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Messages 14850 - 14879 of 16034   Oldest  |  < Older  |  Newer >  |  Newest
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14850
... I find that doing this for all skills works pretty well, having a pretty similar opinion regarding empathy and such. If everybody is researching something...
knaightb
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Mar 1, 2009
5:15 pm
14851
As I think about what you guys are saying, I like it more and more. This way, the GM has a gauge of what to let people know without them having to ask....
theonewarder
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Mar 2, 2009
4:11 pm
14852
... Not bad, though we've found that the GM screen is more hindrance than help. Players are more capable of keeping Author and Actor separate than you might...
Brad Murray
bjmurray.hal...
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Mar 2, 2009
4:30 pm
14853
I don't have a review but am replying because I'd appreciate reading one. I've read enough snippets to be interested in AA but not to buy it sight-unseen (the...
dsleland
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Mar 2, 2009
4:41 pm
14854
In tandem with what Brad said, I'll also ask "Why hide the dice?" Since we all roll the same dice for everything, just roll 'em out in the open. They don't...
stabbysideways
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Mar 2, 2009
9:15 pm
14855
I have not seen the whole file either, but from the sample pages I see something that personally bugs me early on... Calling Fudge dice 'funky'. IMO, not only...
_M_A_W_
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Mar 2, 2009
9:53 pm
14856
It seems like everyone and their grandmother has added/deleted/combined/split skills and I'm wondering if, based on experience or analysis, there is advice out...
dsleland
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Mar 2, 2009
10:23 pm
14857
Two vague pieces of advice: First, if you're going to modify the skill list to add, delete, or combine skills, ask yourself what you want to emphasize in the ...
stabbysideways
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Mar 2, 2009
11:12 pm
14858
You so need to create this game! ... Shade and Sweet Water Chris Czerniak On Mon Mar 2 15:12 , 'stabbysideways' sent: "Dangerous Liaisons: The RPG" -- --Mike...
chris@...
cczernia
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Mar 2, 2009
11:24 pm
14859
Yeah, but who's gonna play it, kid? You? --Mike Chris Czerniak opined: You so need to create this game! ... Shade and Sweet Water Chris Czerniak On Mon Mar 2...
stabbysideways
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Mar 3, 2009
1:09 am
14860
Hi all, Does anyone know? Where'd it go? I get a 404 error. I'm bummed. Thanks, Jim P...
Jim Pacek
wilmanric
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Mar 3, 2009
3:18 am
14861
... The site got hacked and the owner didn't have time to get a new one up....
Harald Wagener
avenariusher...
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Mar 3, 2009
7:48 am
14862
... http://www.amagi-games.org/ has a new version of the site, envisioned as a WordPress blog, I believe. Levi's working on getting stuff back up on it slowly....
Leonard Balsera
jhudsui
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Mar 3, 2009
8:27 am
14863
OK, I started up a FATE D&D group here and we had our first meeting, which we spent making character backgrounds, modeled after how SotC does it. Phases 1, 2,...
Bill Burdick
zotimersnerd
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Mar 3, 2009
1:23 pm
14864
Is anybody gaming in the SF area March 5-7th? I'll be near Union Square but I could get out to Oakland, etc. Please, let me know, I'd love to game while I'm...
johnpaul613
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Mar 3, 2009
4:09 pm
14865
... Makes sense. A good thing for grittier setting it seems :) ... The Composure track is one I've been pondering about lately, especially when it comes to...
Monele
angelushappyfm
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Mar 3, 2009
6:16 pm
14866
... Mmm... What if the GM says the character gets the Aspect "Surrounded!" right away, just because that's how it is? Would it feel like pushing it too far? ...
Monele
angelushappyfm
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Mar 3, 2009
6:28 pm
14867
... This makes me think pretty much anything of importance should be put as a scene Aspect, or at least should be considered if any player wants to use it as...
Monele
angelushappyfm
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Mar 3, 2009
6:30 pm
14868
... Depends on your characters' objectives. It's not always optimal to kill your opposition, especially in civilized territory. Certainly a bar fight that ends...
Brad Murray
bjmurray.hal...
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Mar 3, 2009
6:30 pm
14869
... Mmm... But if a bar fight is all with punches, it's still damaging the Health track... it's just that consequences will be "groggy" related and that there...
Monele
angelushappyfm
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Mar 3, 2009
6:55 pm
14870
I did another search recently. I still couldn't find any AP reports or reviews, just positive one-line mentions on sites like Story-Games. It's unfortunate,...
Willow
whpalecek
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Mar 3, 2009
7:08 pm
14871
... If you want to attack Composure -- with any weapon -- in Diaspora, you do so just by declaring that that is your objective. ... I'd use a Maneuver to put...
Brad Murray
bjmurray.hal...
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Mar 3, 2009
7:21 pm
14872
... or ... game. ... book, ... the ... For me: funky smell = bad small, funky music = good music, funky dice = unusual dice. I don't see a problem with your...
dsleland
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Mar 3, 2009
7:27 pm
14873
Willow I purchased Awesome Adventures awhile ago thru Lulu and misplaced my pdf file. When I try to download a new one I keep getting a message that the file...
Steven D Warble
fafniricedrake
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Mar 3, 2009
11:51 pm
14874
Regarding the GM screen and dice: our group doesn't mind when GMs use GM screens. The only downside is the vision obstruction, but we don't mind hidden dice. ...
theonewarder
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Mar 4, 2009
1:16 am
14875
... I believe Aspects are primarily Story Hooks for a character. Free Tags are granted as either a consequece of placing a Temporary Aspect due to a good roll...
j_kuska
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Mar 4, 2009
7:30 pm
14876
You know what? I realize that I haven't yet wrapped my head around the whole concept :). I keep falling back to my previous experiences where, if you got wet,...
Monele
angelushappyfm
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Mar 4, 2009
8:40 pm
14877
... Correct. If there's no interesting consequence of failure, don't bother rolling. Even still, though, the "Soaking Wet" aspect would only have a mechanical...
stabbysideways
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Mar 4, 2009
9:44 pm
14878
Hello! Playtesting right now and I just realized I had a doubt about how I was using invokes in conflicts. We have a hero on one side and enemies on the other...
Monele
angelushappyfm
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Mar 4, 2009
10:11 pm
14879
As far as I'm concerned, you can do it whenever you want. I'd have both sides roll, and then they can decide how to spend Fate points and invoke/tag aspects if...
theonewarder
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Mar 5, 2009
12:04 am
Messages 14850 - 14879 of 16034   Oldest  |  < Older  |  Newer >  |  Newest
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