Hi all, I ran a search on the list and didn't find any posts, so apologies if this is a duplicate, but I'd love to hear people's recommendations for useful ...
I'm considering a different way of defining what can be done with Aspects. My goal here is to be concise. Here's a rough outline of my first attempt: An...
I have a couple of settings/rulesets I'd like to convert over to a version of Fate (just to make everyone's life easier). The settings are: White Wolf's...
I think Dresden Files is your best bet for doing a World of Darkness style Fate game. A lot of supernatural powers have already been modeled and it wouldn't be...
Hey everyone, I've been noodling around with Google+ lately, and I was wondering if anyone has tried out the Huddle feature as a tool for running pen 'n' paper...
Ever read the Laundry novels by Charles Stross? I bet some (maybe even most) of you have. Its CoC with geek humor. It screams "I'm a rpg setting" very louldy....
So I've had this idea about applying more of the character rules directly to the narrative of a FATE adventure, creating "Narrative Characters". After a bit of...
I'm wondering if there might be some sense in generalizing the severity levels that Consequences have to all Aspects. That is, a standard Aspect still...
"Before each changeling, every day, stands the Choice, a razor's edge dividing their mortal nature from their faerie nature. When they call upon the abilities...
Hi there, I'm having a lot of trouble figuring out when to use organisations and when to use constructs in a game. I'm in the process of putting together a...
OK, here's an interesting topic for all you budding FATE game designers out there that I'm currently pondering myself. When describing Aspects that you have...
Let me toss a different question out -- character really needs to makea roll, has FP, but not an appropriate aspect. Can one take a consequence (or give up...
I have been working on a setting for some time now and have reworked it so many times I have lost count. I just can't seem to complete it, The task seems...
I think I just put my finger on what bothers me so much about the Stress Tracks in Fate: it's that different characters have differing numbers of Stress boxes....
Over at Terrible Minds, Chuck Wendig has an important question for SOTC fans that needs answerin': http://terribleminds.com/ramble/2011/09/12/dinocalypse-now/ ...
Question for anyone who plays or is familiar with the Dresden Files rules set. The books don't really clearly say who can enact a Death Curse, and my group is...
What sort of scene and zone aspects have you successfully used or come across? Nobody in our gaming group has enough experience yet with FATE to come up with...
Dragonmeet 2011 is looking for games for attendees to participate in. Dragonmeet 2011 is being held on Saturday, November 26, 2011 at The Kensington Town Hall,...
Greetings, fellow FATE fans! I apologise in advance for all the horror I will bring over the written english language in my postings, as I am german and...
So I am running a DFRPG campaign set in the NYC at the moment, and it's fun: lots of mystery, intrigue, and high finance (the RCV controls Bank of America in...
I am a HUGE fan of the FATE system. Unfortunately, I have not had an opportunity to play a FATE session yet, but I am looking forward to it. I think aspects...
Hail, Next weekend I will be running Fate for the first time. I have a setting and a set of simple customized Fate rules for character generation. Based on my...
Hi, all. One of my players made a suggestion to me that I think I like, and I wanted to throw it out for discussion on this list. We have a bit of a recurring...
So I posted a while back, but since have honed this question a bit better after playing more FATE (specifically the Strands of FATE version). 1.) While aspects...
Hey there. It's been suggested that I offer to do a little Q&A here, if anyone has questions about the new FATE Edition of Benjamin Baugh's ENnie-award-winning...
This is my attempt to formalize the full Aspects system that I mentioned in another thread. Doubtless there is much room for improvement, but I really feel...
So that you know where I'm coming from: I hate the skill pyramid. It's too rigid and artificial for my tastes, and it strikes me as being contrary to the...
I may be using the Satire attack rules from SotC (SotC 230) in our next session -- it looks like it is Artist v. target's Contacting, presumably inflicts the...