The free-form-ness of _Diaspora_ is one of my favorite things about it.
Also, doesn't personal combat also have the "never the same skill twice" rule?
Are we taking about more than the rule (iirc) that you can't use the same skill
twice in a row in the same turn?
--- In FateRPG@yahoogroups.com, Brad Murray <bjmurray.halfjack@...> wrote:
>
> Our dirty secret is that we use pretty much ANY skill in defense if there's
> a story and it hasn't been overused. If the player can sell it, then it
> stands. If it's a more "cinematic" that practically realistic use, though
> (like, say Resolve -- I'm just too cool to get shot) then you better have a
> stunt that does that.
>
> Because we are so free with it, we instituted the "never the same skill
> twice" rule in social combat. It can liven up personal combat if you find
> defense is too loose there.
>
> Brawling is an easy sale though.
>
> --
> Brad Murray (halfjack)
> VSCA Publishing
>