creation' system. I'll propably use the combination of ship, crew and officers on the following...
Maybe you can give bigger ships "Threat" aspects? It would allow them rerolls for firing, rerolls when taking damage, reducing damage, involuntary invocation...
Somewhat off-topic, but I thought I'd speak up about this one. Pace is a quickie diceless game I wrote last year as part of the 24 Hour RPG Challenge. It's...
On Tue, 10 Aug 2004 15:13:40 +0200 (CEST), Thijs Krijger ... Not necessarily, if you use an optional rule from Fudge. This has been bandied about on the list...
... Been thinking, I think that handling a ship as just a single entity (with single damage track) is just too simplistic for me as it boils down all actions...
... I think that's what I was thinking when I was sketching out the system - but my brain is dead right now (tough time at work) so I'll say it should work,...
... Well, here's the change of thinking you might need: Is Gunnery vs Gunnery representative of a single firing of a cannon? Or an *exchange of cannonfire*? I...
has anyone done one yet? I can't seem to find one anywhere, so I'm assuming it's not been published yet if it has been done. I'm not that fussed about the...
I've been working on a Frankstein version of Ars Magica meets Harn over FATE. Don't have anything but notes on hand, I've got what I think is a workable...
... Indeed, exchange-based combat for characters is the way too go, in order to avoid rolling all evening for single fight. Exchange-based combat for ship...
... If you want to make headaches for yourself, sure. :> -- Fred Hicks * "Curse you iago and your fast fingers!" - Rob Donoghue Co-Author of Fate - Managing...
... Kyle Schuant wrote a nice interpretation of "Ars Magica's" magic with a fudge view on the fudge/group list and it was written so professional sounding the...
... fudge view on the fudge/group list and it was written so professional sounding the that the list managers removed it.. thinking he might have hoisted the...
... certainly possible. I was hoping Kyle would enter the game... sigh. ... There wouldn't be.. the material to an Ars Magica fan is OBVIOUSLY written...
... I don't know about "professional." The Fudge list owners had concerns about copyright violations, because it was a "derivative work." Though apparently...
In a message dated 8/17/2004 9:27:41 AM Central Daylight Time, FateRPG@yahoogroups.com writes: Message: 3 Date: Tue, 17 Aug 2004 14:16:51 +0100 From: "Gordon...