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Messages 14729 - 14758 of 16063   Oldest  |  < Older  |  Newer >  |  Newest
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14729
Correct, but that's not what the original poster is suggesting. He is suggesting you have the option of rerolling a number of single dF from your original roll...
horatiomeisel
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Feb 1, 2009
8:47 am
14730
Have been contemplating developing a psychic action-thriller setting and looking at FATE as a possible system. However, I'm wondering if anyone has done any...
ds_vaughan
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Feb 3, 2009
7:16 pm
14731
Hi david starblazer adventures covers your psi needs with more resources on their way. The line we taken is that broad areas have skills and the stunts for...
chris@...
subzerolondon
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Feb 4, 2009
10:02 am
14732
I'd recommend anyone that is considering powers systems for Fate give the Gramarye magic system from FUDGE a look. It's a very well thought out structure to...
kredoc
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Feb 4, 2009
2:19 pm
14733
Thanks to both Chris and kredoc. Oddly enough, I didn't even think of SB, partially because I don't have it and partially because I kind of forgot how...
ds_vaughan
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Feb 5, 2009
3:57 pm
14734
When we were writing Spirit of the Far Future (the early, Traveller version of Diaspora), I wrote rules for applying the psionics rules from Traveller to FATE....
C W Marshall
topharoo
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Feb 5, 2009
9:59 pm
14735
... Traveller ... rules ... on ... a ... point ... super- ... I know the concerns, but I think, as you suggest, that it's less of an issue when most, if not...
ds_vaughan
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Feb 6, 2009
7:17 pm
14736
Artesia RPG has a great Tarot based XP mechanic that I love. If you take actions that play towards one of the major arcana archetypes, you earn XP for that...
bachelornewtling
bachelornewt...
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Feb 8, 2009
12:52 am
14737
... That could be awesome....
Rel Fexive
rel_fexive
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Feb 8, 2009
2:12 pm
14738
Mr Hicks, Mr Donoghue, I came through Fate via SoTC SRD and I when I realised that most of the mechanical magic was based in the world of Fate, I simply had to...
Rob Lang
brainwipe
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Feb 8, 2009
8:52 pm
14739
Hi Rob! So, you too stumbled upon this nice system, eh? :) If you'd like, I (or anyone here) could give you some references to SF material for Fate, that you...
Joe Yeti Kundlak
joeyeti
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Feb 9, 2009
7:53 am
14740
We ran our first game using FATE last week. It is a modern fantasy/conspiracy game. (Session summary at: ...
Stuart Broz
zorbtrauts
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Feb 9, 2009
10:53 pm
14741
... I would let the player decide the skill to use as a Maneuver, make the roll, name the Aspect, and narrate the result. -- Brad Murray (halfjack) Moderation...
Brad Murray
bjmurray.hal...
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Feb 9, 2009
10:55 pm
14742
... adjudicate this ... ability? ... I agree with this, and would elaborate that it depends on how it's being done. The lighter is simply there, the thing...
Joshua OKelley
heropenguin
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Feb 9, 2009
11:58 pm
14743
Hello Can a character use Guns against opponents in their zone (ie in melee)? Does it matter what type of weapon their Guns skill is rerpesenting (eg pistol...
hopelessjoke
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Feb 10, 2009
9:17 am
14744
On Tue, Feb 10, 2009 at 10:16 AM, hopelessjoke ... I'd say yes, but the defender would get to use Fists (trying to wrestle the gun out of your hand kind of...
Renato
renatoram2000
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Feb 10, 2009
9:20 am
14745
... Don't forget using a lighter and a spray can... "Stand back everybody, I'm going to use SCIENCE!" [I love that phrase and would like to hear it more often]...
bachelornewtling
bachelornewt...
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Feb 10, 2009
9:32 am
14746
... Sure! And the GM should feel free to compel "Master sniper" to blow the out-of-expertise shot. If you find gear has characteristics that make you wonder...
Brad Murray
bjmurray.hal...
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Feb 10, 2009
3:16 pm
14747
Hi Joe, You get about a bit, don't you? I love fate, I think it's superb. If you could point me in the direction of some Free Fate Sci fi, that would be great....
Rob Lang
brainwipe
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Feb 10, 2009
3:35 pm
14748
... In general it's encouraged in the books that you make rules judgements on the fly and not stop the action to look up how any given rule may apply. I echo...
thelorddiggus
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Feb 10, 2009
5:19 pm
14749
... http://neitherworldstories.blogspot.com/2009/02/woodstock-session-one.ht\ ml) ... this ... ability? ... It's definately a manuever of some kind since the...
thelorddiggus
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Feb 10, 2009
5:41 pm
14750
... Try to watch a movie called Equilibrium. Gun kata rocks....
Fellipe Gustavo
shootin_guy
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Feb 10, 2009
11:43 pm
14751
You caught me with my pants down :) As per Sci-Fi, I can offer two free ones (for now) and one commercial. The commercial is the Starblazer Adventures, based...
Joe Yeti Kundlak
joeyeti
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Feb 11, 2009
8:07 am
14752
I read often about the Fantasy Version of Fate called Spirit of the Swords from http://spiritoftheblank.blogspot.com/ but where can i find the whole Version?...
rollsomedice
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Feb 11, 2009
9:39 pm
14753
On Wed, Feb 11, 2009 at 8:26 PM, rollsomedice <dominik@...> wrote ... You are probably best off asking the owner of the blog directly. As...
Neil Ford
smudgypixels
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Feb 11, 2009
10:20 pm
14754
... Since Mike seems to be approaching SotS as a cafeteria framework, I think it would be best to adopt a similar approach in incorporating it in your games. ...
Keith Boyle
e01n65536
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Feb 12, 2009
2:05 am
14755
Hi, I was thinking about starting a Starblazer game, but I also want to use some ideas from some PDQ (Prose Descriptive Qualities) games, such as Zorcerer of...
clamshellninja
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Feb 12, 2009
4:23 pm
14756
... version yet.< ... Well youre right but i want to see more of those "parts". Just the whole thing :-)...
rollsomedice
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Feb 12, 2009
4:36 pm
14757
... Pretty darn. And IMO even more so once we release Chad's next PDQ game, /Swashbucklers of the 7 Skies/ -- which should be within the next couple months,...
Fred Hicks
iago23
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Feb 12, 2009
6:06 pm
14758
... From: FateRPG@yahoogroups.com [mailto:FateRPG@yahoogroups.com] On Behalf Of clamshellninja Sent: Thursday, February 12, 2009 9:22 AM To:...
Manveru
j0vin
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Feb 12, 2009
9:27 pm
Messages 14729 - 14758 of 16063   Oldest  |  < Older  |  Newer >  |  Newest
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