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Messages 2193 - 2222 of 16053   Oldest  |  < Older  |  Newer >  |  Newest
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2193
... [etc.] ... I have to admit that I'm not yet sure *how* I'd use it, other than as a useful GM shorthand. "{Hm, what have I not thrown at them this session?...
Jason
misterrain23
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Jul 2, 2004
2:28 pm
2194
In a message dated 06/30/2004 11:13:34 PM Eastern Daylight Time, vincentalienzk@... writes: Saw Pitch Black last wednsday and then saw Chronicles of...
vincentalienzk@...
alienzk
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Jul 2, 2004
2:40 pm
2195
... Very simply, it's an easy way to arbitrarily set opposing values. Want to dodge those Undead Patrols in the area? You roll against the organization's ...
Mike Holmes
mike_c_holmes
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Jul 2, 2004
4:54 pm
2196
... That makes perfect sense, of course. Thanks. -- ... Jason Puckett / punkmonkey@... / www.intemperance.net "My folks were always on me to...
Jason
misterrain23
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Jul 2, 2004
10:25 pm
2197
What about using aspect against organization, for example Undead Patrols might be lured away by the smell of fresh brains instead of patroling. Or for example...
albastar1
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Jul 3, 2004
1:15 pm
2198
Brother Wind, Fighting Monk in Ziggy (Zero-Gee) Martial Arts, Healer, maybe more. Saved CWV below after the Battle of The Drift, AKA The Drift Massacre. ...
vincentalienzk@...
alienzk
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Jul 6, 2004
9:20 pm
2199
... (So I'm gathering that you like Firefly somewhat.) ... My instictive reaction was "how did he manage to misspell 'phase' through this entire post?", and...
Jason
misterrain23
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Jul 7, 2004
12:48 pm
2200
In a message dated 07/07/2004 9:15:15 AM Eastern Daylight Time, punkmonkey@... writes: (So I'm gathering that you like Firefly somewhat.) You...
vincentalienzk@...
alienzk
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Jul 7, 2004
10:13 pm
2201
I want to give all of the characters about 5 more aspects. Key word 'about'. Brother Wind gets a total of 10 aspects and Paik Yong will have 8. The kids will...
vincentalienzk@...
alienzk
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Jul 9, 2004
1:47 am
2202
http://www.rpgnews.com/game.php...
rstehwien
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Jul 11, 2004
12:59 am
2203
... I'm blushing! -- Fred Hicks * "Curse you iago and your fast fingers!" - Rob Donoghue Co-Author of Fate - Managing Editor of Fudge Factor - The 'fan' in...
Iago
iago23
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Jul 11, 2004
3:41 am
2204
... The game is serving my group well for our Talislanta game. The only real complaint is that the group doesn't like the adjectives and just prefers to use...
Robert Stehwien
rstehwien
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Jul 11, 2004
4:19 am
2205
... Congrats to the FATE creators. I thought the review was quite accurate in its lauding of the system. Nicely done. *** Dave ...
Dave Hill
davehill47
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Jul 11, 2004
4:49 am
2206
We ran through a "combat from hell" scenario today, lots of mooks vs Our Heroes. I didn't want to treat the mooks as totally expendible, so I didn't want...
Dave Hill
davehill47
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Jul 12, 2004
3:48 am
2207
In a message dated 07/08/2004 10:17:46 PM Eastern Daylight Time, vincentalienzk@... writes: I want to give all of the characters about 5 more aspects. Key...
vincentalienzk@...
alienzk
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Jul 12, 2004
4:04 am
2208
So what happened about that new game, the Sunnydale Police Force? I made up character and posted it to files, Eric Brin, NPC sketch artist and part-time...
alienzk
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Jul 12, 2004
4:56 am
2209
Granted, I'm in this play group and I should probably shut up until some folks respond, but I decided I wanted to post my interpretations here as well, just so...
Doyce Testerman
bear2305
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Jul 12, 2004
5:43 am
2210
Here's my response - it's just my interpretation of course. From: "Dave Hill" <dave@...> ... For this example, I would go with Doyce's advice -...
Darren Hill
demiurgeasta...
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Jul 12, 2004
9:37 am
2211
From: "Doyce Testerman" <smarter@...> ... note how far we dipped into our Aspects to stay undamaged :) Aspects are definitely expendable...
Darren Hill
demiurgeasta...
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Jul 12, 2004
9:41 am
2212
... Sorry, I should have explained about that. We're using a resolution order that (I think) someone suggested on the list awhile back: 1. Everyone declares...
Doyce Testerman
bear2305
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Jul 12, 2004
2:28 pm
2213
... The first question to answer here is whether or not there are two exchanges or one exchange going on here. Are G1 and G2 concentrating their fire on a...
Iago
iago23
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Jul 12, 2004
3:31 pm
2214
From: "Doyce Testerman" <smarter@...> ... I did it the same way in the beginning for reason (a) above. I have considered (b) as well, but for my...
Darren Hill
demiurgeasta...
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Jul 12, 2004
4:52 pm
2215
... Mook group challenge track (rough draft, off the cuff) 0 Battered Group is hurt, but no one's down 1 Light Casualty A single member of the...
Iago
iago23
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Jul 12, 2004
5:25 pm
2216
... Probably not. I believe the reference to dropping-a-*level* came from a Fred Hicks post here I quoted above ...
Dave Hill
davehill47
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Jul 13, 2004
3:28 am
2217
... Holy Moley. I just looked at that, then looked at Exchange-based fight example (print page 38 in the PDF), and realized that the frelling damage penalties...
Dave Hill
davehill47
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Jul 13, 2004
4:01 am
2218
... day ... ... at ... You forgot the Clipped -1, which while lasting only as long as the next exchange, is cumulative with the others, totalling -4. It does...
Adrian Price
afprice75
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Jul 13, 2004
4:52 am
2219
From: "Dave Hill" <dave@...> ... Clipped: extra -1 for one exchange Darren...
Darren Hill
demiurgeasta...
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Jul 13, 2004
9:48 am
2220
... Yeah -- that occured to me at the time, but I didn't think of "clipped" damage the same way. Got it. *** Dave...
Dave Hill
davehill47
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Jul 13, 2004
12:40 pm
2221
On Mon, 12 Jul 2004 08:28:08 -0600, Doyce Testerman ... Yo. That was me. :) I was going to throw out a huge reply to this thread, but Iago said mostly ...
Landon Darkwood
jhudsui
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Jul 13, 2004
1:07 pm
2222
... I did some thinking about this last night. Assume our merry band of Five Heroes (G1-5), up against the couple-o-dozen mooks charging at them. Some...
Dave Hill
davehill47
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Jul 13, 2004
2:22 pm
Messages 2193 - 2222 of 16053   Oldest  |  < Older  |  Newer >  |  Newest
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