... ... You'd think, just after reading through those rules, I'd be able to get the rules right when explaining them. Thanks for the correction. -Bill...
I've never been big on spells or slots or mana points.In the past I ran a Discworld game and totally ignored GURPS magic system and we had fun.I would just...
Certain transformations are effectively one-strike taken-out attacks (turning someone into a snail, for instance). They're like death spells or sleep spells;...
Bill, I am intrigued by this idea of this model. In one "round" essentially you play out what would amount to an entire battle in one series of contests. Or...
... use. ... Me too. Our long time d20 crew is poised to MAYBE move our D&D setting into Fate. We made one jump from d20 to Warhammer (a welcome relief) but...
These are valid points and they show that there isn't one pat answer for all situations. One crucial difference between a conflict and a contest is that you ...
I'd like to take this opportunity to plug 1) the Rare Artifact stunt -- a very good basis for talismanic magic, and 2) the simplified mythos magic rules...
I was just using an example of the Transforming magic based on how far I've gotten in the SOTC rules(Just reached the GM section).Given how much leeway players...
Plus if the Witch is a PC and the Boy an NPC with only 1 stress box you don't need a prolonged contest.Using the rules in SOTC she could change every member of...
In Stardust, a much weaker witch that that one was able to transform the hero into a mouse and put him in a cage, leaving him totally in her power ('taken...
... How about giving the target of the spell a bonus to their defense depending on the severity fo the change desired? A simple blast might garner no bonus,...
As long as it's a real conflict, I think that's fine. Perhaps my mind has been poisoned by Landon, but I'm pretty against one bad dice roll taking out a...
I think I've been poisoned by too many RPGs where one bad roll of the dice or one great roll of the dice on the GM's part has taken me out. In a group dynamic...
A few questions about skills and stunts related to tracking/navigation So under the description of the Survival skill, it says it includes tracking. But under...
... For Survival/Tracking, I'd split it. Survival lets you track things in reasonable conditions. The Tracking stunt lets you do more: you can find out...
Build something for Fate using all of the following ingredients. It doesn't need to be for SotC, bit it can be. HOW you use them is also up to you. Winner gets...
Build what? ... From: D Edward Sauve <theprophetking@...> ... Build something for Fate using all of the following ingredients. It doesn't need to be for...
Werewolves usually don't use guns. Their claws are too long. The stained crystal skull involved in it all goes with the rest of the Blue Monkey. The Maltese...
... Wouldn't this have to be a situation where the GM slides a Fate point over and says "sorry to do this to you but she changes you into a mouse"...I think...
I ran into the issue of a character acting and resolving their action first and then wanting to move 1 zone. At that point I could have retroactively assigned...
Would they have still have shifts left over if they decided afterward they wanted to move a zone? If so, sure, let them do it. If not, tell them they'd have...
I think something like that is more properly resolved by a contest because I'm sure the player wouldn't be very happy with suddenly having their character so...
They can either declare their supplemental action first and pay the -1 up front, or hope that they succeed so well that they have overflow (more than enough...
... This also begs the question of how it would ... Mentally not at all.They would still be "themselves" just unable to communicate in spoken word or perform...
Nope. Page 79: Overflow When a character takes an action (an attack or a maneuver) against groups of minions, he will occasionally succeed by far more than...
Ah yeah. I was confused because the original poster didn't say what kind of action was being done. *shrug* Anyways, moving a zone as a supplemental action can...
... BTW Sorry if my responses were terse :). I was in the midst of things but felt like getting an answer out. ... 2. if the player earns overflow after...
... The difference that this produces would seem to be too minor to bother with. Fudge/Fate has a history of using lots of different dice types. Afew links can...