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Messages 16053 - 16082 of 16163   Newest  |  < Newer  |  Older >  |  Oldest
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16082
... I'd use subsystem nodes, databases and external access ports to build the map. Your actors are the PCs, the malicious program and its security daemons...
Bill Hamilton
ubergeeb
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Nov 13, 2009
10:20 pm
16081
One neat thing to do is to decide there are two axises and lay things out as, say, a 4 x 4 grid. North to South might be "Everything is Crap vs Saved The Day"...
Fred Hicks
iago23
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Nov 13, 2009
10:05 pm
16080
... Social combat seem just right here. Depending on what the system is and just what is happening in the hacking, you'll make different choices. One variant I...
Brad Murray
bjmurray.hal...
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Nov 13, 2009
9:54 pm
16079
More questions for the Dark*Matter game I am working on. :) Let's say we have some PCs trying to hack their way into a computer system has been compromised by...
blowstertag
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Nov 13, 2009
9:05 pm
16078
Hello Bill, can you tell me something about the status of the projekt?...
rollsomedice
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Nov 13, 2009
4:35 pm
16077
On Thu, Nov 12, 2009 at 11:06 PM, Jonathan Wells ... Well, not to accidentally preview something that's not quite out yet, but... Taken out means that your...
Leonard Balsera
jhudsui
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Nov 13, 2009
11:58 am
16076
On Fri, Nov 13, 2009 at 1:06 AM, Jonathan Wells ... It's still there. After taking some (or all, or none) of those consequences, the GM still wants the...
Bill Hamilton
ubergeeb
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Nov 13, 2009
11:52 am
16075
Does the 2/4/6 system make concessions useless? The player already has the choice to be taken out rather than take a consequence, so the negotiated concession...
Jonathan Wells
sarrathos
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Nov 13, 2009
7:06 am
16074
On Thu, Nov 12, 2009 at 11:17 PM, Brad Murray ... Each implementation of Fate should customize the skill list to create areas of focus that the implementers...
Fred Hicks
iago23
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Nov 13, 2009
5:24 am
16073
... Most of them seemed redundant with existing skills or were subsumed in play in the social combat system (especially Investigation). Empathy and Charm ...
Brad Murray
bjmurray.hal...
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Nov 13, 2009
4:17 am
16072
I just noticed the other night that Diaspora lacks skill equivalents of SotC's Empathy and Investigation. What was the design reasoning behind this? Just...
blowstertag
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Nov 13, 2009
3:02 am
16071
... The above is true of 95% of the internet shopping sites where I buy products, and true of 100% of the places I've bought games online. Fred...
Fred Hicks
iago23
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Nov 12, 2009
3:25 pm
16070
... These days, e-commerce sites that _don't_ make you register seem to be a rarity — I'm pretty sure IPR and/or DriveThruRPG require registering, as do...
Jens Alfke
jens_alfke
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Nov 12, 2009
7:37 am
16069
... No fear, David; that's a risk of these one-day coupons coupled with the way Lulu works. It's fine most of the time but for some small number of people ...
Brad Murray
bjmurray.hal...
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Nov 12, 2009
5:18 am
16068
Sarah ... 2nd ed. HeroQuest uses them as flaws in addition to providing magic, which sounds more like a compellable aspect to me. However, I wouldn't recommend...
David Dunham
alakoring
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Nov 12, 2009
5:17 am
16067
... *$‡@! Lulu is one of the most user-hostile sites I've seen. I have to register just to buy something (or use a coupon code)? I need a unique ID? And then...
David Dunham
alakoring
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Nov 12, 2009
5:14 am
16066
Noted. Thanks for your responsiveness!...
blowstertag
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Nov 12, 2009
12:51 am
16065
... Of course it depends on just how much Glorantha you want to come across. Glorantha does have wizardry (also called sorcery) as well - people learning magic...
Andy Leighton
andyl_aml
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Nov 11, 2009
2:50 pm
16064
On Wed, 4 Nov 2009 12:21:39 -0800 ... [snipped] I've started an implementation to replace Tunnels and Trolls, but before I go any further, does anyone know if...
Graham Todd
sweeney276
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Nov 11, 2009
2:48 pm
16063
Hi guys, I've been wondering about playing some Glorantha with FATE also (specifically Legends of Anglerre, the fantasy version of Starblazer Adventures we're...
sarah650213
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Nov 11, 2009
1:44 pm
16062
On Nov 10, 2009, at 9:40 PM, Brad Murray <bjmurray.halfjack@...> ... "Level 3 or three levels above the skill being replaced" seems a good compromise. ...
Bill Hamilton
ubergeeb
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Nov 11, 2009
12:11 pm
16061
... fades with age and scotch) that we had two mechanisms competing: a) Swap a skill gives you skill A at skill B rank with no limit, but skill A has to be in...
Brad Murray
bjmurray.hal...
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Nov 11, 2009
3:40 am
16060
This just crossed my desk: a coupon code for Lulu good for 11.11% off good tomorrow only. I'm wishing I'd held on to today's vendor order for 12 hours, ...
Brad Murray
bjmurray.hal...
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Nov 11, 2009
3:35 am
16059
... Ha indeed! You have revealed our dark secret -- Diaspora was several years in development and changed substantially over that time. The sample characters...
Brad Murray
bjmurray.hal...
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Nov 11, 2009
3:30 am
16058
Brad, I just noticed that on p.93, the sample character Quantii has a stunt ("Can you do the paperwork for me?") that lets her use Charm for Bureaucracy at...
blowstertag
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Nov 11, 2009
3:22 am
16057
This is very helpful. Thanks!...
blowstertag
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Nov 11, 2009
2:22 am
16056
Here's another D*M conversion. I definitely need help on this one, though. - The Crawfordsville Monster - Skills - 4: Stealth, 3: Natural Weapons, 2: Stamina,...
blowstertag
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Nov 11, 2009
2:20 am
16055
Here's an update based on the feedback. - Sandmen infiltrators - Skills - 3: Resolve - 2: Stamina, Computers - 1: Brawling, Slug Throwers, Stealth - Stunts -...
blowstertag
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Nov 11, 2009
2:05 am
16054
... This was part of the design intentions. With 36 skills (more, since profession multiplies infinitely) you end up untrained in over half of everything (3/4...
C W Marshall
topharoo
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Nov 10, 2009
5:12 pm
16053
... True enough. One project I'm working on right now has 7 skills and a pyramid of 6, allowing you to define the character by her primary talent and her ...
Brad Murray
bjmurray.hal...
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Nov 10, 2009
1:03 am
Messages 16053 - 16082 of 16163   Newest  |  < Newer  |  Older >  |  Oldest
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