Greetings! Pale and gaunt, Mortikye is generally unpleasant to look at. Over time, his clothes have become saturated with embalming elixirs and as a result, a...
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Iago
iago23
Jan 30, 2003 7:26 pm
Some questions that need to be answered first -- 8 Phases? What's your magic system implementation (if individual spells need to be bought as skills, that's...
106
GameKnight
dangerthorn
Jan 30, 2003 8:01 pm
Greetings! Tall, dark and handsome, Taam is a real ladies manand he knows it. His hair always seems perfect. Even when it is a totally disheveled mess, it...
107
GameKnight
dangerthorn
Jan 30, 2003 8:01 pm
Greetings! Covered from head to toe in polished black leather armor, Gadiani looks lethal. Twin cross-pistols hang in holsters on her hips and a larger...
108
GameKnight
dangerthorn
Jan 30, 2003 8:01 pm
Greetings! A stern looking woman, Goldra has blonde hair, gray eyes and a great figure. As a wizard of the 4th Circle, she wears green robes decorated with the...
109
GameKnight
dangerthorn
Jan 30, 2003 8:01 pm
Greetings! A bulky red-brown headed warrior, Korgan wears the bear skins and leather thong common to his clan. His beard is braided into three parts and his...
110
GameKnight
dangerthorn
Jan 30, 2003 8:01 pm
Greetings! Short in stature, Myter is a greasy-looking man with elongated features. He has big ears and a wiry moustache under his long, pointed nose. He wears...
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GameKnight
dangerthorn
Jan 30, 2003 8:03 pm
On 1/30/2003, in <mid:113212748796.20030130103550@...> ... These are the background blurbs for the characters. I have the writeups is vanilla Fudge for...
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GameKnight
dangerthorn
Jan 30, 2003 8:04 pm
On 1/30/2003, in <mid:001201c2c88b$98e44020$0400a8c0@alpha> Darren ... ROFL! You da man, Darren! -- Best regards, GameKnight GameKnight -at-...
113
GameKnight
dangerthorn
Jan 30, 2003 8:04 pm
Greetings! Paladore is a hulk of a man, and the good life as a Knight of the Full Moons is making this situation worse. At present, he is only barely able to...
114
GameKnight
dangerthorn
Jan 30, 2003 8:06 pm
On 1/30/2003, in <mid:20030130192609.GS24562@...> Iago was seen ... Yes, I think 7-8 phases gets skills where I want them. At least 1 Great skill is...
115
Iago
iago23
Jan 30, 2003 8:20 pm
... I'll assume you want something like The Great Library magic system, then, with a "Necromancer" aspect, a "Cast Necromantic Cantrips" skill and "Cast First...
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Iago
iago23
Jan 30, 2003 9:21 pm
This'll be the only one I'll be statting up today. :) I'll be writing up Mortikye with a few non-"Class" based things, but you could easily just give him...
117
GameKnight
dangerthorn
Jan 30, 2003 11:02 pm
On 1/30/2003, in <mid:20030130212155.GV24562@...> Iago was seen ... Bravo! I think you hit the jackpot with this one! I love this character, and you have...
118
Iago
iago23
Jan 30, 2003 11:23 pm
... yeah. and as a con game, the sheet basically begs for his nemesis Grosse to show up at some point -- both for the voluntary and involuntary invocations. ...
119
GameKnight
dangerthorn
Jan 31, 2003 1:12 am
Greetings! Just curious about the general view of subscribers here. Fudge, being very skills centric, doesn't deal with weapon proficiencies, etc. So when it...
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Iago
iago23
Jan 31, 2003 1:15 am
... You could take the proficiency groupings from the PHB, use them as your baseline skills, and then add in Exotic Weapon feats as needed, yeah. -- Fred Hicks...
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GameKnight
dangerthorn
Jan 31, 2003 7:19 am
On 1/30/2003, in <mid:29BE7A7A-34DA-11D7-BAA4-000393B1A416@...> James Pacek was ... While it is certainly appropriate here as a Fudge product, just ...
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Darren Hill
demiurgeasta...
Jan 31, 2003 7:26 am
... Wouldn't it be be better to say that your highest circle skill can't be higher than half your total aspects? Otherwise you might end up with characters who...
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Darren Hill
demiurgeasta...
Jan 31, 2003 8:44 am
<snip Iago's most excellent stats It's interesting the way the character was designed (from a mechanics point of view). You spend the first few aspects...
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Iago
iago23
Jan 31, 2003 4:04 pm
... One thing I've noticed over time is that the end-state pyramid you get once you're done can be arrived at several different ways; there's the 'peak first,...
125
GameKnight
dangerthorn
Jan 31, 2003 4:30 pm
On 1/31/2003, in <mid:004101c2c8fa$17e41d00$0400a8c0@alpha> Darren ... I don't know. I like your "total aspects" a little better. Otherwise it's like D&D...
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Iago
iago23
Jan 31, 2003 4:58 pm
... Either way. On some level, if you're doing class-only aspects as a GM, then Necromancer: 8 is perfectly fine. I like a little more flavor, so I diversified...
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Darren Hill
demiurgeasta...
Jan 31, 2003 5:25 pm
... That's actually the way I was thinking - up to half aspects but no more than one per Necromancer aspect. ... Looks good to me. It encourages people not to...
128
GameKnight
dangerthorn
Jan 31, 2003 6:23 pm
On 1/31/2003, in <mid:20030131160448.GC24562@...> Iago was seen ... I think this is one of the main draws of the Fate system for me. It was not too long...
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Iago
iago23
Jan 31, 2003 6:31 pm
... You've had a FatePiphany! This is one of the things about the system that was just a huge win from day one. We like it. We like it a Lot. -- Fred Hicks...
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Iago
iago23
Jan 31, 2003 8:10 pm
For those of you with intestinal fortitude beyond my own, there is a "Why did Fudge fail" thread on the RPG.net forums at: ...
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GameKnight
dangerthorn
Feb 1, 2003 1:18 am
Greetings! I liked the way Iago did Morty so much I am going to try this again and see if I can do Paladore in the same fashion. The original 5-pt writeup of...
132
Iago
iago23
Feb 1, 2003 2:15 am
I think you knocked it out of the park on this one, and I'm not just saying that because you copied my format. ;) The character's "journey" leading up to the...
133
Iago
iago23
Feb 1, 2003 2:18 am
Okay, to be fair, the thread's gone a bit south since I posted this, and I'm probably partly to blame for that in that I can't help but butt my head against an...