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Messages 13610 - 13639 of 16063   Oldest  |  < Older  |  Newer >  |  Newest
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13610
So, in an up and coming SotC game (http://www.fandomlife.net/flnwiki/doku.php?id=ttindex) I have a particular scene in mind. Basically, it's a coastal cavern,...
ian_fandomlife
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Jun 1, 2008
11:55 am
13611
I'm adding a couple of skills for my space opera game Bulldogs! that I am running with my Saturday crew. Since tramp freighters are a big part of the setting,...
Brennan Taylor
bar_sinister
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Jun 1, 2008
12:22 pm
13612
I've updated my Spirit of Vimary document, which is an adaptation of Tribe 8 to the FATE system. You can get it here: ...
Wil Hutton
rivet_geek
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Jun 1, 2008
12:49 pm
13613
In my fantasy campaign, I've settled into the players being able to Declare 2 free Aspects prior to any scene, putting elements into play, like "Decrepit...
mgagan1
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Jun 1, 2008
4:22 pm
13614
... Those are pretty cool stress rules. I could easily see myself using the survival stress tracks in a number of different game settings. I would be curious...
Darren Brewster
excrusader0
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Jun 1, 2008
6:39 pm
13615
On Sun, Jun 1, 2008 at 8:55 AM, ian_fandomlife ... "Around the World in 80 Deaths" is an instant classic. I love it. ... That seems to be a very reasonable way...
Darren Brewster
excrusader0
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Jun 1, 2008
6:58 pm
13616
... I know Spirits of the Iron Kingdoms, that's magic seemed purely based on replacing skills. I will look into Spirits of Steam and Sorcery, never heard of...
Onno
belchion
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Jun 1, 2008
7:05 pm
13617
Thanks for the feedback. I hadn't considered the situation you mention, so let me run through this: Remember that I had set the tracks to only have 3 boxes...
Wil
rivet_geek
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Jun 1, 2008
7:37 pm
13618
you can treat traps basically as characters or maybe minions with say a key skill - Swinging Blades [Weapon] Great +4 and allocate some physical or Secret...
Chris
subzerolondon
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Jun 2, 2008
10:46 am
13619
Okay, I'm plugging away at my Spirit of Vimary adaptation. I've handled Academics, Engineering and Science in a way that I think will work, but I'm trying to...
Wil Hutton
rivet_geek
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Jun 2, 2008
8:48 pm
13620
... but I'm ... of them ... those ... skill ... I ran into a similar situation in an adaptation where aircraft are unknown. I changed Pilot to Navigation....
boffotom
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Jun 3, 2008
2:42 am
13621
Hi, I'm not planning on running this(I'm still waiting to have my SotC book in my hands, and since I bought it, I guess I'll stick to pulp for a while), but I...
Esterion
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Jun 3, 2008
5:32 pm
13622
FTR, once we finish a shakedown of the base 4E system, I'm planning on adding Aspects to the game. Something like - 1 for race, 1 for class, plus 3 other...
rick jones
rickjthree
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Jun 3, 2008
5:37 pm
13623
... You don't need to appologise as D&D popularity is gonna make a subject of conversion for new FATE converts, like myself. I had the same idea, but not quite...
thelorddiggus
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Jun 3, 2008
8:48 pm
13624
... It's not a bad approach. I'd personally handle the same stuff as a combination of social skills (Empathy, Rapport, Deceit) and Resources, but folding...
Fred Hicks
iago23
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Jun 3, 2008
11:09 pm
13625
And then post it all on the wiki!...
Jetan
jetan888
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Jun 3, 2008
11:56 pm
13626
... Yeah, but the benefit of a classless system is, to me, not have to play a character that was pre-designed for you by the minions of the wizard who lives by...
Esterion
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Jun 4, 2008
2:51 am
13627
Hi, there. I just wanted to let you know that Spirit of the Century was chosen as Game of the month in the Argentinian roleplaying community Derol.com: ...
René López
elmago79
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Jun 4, 2008
3:55 am
13628
Surely SotC deserves two months at least. ;) I'm not good at spanish but i'll inform a friend who can peek in for me. Bach ... as ... few...
bachelornewtling
bachelornewt...
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Jun 4, 2008
7:58 am
13629
... That's cool. I just went a step further to avoid even pre-conceived occupational concepts....
thelorddiggus
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Jun 4, 2008
7:58 am
13630
... How does Business turn into a Resource bonus (because after all thats why you do bussiness?) Also the Reputation stunts from Contacting could be included...
Matthijs Krijger
jmkrijger
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Jun 4, 2008
8:03 am
13631
Contacting! I knew I'd forgotten one. Fred...
Fred Hicks
iago23
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Jun 4, 2008
2:32 pm
13632
Trust me to know my stunts now :) ... -- with friendly greetings Thijs Krijger "The sky is the limit, the lower limit"...
Matthijs Krijger
jmkrijger
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Jun 4, 2008
2:44 pm
13633
... 2.0. If ... 3-4 shifts ... you don't ... they ... idea ... adding ... I've been mulling over something similar, with the minor alteration that Endurance...
Joshua OKelley
heropenguin
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Jun 4, 2008
11:57 pm
13634
... This occured to me too. I do something similar with shield in my starship design <http://diggsdominion.com/2008/05/27/designs-of-the-dominion-dancing-wit\ ...
thelorddiggus
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Jun 5, 2008
1:15 pm
13635
I think so. I haven't tested or run any significant tests with it, but it seems reasonable to me, considering that they're replacing Stress entirely. A...
Joshua OKelley
heropenguin
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Jun 5, 2008
8:16 pm
13636
Got a rough idea for weighting aspects -- varying numeric bonus -- based on character relevance or power of placement. Aspects as they are now would be Fair...
thelorddiggus
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Jun 6, 2008
1:39 pm
13637
How would you buy these Aspects? Or would you just take the standard 10 regular Aspects and make it a point pool to be divided up? I'm assuming the cost for...
David Hoberman
nameofdog
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Jun 6, 2008
2:04 pm
13638
... My first thought is to strengthen an aspect at the expense of another. Make one average to make another Good. Completely loose one, and the point refresh,...
thelorddiggus
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Jun 6, 2008
5:09 pm
13639
... adding Aspects to the game. How much of a bonus will invoking an aspect be worth? Seems to me that it ought to be scaled up for rolling a d20 instead of...
arsfourth
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Jun 7, 2008
5:35 am
Messages 13610 - 13639 of 16063   Oldest  |  < Older  |  Newer >  |  Newest
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