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Guns / Missile Combat (quite long)   Message List  
Reply | Forward Message #1986 of 16065 |
Re: [FateRPG] Re: Guns / Missile Combat (quite long)

On Mon, 19 Apr 2004 03:32:19 -0000, Adrian Price <AdrianFPrice@...>
wrote:

> BTW, guns and autofire could use some clarification I reckon, ditto
> for explosions

I'd just call autofire capability grounds for superiority bonus in certain
circumstances. If you have two people squaring off in a garage, one dude
with a pistol and one with a submachine gun, the dude with the SMG is
going to get superior weapon bonus because he can use bursts and autofire.
In such a case, autofire becomes one of those descriptive tools. If
SMG-dude beats Pistol-dude by MoS of 5, the description might include him
catching Pistol-dude in the open and switching to autofire at just that
moment, hence the injury.

Explosions should be a normal static roll to avoid, I'd reckon, with
difficulty based on their size. Grenades might be Mediocre, while oil
drums and stuff may be Fair. You'd use the MoS chart for static tasks
(0-4) to determine damage instead of the dynamic chart (0-7). So, it'd be
like this:

MoS Damage Effect
--- -------------
0 Injured
1 Hurt
2 Clipped
3+ Scratch or total avoidance

So for an Average explosion, if you roll Average you take an injury, Fair
takes a Hurt, and so on. If you roll Great or better, you take no damage.

Or something like that.


-Landon Darkwood



Mon Apr 19, 2004 7:03 am

jhudsui
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Message #1986 of 16065 |
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Well. This is what I get for being slow. :) Essentially, most of what I have to say about this subject has been said by Iago, Rob Donoghue, and Mike Holmes,...
Landon Darkwood
jhudsui
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Apr 17, 2004
11:31 am

... No kidding - I went away for a few days and things have got away on me. Thanks a lot to everyone who's tried to clarify things, it has helped me sort out...
Adrian Price
afprice75
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Apr 19, 2004
3:32 am

On Mon, 19 Apr 2004 03:32:19 -0000, Adrian Price <AdrianFPrice@...> ... I'd just call autofire capability grounds for superiority bonus in certain ...
Landon Darkwood
jhudsui
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Apr 19, 2004
7:19 am

... wrote: I'd just call autofire capability grounds for superiority bonus in certain ... one dude ... is ... autofire. ... I agree with you, but what about...
Adrian Price
afprice75
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Apr 19, 2004
11:27 am

On Mon, 19 Apr 2004 11:27:02 -0000, Adrian Price <AdrianFPrice@...> ... If a dude with an SMG wants to shoot two dudes, he rolls in an exchange vs. both...
Landon Darkwood
jhudsui
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Apr 19, 2004
6:48 pm

... exchange ... outnumbering ... the GM ... people, he's ... the ... Sounds like how I'm leaning. ... for a ... Taken ... such a ... It's ... range - ... ...
Adrian Price
afprice75
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Apr 20, 2004
1:16 am

... One possible way to "balance" multiple targets would be the idea that if you beat both folks, you can hit both of them for the damage level you would have...
Iago
iago23
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Apr 20, 2004
1:41 am

I agree with you, but what about when the SMG guy wants to shoot at two or more guys with his SMG? Seems a reasonable request, and that's what I'm having...
DC
dcagames
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Apr 19, 2004
1:53 pm
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