How do you handle spellcasting? The concept of stress is fundamental to the spellcasting. Without it spellcasting (especially evocation) could become a bi...
20409
Greg
elsalamanca
Sep 1, 2011 11:41 am
If your goal is to maintain mechanical balance, you're going to run into trouble with all of those tweaks except (1). The main balance issues are going to come...
20410
Greg
elsalamanca
Sep 1, 2011 11:47 am
In my experience, the trickiest thing for new GMs to do is to use Compels. They are, in some ways, the most important part of the game. I've been running for...
20411
Jayson Stevens
palmerofthet...
Sep 1, 2011 11:51 am
... SotC has decent mook rules. 1: Mooks have a rating, 1-3 (Average to Good). This is both their skill roll for everything, and their stress. 2: Mook stress...
20412
Jon Lang
dataweaver42
Sep 1, 2011 12:11 pm
... Not familiar with DFRPG; does it use physical stress with spellcasting? If not, then the OP's tweaks should have no impact on it (as he's apparently only...
20413
Bloomfield
etbloomfield
Sep 1, 2011 1:03 pm
I haven't fully thought through the spell casting. But I don't think it will be too complicated. The main idea here is after all to regard attacks as a ...
20414
Bloomfield
etbloomfield
Sep 1, 2011 1:16 pm
This part of my post wasn't clear: Magic can have physical effects, in which case the physical stress/consequences system works. If the stress track is...
20415
Bill Burdick
zotimersnerd
Sep 1, 2011 1:38 pm
It took us quite a while playing FATE to fully grok aspects. My advice is just to play when you get the chance and not to worry too much about "doing it...
20416
Tim Hall
timjh
Sep 1, 2011 1:59 pm
... You could solve that the way Awesome Adventures does - you can't free-tag consequences, only aspects resulting from maneuvers. -- Tim Hall Weblog ->...
20417
Bloomfield
etbloomfield
Sep 1, 2011 2:02 pm
Can you tell us what those things were you kept? I'm intrigued. I am running DFRPG now with a group of 3.5/4e and World of Darkness junkies, who were into the...
20418
Jeff
dkain001
Sep 1, 2011 2:35 pm
Hi there, One item you mentioned below jumped out at me: *" . . . or compelling the opposition."* I must have completely missed this! I'd image the player...
20419
Bloomfield
etbloomfield
Sep 1, 2011 3:55 pm
There is still a reason to use maneuvers, which is actually hitting foes that sufficiently powerful that they shrug off everything except a really solid hit. I...
20420
manuel_sambs
Sep 1, 2011 6:51 pm
Greetings, fellow FATE fans! I apologise in advance for all the horror I will bring over the written english language in my postings, as I am german and...
20421
Bloomfield
etbloomfield
Sep 1, 2011 9:17 pm
"Since the mentioned websites and wikis do not get sued into oblivion and I do not plan to make any money, I believe that "FATE in the Potterverse" is doable."...
20422
Robert Stewart
hazardps
Sep 1, 2011 10:21 pm
I direct you to Pottermore (http://www.pottermore.com ) Pretty much if it doesn't come from Rowling's people right now, she'll eat you for lunch. However, the...
20423
Jayson Stevens
palmerofthet...
Sep 1, 2011 10:31 pm
... You have to remember that nobody actually DODGES gunfire, the way they dodge a thrown knife or a punch to the face. That kind of dodging is seeing the...
20424
Lisa Steele
steele_esq
Sep 1, 2011 11:21 pm
At the risk of being simulationist, in real world gunfights, most bullets miss. Police study this sort of thing. The FBI has done various tests (some of which...
20425
Robert Rendell
rob_p_rendell
Sep 1, 2011 11:59 pm
It's not the canonical Potterverse (more "Hogwarts with the serial numbers filed off"), but you might be interested in having a look at Boarsdraft by Josh "JB"...
20426
Travis Casey
efindel
Sep 2, 2011 12:12 am
Actually, there are a few Harry Potter P&P games already in existence... just none can call themselves that, for legal reasons. Take a look at: ...
20427
ezra_n_bradford
Sep 2, 2011 4:32 am
There's an unofficial GURPS sourcebook, too. http://www.sabledrake.com/2002/0205_harry_potter1.shtml...
20428
manuel_sambs
Sep 2, 2011 4:45 am
Sadly, the magic and powers sections of the DFRPG are not OGL content as of right now, which makes them unusable for what I planned to do, at least as far as I...
20429
Jayson Stevens
palmerofthet...
Sep 2, 2011 4:49 am
... On average, under low-stress situations, the average hit rate for police is around 20%. At rnges of 15 FEET or less. For actual shootouts, lots of lead...
20430
manuel_sambs
Sep 2, 2011 5:00 am
And yet there are dozens of wikis and roleplaying forums, which not only use copyrighted names in their domain names, but also within their forum play (some of...
20431
Ryan Macklin
signature_rm
Sep 2, 2011 5:02 am
... Point of note: we have no plans to make Dresden's Magic system open content. It's far too intertwined with Jim's IP, to where it would look like a cheesy...
20432
manuel_sambs
Sep 2, 2011 5:05 am
Yes, that is exactly my point. Wizardry and Witchcraft and the GURPS sourcebook even use the copyrighted names and they are still up and running. Since the...
20433
Jayson Stevens
palmerofthet...
Sep 2, 2011 5:54 am
... The law is not something to be making assumptions about. Just because a fan work exists and has not been shut down does not, by ANY stretch, mean that it...
20434
manuel_sambs
Sep 2, 2011 6:09 am
Thank you for that info, Ryan! :) As for the "Like Dresden": Because then people would have to buy the DFRPG books to know what the new rules are talking about...
20435
Ryan Macklin
signature_rm
Sep 2, 2011 6:10 am
Consider it a starting point. A free product, once published, isn't set in stone. Do what you need to do in order to get your idea out there in the first...
20436
vmakkone
Sep 2, 2011 8:36 am
What sort of scene and zone aspects have you successfully used or come across? Nobody in our gaming group has enough experience yet with FATE to come up with...
20437
Manuel
manuel_sambs
Sep 2, 2011 11:30 am
Maybe. Or maybe a pure framework of rules, as it is provided there, does not count as much more than fan fiction, of which there are uncountable amounts. On...