So, in an up and coming SotC game (http://www.fandomlife.net/flnwiki/doku.php?id=ttindex) I have a particular scene in mind. Basically, it's a coastal cavern,...
I'm adding a couple of skills for my space opera game Bulldogs! that I am running with my Saturday crew. Since tramp freighters are a big part of the setting,...
In my fantasy campaign, I've settled into the players being able to Declare 2 free Aspects prior to any scene, putting elements into play, like "Decrepit...
... Those are pretty cool stress rules. I could easily see myself using the survival stress tracks in a number of different game settings. I would be curious...
On Sun, Jun 1, 2008 at 8:55 AM, ian_fandomlife ... "Around the World in 80 Deaths" is an instant classic. I love it. ... That seems to be a very reasonable way...
... I know Spirits of the Iron Kingdoms, that's magic seemed purely based on replacing skills. I will look into Spirits of Steam and Sorcery, never heard of...
Thanks for the feedback. I hadn't considered the situation you mention, so let me run through this: Remember that I had set the tracks to only have 3 boxes...
you can treat traps basically as characters or maybe minions with say a key skill - Swinging Blades [Weapon] Great +4 and allocate some physical or Secret...
Okay, I'm plugging away at my Spirit of Vimary adaptation. I've handled Academics, Engineering and Science in a way that I think will work, but I'm trying to...
... but I'm ... of them ... those ... skill ... I ran into a similar situation in an adaptation where aircraft are unknown. I changed Pilot to Navigation....
Hi, I'm not planning on running this(I'm still waiting to have my SotC book in my hands, and since I bought it, I guess I'll stick to pulp for a while), but I...
FTR, once we finish a shakedown of the base 4E system, I'm planning on adding Aspects to the game. Something like - 1 for race, 1 for class, plus 3 other...
... You don't need to appologise as D&D popularity is gonna make a subject of conversion for new FATE converts, like myself. I had the same idea, but not quite...
... It's not a bad approach. I'd personally handle the same stuff as a combination of social skills (Empathy, Rapport, Deceit) and Resources, but folding...
... Yeah, but the benefit of a classless system is, to me, not have to play a character that was pre-designed for you by the minions of the wizard who lives by...
Hi, there. I just wanted to let you know that Spirit of the Century was chosen as Game of the month in the Argentinian roleplaying community Derol.com: ...
... How does Business turn into a Resource bonus (because after all thats why you do bussiness?) Also the Reputation stunts from Contacting could be included...
... 2.0. If ... 3-4 shifts ... you don't ... they ... idea ... adding ... I've been mulling over something similar, with the minor alteration that Endurance...
... This occured to me too. I do something similar with shield in my starship design <http://diggsdominion.com/2008/05/27/designs-of-the-dominion-dancing-wit\ ...
I think so. I haven't tested or run any significant tests with it, but it seems reasonable to me, considering that they're replacing Stress entirely. A...
Got a rough idea for weighting aspects -- varying numeric bonus -- based on character relevance or power of placement. Aspects as they are now would be Fair...
How would you buy these Aspects? Or would you just take the standard 10 regular Aspects and make it a point pool to be divided up? I'm assuming the cost for...
... My first thought is to strengthen an aspect at the expense of another. Make one average to make another Good. Completely loose one, and the point refresh,...
... adding Aspects to the game. How much of a bonus will invoking an aspect be worth? Seems to me that it ought to be scaled up for rolling a d20 instead of...