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Messages 15375 - 15404 of 16054   Oldest  |  < Older  |  Newer >  |  Newest
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15375
can some one help me and explain stunts and aspects? Yes a very numb question, but my group and have been playing an it came up when designing characters.......
gnosistika
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Jun 1, 2009
9:53 am
15376
I have been wanting to throw in a healthy dose of Edgar Rice Burroughs inspired Mars stuff into my SotC game. I need advice on a couple of points though. ...
freehatani
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Jun 1, 2009
5:14 pm
15377
... You'll have to be a lot more specific than that. Fred...
Fred Hicks
iago23
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Jun 1, 2009
5:37 pm
15378
... Oddly enough I just finished running two games of my Burroughs inspired SotC/Mars game at a local con. ... Honestly I didn't pay too much attention to such...
Morgan Ellis
morgjak
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Jun 1, 2009
8:26 pm
15379
... I think this is great!, but you might want one of the aspects to be like; [ ] Four armed Strength! I played in a Strategicon Convention game, it was "the...
Seth The PentaJester
jstr4hire
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Jun 1, 2009
11:17 pm
15380
... had an aspect like that. That was my Spirit of the Red Planet game. Which session where you in, and who did you play?...
Morgan Ellis
morgjak
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Jun 2, 2009
12:13 am
15381
... characters.... Since you mention stunts, I assume you're playing Spirit of the Century? Aspects are explained extensively in the SotC rules in their own...
Rob Rendell
rob_p_rendell
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Jun 2, 2009
12:37 am
15382
Ø I have been wanting to throw in a healthy dose of Edgar Rice Burroughs inspired Mars stuff into my SotC game. I need advice on a couple of points though. I...
Darren Hennessey
gamera_spinning
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Jun 2, 2009
12:45 am
15383
Morgan, Great to see you on the mailing list. I played Abhay Kanta in your Saturday night game. Great job!...
Jose Arellano, Jr.
joelarellano714
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Jun 2, 2009
12:57 am
15384
gnosistika ... Stunts are typically specialized powers, with specific rules. Aspects are very free form -- they can be personality traits, motivations,...
David Dunham
alakoring
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Jun 2, 2009
1:01 am
15385
freehatani ... I had to adapt that a bit for running a Victorian era game (nominally 1884): "Futurization is limited to technologies that existed before 1920. ...
David Dunham
alakoring
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Jun 2, 2009
1:02 am
15386
We play tested the CFP system (using PDQ# and "consequence dice") and my players liked it. It's an interesting feel, because you can choose to "burn" your...
Bill Burdick
zotimersnerd
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Jun 2, 2009
6:26 am
15387
Thanks Guys! Nope,saw stunts on the wikki and wanted to incorperate them in our Mage Awakening cronicle. But i did mess with them last night and David's...
gnosistika
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Jun 2, 2009
8:52 am
15388
Yep that's right Starblazer Adventures is gracing the bookshelves of stores across the UK, pre-order customers should have received their copies in the UK and...
Chris
subzerolondon
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Jun 2, 2009
9:45 am
15389
Great stuff! These are definitely going in my notes. I really like some of those stunts....
freehatani
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Jun 2, 2009
1:47 pm
15390
i'm a little confused on the blinding maneuver (SotC 72). if a pc blinds a target (i.e., puts the aspect blindness on it), for example, does the target still...
Jose Arellano, Jr.
joelarellano714
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Jun 2, 2009
2:13 pm
15391
... Well, I would say that unless the maneuver was placed with spin, it is not a sticky aspect anyway. One free tag, and it goes away. They blink whatever it...
freehatani
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Jun 2, 2009
2:58 pm
15392
... Glad you liked it. Here is the game's blurb and the setting aspects that I leave on the middle of the table for the players to tag during the game. The...
Morgan Ellis
morgjak
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Jun 2, 2009
4:57 pm
15393
... Airship rules? Yes, please!...
freehatani
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Jun 2, 2009
5:25 pm
15394
... Alright here you go, these are for Martian Airships but they could be used for just about any big vessel. You design them just like characters, they have...
Morgan Ellis
morgjak
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Jun 2, 2009
6:51 pm
15395
Had a Blast!!! am a true believer now!...
Seth Halbeisen
jstr4hire
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Jun 2, 2009
7:04 pm
15396
I played the martian shaman, Kavhi Manhu I have owned SOTC for a year or two, but never got to play it. But after Morgan's game, i am hooked! I am in the...
Seth Halbeisen
jstr4hire
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Jun 2, 2009
7:08 pm
15397
Héhé ! I am waiting now ... André. Héhé ! I am waiting now ... André....
DD
jdr_dd
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Jun 2, 2009
10:08 pm
15398
... Ah, so you don't have SotC? You should. While you're waiting for your copy to arrive (and for your players's benefit), there's an online version:...
David Dunham
alakoring
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Jun 3, 2009
1:25 am
15399
On Sun, May 31, 2009 at 4:15 PM, Hollis McCray ...  There's also Disapora ( http://www.phreeow.net/wiki/tiki-index.php?page=Diaspora ) which I understand is...
Joe Murphy
broin
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Jun 3, 2009
2:59 pm
15400
... Indeed; watch this space: <http://www.vsca.ca/Diaspora/>. We should be posting a sample chapter soon that will be kept up to date with our edits *and* be a...
Brad Murray
bjmurray.hal...
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Jun 3, 2009
3:40 pm
15401
Oooooo... watching! ... Indeed; watch this space: <http://www.vsca.ca/Diaspora/>. We should be posting a sample chapter soon that will be kept up to date with...
douglaedtke@...
caffeineboy_1
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Jun 3, 2009
8:01 pm
15402
Great work! Fate point (with an additional Style point included) to you Sir! Cheers -Tonpa...
tsarkkinen
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Jun 3, 2009
8:31 pm
15403
Personally, I'd love to see a sample mini-game that is more narrative driven than just a combat. It opens more opportunity to get new people into scifi RPGs. ...
David Hoberman
nameofdog
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Jun 4, 2009
4:04 pm
15404
... Fortunately the nature of FATE v3 is that even sub-systems explicitly designed to emulate combat get all their effects from narrative supplied by players...
Brad Murray
bjmurray.hal...
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Jun 4, 2009
4:21 pm
Messages 15375 - 15404 of 16054   Oldest  |  < Older  |  Newer >  |  Newest
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