For "divine" magic that has a very different flavor from most RPG games, yet seems more like magic as defined in the real world or literature, I can only ...
1579
Iago
iago23
Jan 2, 2004 4:29 pm
Hey all. Rob just pointed out to me that there's a thread on Fate that's kicked up over on RPG.net. We've gotten a few of these over the last year, and I'd...
1580
James Pacek
wilmanric
Jan 2, 2004 6:50 pm
Excellent! Tents fingers and looks on evilly... ... Thanks, _______________________ Jim Pacek wilmanric@......
1581
Emily Dresner-Thornber
aleisterb
Jan 2, 2004 7:22 pm
As a completely random note, I am terribly jealous of Rob's Evil Hat Productions icon on RPG.NET. ... Emily K. Dresner-Thornber zenith@......
1582
Jim D
dangerthorn
Jan 2, 2004 7:54 pm
Greetings! Just wanted to report on the game we played on New Year's Eve. This is the same scenario I have run at a convention; I didn't want to make up...
1583
Iago
iago23
Jan 2, 2004 8:01 pm
... You can always download it and use it yourself if you like. I'm content for him to use it for his posts and me to use my fate one for mine. ;) -- Fred...
1584
Morgan Collins
buttsteak2k
Jan 2, 2004 8:01 pm
... Admittedly, with FATE I've never embraced the concept of a uniform/universal magic system; in the game I've run with magic users, it's always been a ...
1585
Jim D
dangerthorn
Jan 2, 2004 8:40 pm
Thanks for the quick reply! On 1/2/2004, in <mid:20040102200153.58896.qmail@...> Morgan ... One thing I want to avoid, however, is making...
1586
James Pacek
wilmanric
Jan 2, 2004 10:34 pm
I still think that this can be cured by limiting the refresh rate on Aspects. If the heroes never know when their Aspects are going to be available again,...
1587
James Pacek
wilmanric
Jan 2, 2004 10:36 pm
Specialists definitely have the edge with this system. In my Mindreth campaign, I don't restrict the elements just their implementation. My PC wizard has an...
1588
James Pacek
wilmanric
Jan 2, 2004 10:39 pm
Use some random chart/cards (hmm, where'd I get that idea) to give the NPC a personality and an outlook. Also, during combat, some randomizer could be used to...
1589
Jim D
dangerthorn
Jan 3, 2004 12:01 am
On 1/2/2004, in <mid:DACBC340-3D73-11D8-962A-000393B1A416@...> ... This was less a problem of them using Aspects to succeed more often than planned,...
1590
Jim D
dangerthorn
Jan 3, 2004 12:36 am
On 1/2/2004, in <mid:24FE7D32-3D74-11D8-962A-000393B1A416@...> ... So Drake Bloodthorne has two levels of Fey Magic. Is this the Natural Magic you are...
1591
James Pacek
wilmanric
Jan 3, 2004 1:20 am
... Yes. Mindreth has two dieties, Fey and Breaker (goddess of the land and god of the sea respectively) Fey grants some of her chosen the ability to cast...
1592
Bob Slaughter
haldanebob
Jan 3, 2004 1:53 am
... Quick question: I heard on here that F-less Fate was going to use an even/odd or similar mechanic, such that the actual die didn't matter as long a it had ...
1593
Iago
iago23
Jan 3, 2004 7:19 am
... Yes. That's how we'll present it. That said, honestly, anything that works for you that equates to "50% chance per die" works just fine (some folks may...
1594
Iago
iago23
Jan 3, 2004 7:23 am
... I've found the quickest way to hurt PCs is to outnumber them, if you're a fan of using the Outnumbered/Flanked/Surrounded bits. The MoSes end up getting...
1595
James Pacek
wilmanric
Jan 3, 2004 6:55 pm
You might consider this "cheating," but I really raise the tension level when I send in some Syvoth (non-corporeal undead) that have the "chill touch" gift (GM...
1596
Iago
iago23
Jan 3, 2004 10:34 pm
... Nice one! -- Fred Hicks <iago AT iago DOT net> "Curse you iago and your fast fingers!" - Rob Donoghue Fate RPG...
1597
Morgan Collins
buttsteak2k
Jan 5, 2004 8:12 pm
So here's something that's been chewing on my mind. I've been thinking about running a Kult game on FATE, due to the fact that the concept of running a dark...
1598
Iago
iago23
Jan 5, 2004 8:19 pm
... corrosively ... ^H^H^H^H^H^H^H^Hdoomed ... So they might end up with skills they didn't select in the character creation process? Interesting... ... I...
1599
Morgan Collins
buttsteak2k
Jan 5, 2004 8:31 pm
... A couple of direct thoughts from my brain as to examples: You have someone ordinary in a wrong place at a wrong time. His friend was an cult member and he...
1600
Iago
iago23
Jan 5, 2004 8:43 pm
... (snip) Aha! I think I've got something of an idea of how to implement, stealing a concept or two from Donjon... * Each phase, the GM offers a Supernatural...
1601
Iago
iago23
Jan 5, 2004 8:50 pm
In case it's not obvious, if you give them a limited number of fate points (less than the number of phases), then a few pleasant consequences come out of it: *...
1602
Emily Dresner-Thornber
aleisterb
Jan 7, 2004 4:20 pm
Quick question: I cannot seem to remember and I was just asked. Is Fudgeless FATE going to be OGL or Creative Commons license? Thanks! ... Emily K....
1603
Iago
iago23
Jan 7, 2004 4:26 pm
... I can't say as things have been solidified, but we are very strongly leaning towards OGL for random assorted reasons (among which are such things as 'we...
1604
Bryant Durrell
durrellinnoc...
Jan 7, 2004 4:52 pm
... So I don't really like the OGL. As a license, it's limited by the desire to protect the D20 brand. I don't think it's very good unless you're in the same...
1605
Iago
iago23
Jan 7, 2004 5:09 pm
... As I understand it this is not a significant problem for the Action! system from Goldrush Games, which is OGL and non-d20 (AFAIK, I haven't looked at it). ...
1606
Chris
cjh_cleveland
Jan 7, 2004 5:21 pm
... I don't believe that you can *alter* the OGL. If you read through it actually is copyrighted by Wizards and is their property. Just something to consider....
1607
Iago
iago23
Jan 7, 2004 5:33 pm
... Right. Wasn't sure. Thanks. ... Yep; we're going to have an SRD as well. -- Fred Hicks <iago AT iago DOT net> "Curse you iago and your fast fingers!" -...