can some one help me and explain stunts and aspects? Yes a very numb question, but my group and have been playing an it came up when designing characters.......
I have been wanting to throw in a healthy dose of Edgar Rice Burroughs inspired Mars stuff into my SotC game. I need advice on a couple of points though. ...
... Oddly enough I just finished running two games of my Burroughs inspired SotC/Mars game at a local con. ... Honestly I didn't pay too much attention to such...
... I think this is great!, but you might want one of the aspects to be like; [ ] Four armed Strength! I played in a Strategicon Convention game, it was "the...
... characters.... Since you mention stunts, I assume you're playing Spirit of the Century? Aspects are explained extensively in the SotC rules in their own...
Ø I have been wanting to throw in a healthy dose of Edgar Rice Burroughs inspired Mars stuff into my SotC game. I need advice on a couple of points though. I...
gnosistika ... Stunts are typically specialized powers, with specific rules. Aspects are very free form -- they can be personality traits, motivations,...
freehatani ... I had to adapt that a bit for running a Victorian era game (nominally 1884): "Futurization is limited to technologies that existed before 1920. ...
We play tested the CFP system (using PDQ# and "consequence dice") and my players liked it. It's an interesting feel, because you can choose to "burn" your...
Thanks Guys! Nope,saw stunts on the wikki and wanted to incorperate them in our Mage Awakening cronicle. But i did mess with them last night and David's...
Yep that's right Starblazer Adventures is gracing the bookshelves of stores across the UK, pre-order customers should have received their copies in the UK and...
i'm a little confused on the blinding maneuver (SotC 72). if a pc blinds a target (i.e., puts the aspect blindness on it), for example, does the target still...
... Well, I would say that unless the maneuver was placed with spin, it is not a sticky aspect anyway. One free tag, and it goes away. They blink whatever it...
... Glad you liked it. Here is the game's blurb and the setting aspects that I leave on the middle of the table for the players to tag during the game. The...
... Alright here you go, these are for Martian Airships but they could be used for just about any big vessel. You design them just like characters, they have...
I played the martian shaman, Kavhi Manhu I have owned SOTC for a year or two, but never got to play it. But after Morgan's game, i am hooked! I am in the...
... Ah, so you don't have SotC? You should. While you're waiting for your copy to arrive (and for your players's benefit), there's an online version:...
On Sun, May 31, 2009 at 4:15 PM, Hollis McCray ... There's also Disapora ( http://www.phreeow.net/wiki/tiki-index.php?page=Diaspora ) which I understand is...
... Indeed; watch this space: <http://www.vsca.ca/Diaspora/>. We should be posting a sample chapter soon that will be kept up to date with our edits *and* be a...
Oooooo... watching! ... Indeed; watch this space: <http://www.vsca.ca/Diaspora/>. We should be posting a sample chapter soon that will be kept up to date with...
Personally, I'd love to see a sample mini-game that is more narrative driven than just a combat. It opens more opportunity to get new people into scifi RPGs. ...
... Fortunately the nature of FATE v3 is that even sub-systems explicitly designed to emulate combat get all their effects from narrative supplied by players...