... Meant to reply to this a couple of days ago... where does the time go? Overall, a nice review. The one thing I wanted to talk about / poke at was this: ...
20061
yardenraveh
Jul 2, 2011 7:47 pm
Does anyone knows what is going on with the development of this product? I have tried posting this on Cubicle7's forum but they seem dead. The moderators won't...
20062
TomM
sjsamurai007
Jul 3, 2011 1:34 pm
I'm out of the loop on new development there, even though I helped write parts of LoA. But I'd say it has been back-burnered in favor of other projects right...
20063
yardenraveh
Jul 3, 2011 2:07 pm
Oh shoot........
20064
Fred Hicks
iago23
Jul 3, 2011 2:09 pm
Try asking Cubicle 7 directly. I've found them to be decently responsive. :) Fred -- Fred Hicks Co-President, Evil Hat Productions, LLC - www.evilhat.com ...
20065
Jonathan Gwilliams
sanguin_tear
Jul 3, 2011 3:31 pm
You might want to give them a few days to recover, last I heard Cubicle 7 had been in the states for a big convention and only got back late last week. -Ash...
20066
karsten_voigt
Jul 4, 2011 7:59 am
I have seen that Gamemaster Screen allready, it was on sale on a german convention. So it must be finished allready....
20067
yardenraveh
Jul 4, 2011 8:56 pm
Really? any comments on the quality?...
20068
ron beck
remial.rm
Jul 5, 2011 8:17 am
out of curiosity, what is the status of the LoA companion? and will there be a downloadable file with the differences between 1st and 2nd ed of Starblazers? ...
20069
karsten_voigt
Jul 5, 2011 8:47 am
Well, it was an unopened product and they wouldn't let me open it without buying it first - and I wasn't ready to buy something I could not see first. So:...
20070
karsten_voigt
Jul 5, 2011 11:03 am
Hi, how long am I bound by a compel? I think its a scene, if there is no combat, a combat round otherwise. Example: A Fey casts a spell on me that gives me the...
20071
Jeffrey Hosmer
jhosmer1
Jul 5, 2011 12:50 pm
A scene is a good rule of thumb, though you can always have it last longer if both player and GM agree that it makes sense to the story. ... -- Jeffrey Hosmer ...
20072
Travis Casey
efindel
Jul 5, 2011 1:18 pm
On Tue, Jul 5, 2011 at 6:53 AM, karsten_voigt <aelethian@...>wrote: ** ... Time in FATE is a lot more fluid than in most traditional RPGs - for one ...
20073
HMT
howard_m_tho...
Jul 5, 2011 1:43 pm
I can't improve on the answer embedded in the question: one scene or one exchange in a conflict. However, the particular example makes me think it would be...
20074
Dr. Nuncheon
drnuncheon
Jul 5, 2011 1:55 pm
... Diaspora generally defines a compel as being worth one phase of inaction, which may be where the 'one round' comes from - but Diaspora was also designed so...
20075
Fred Hicks
iago23
Jul 5, 2011 1:59 pm
Gah, no, a compel lasts as long as it takes to substantially change the course of the story. "But I attacked her anyway" isn't much of a change in your...
20076
Travis Casey
efindel
Jul 5, 2011 2:12 pm
... Don't have Diaspora, so I hadn't seen that. DF's compel for a complication, which is described as making the player "waste an action", could be considered...
20077
karsten_voigt
Jul 5, 2011 2:16 pm
... I was thinking along this way, too. But: If I pay a FATE-Point for an invoke, I get a +2 on a single dice throw. The bonus does not even last the whole...
20078
Eoin Boyle
e01n65536
Jul 5, 2011 3:02 pm
... Here's another approach for that sort of compel: using "smitten by her beauty" as a waste-an-action equates it to being "out of ammo." Out of ammo is a...
20079
Travis Casey
efindel
Jul 5, 2011 3:10 pm
... Two differences come to mind: 1: A compel for a limitation doesn't necessarily give an advantage. It's a roadblock, forcing you to find another way, but...
20080
Fred Hicks
iago23
Jul 5, 2011 3:15 pm
Compels and invokes aren't equal/symmetric actions. Compels are about, in essence, setting aside the dice and system and letting the drama dictate the outcome....
20081
yardenraveh
Jul 5, 2011 6:50 pm
Thanks anyway! I guess i wouldn't but it either if i couldn't see inside....
20082
Darren Hill
darren0hill
Jul 5, 2011 7:27 pm
Also for the person who suggested compels are worth 1FP just like invokes, consider: If you accept a compel, you are 1FP better off. If you refuse a compel, ...
20083
Glenn Berry
glennbb
Jul 6, 2011 6:33 am
I know that Cubicle 7 are trotting off around the world at the moment in conventions, I have the SBA GM screen and it's really rather good so if it's anything...
20084
zetsumei_san
Jul 6, 2011 11:52 am
Hey! So my mind has been buzzing about some settings that would be better represented with the FATE system than any other tabletop rpg. The thing is, if I...
20085
Marshall Smith
samldanach
Jul 6, 2011 12:41 pm
FATE has an OGL. I'm pretty sure Google can find it for you. Basically, you can do pretty much what you want with the system. (Note that not all of DFRPG...
20086
Fred Hicks
iago23
Jul 6, 2011 1:50 pm
in fact none of DFRPG is open beyond what it inherited from prior efforts. You can find an OGL usage guide on FateRPG.com Fred ... -- Fred Hicks Co-President,...
20087
Riley Crowder
leshracdehades
Jul 6, 2011 3:27 pm
Adaption with out sales falls into that fan fic section of laws regarding being able to do something with a license product outside of the marketing end of the...
20088
Darren Hill
darren0hill
Jul 6, 2011 9:29 pm
On Wed, 06 Jul 2011 16:15:02 +0100, Riley Crowder ... There are no fan fic laws. Essentially whenever you do something with someone else's creation, whether...
20089
Ashok Desai
sanguin_tear
Jul 7, 2011 12:26 pm
Point of order, game rules are usually not copyrightable although the expression of those rules is. Translation: you can use the same rules, but you have to...