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Messages 5165 - 5194 of 5295   Oldest  |  < Older  |  Newer >  |  Newest
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5165
Thanks for the words of info and encouragement, Stephen. I've read a lot of this already when doing the research before I bought the game, and now that I'm...
Nathanael Cole
phasmaphobic
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Jan 1, 2008
7:39 pm
5166
Has anyone experimented with using sound and music in an Everway game, not just to add background but to also factor into the visual interpretation of the...
Nathanael Cole
phasmaphobic
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Jan 1, 2008
7:39 pm
5167
That's not a bad idea. I know that when I listen to Indian Sitar music it always makes me thing of exotic far away places and colorful bizarres and spicy food....
Stephen A. Jarjoura
runester.rm
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Jan 1, 2008
9:21 pm
5168
I have a copy of Story Engine and Maelstrom and thought they were pretty good. I'd never really considered them for Everway, simply because of the scale...
Lev Lafayette
lev_lafayette
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Jan 2, 2008
2:35 am
5169
Hmmm... Its wrong to assume that other EverWights might be the same, but I always have a faint interest in all RPGs that use cards, or all cards that could be...
jonfreeman2000
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Jan 4, 2008
10:24 am
5170
I have a lot of different sets of cards for various purposes. It was Everway that started me on that Kick. I have a set called Archetypes, that is similar in...
John
longspeak_te...
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Jan 7, 2008
5:19 pm
5171
There sure are<http://www.amazon.com/I-Ching-Cards-Commentary-Beautiful/dp/1569243115> . I use Archetypes <http://www.thecards.com/> cards, too - mostly in...
K. LaRoe
gravith
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Jan 7, 2008
6:07 pm
5172
StoryPath cards were published in a "generic" version by Three Guys Gaming. It was distributed in a video cassette case. Another version of StoryPath cards...
merwin
arsludus
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Jan 7, 2008
6:07 pm
5173
Hi John I have two sets of I-ching cards that I havent looked at in ages: as I recall (my memory is a bit fuzzy) one set had very abstract simple designs in an...
jonfreeman2000
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Jan 7, 2008
6:53 pm
5174
also if anyone interested I did some cards, Two sets, for a pulp aviation game I ran with everwayesque mechanics: Instead of a fortune deck were lady luck...
jonfreeman2000
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Jan 7, 2008
7:00 pm
5175
... That's the one I have. I've stuck most of the other sets in the case. Quite handy. ... Me Want. ... I'll pull it out of the box when I get home. John...
John
longspeak_te...
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Jan 7, 2008
7:55 pm
5176
... My bad. NOT Flying Buffalo. I misremembered the publisher. The Destiny Deck was published by Stellar Games. There are four decks of cards and a...
John
longspeak_te...
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Jan 8, 2008
5:43 am
5177
Thanks for the description! I do have the Destiny Deck. A little web-mining reveals the name of the Lion Rampant product precursor to StoryPath cards to be...
merwin
arsludus
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Jan 8, 2008
1:42 pm
5178
I would certainly be interested in seeing them! I've only run Everway in standard ways, but have contemplated trying it in other genres. Ben ... [Non-text...
Ben Quant
benquant
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Jan 8, 2008
1:42 pm
5179
... cards, ... (handmade ... They were called Whimsy Cards, and they are one of the two gaming products I passed by when they crossed my path, to my lasting...
Jack Holcomb
katabatic_jack
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Jan 8, 2008
1:43 pm
5180
yeah would love to see them too ... From: Everway-L@yahoogroups.com [mailto:Everway-L@yahoogroups.com] On Behalf Of Ben Quant Sent: 08 January 2008 09:20 To:...
Chris Birch
subzerolondon
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Jan 8, 2008
1:44 pm
5181
I'm a big fan of card mechanics - starting with Castle Falkenstein and then discovering Dragonlance Saga and Everway. There's something cute about having a...
Chris Birch
subzerolondon
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Jan 8, 2008
1:50 pm
5182
In case anyone is interested in developing sets of cards for different genres - either vision or fortune cards, there have been some great art threads on...
Ben Quant
benquant
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Jan 11, 2008
5:49 am
5183
As far as I know, the only custom-card-based system I'm missing (due to apathy) is Lace and Steel. IMO, the interesting thing about card-based mechanics is...
merwin
arsludus
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Jan 11, 2008
5:49 am
5184
Has anyone ever used the Everway rules to play a Wu Xia inspired game? If you're not familiar with the term, watch Chinese martial arts drama movies like Hero...
Nathanael Cole
phasmaphobic
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Jan 11, 2008
5:49 am
5185
... I haven't, but I am sure that it would lend itself well to it with its emphasis on description and freedom to not have to worry about loads of rules to...
Ben Quant
benquant
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Jan 11, 2008
2:48 pm
5186
Hey, all. We actually talked about Everwuxia about 180 messages ago--if you search for "wuxia" in the messages you'll find about ten, clustered around the 5000...
Jack Holcomb
katabatic_jack
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Jan 12, 2008
2:48 pm
5187
Hi Jack! and all. Yes I did run a one-off 12 hour wuxia game last christmas using Everway. It was very successful indeed. I felt the Everway system with its...
jonfreeman2000
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Jan 13, 2008
11:32 am
5188
Maelstrom (and story engine) has a new publisher: http://www.pigames.net/store/default.php?cPath=62...
Robert Stehwien
rstehwien
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Jan 17, 2008
1:33 pm
5189
Hmn, that does sound interesting....
drsamsara
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Jan 18, 2008
8:35 pm
5190
My two shekels: Maelstrom is an inspired game setting in need of a second edition, revised for clarity. It would work beautifully with Everway's rules, but...
Jack Holcomb
katabatic_jack
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Jan 19, 2008
3:23 pm
5191
So in a nutty kinda shell, What IS so great about Maelstrom? Regards and a thousand JonF ... rules, ... significant ... understand. ... people ... indie ... ...
jonfreeman2000
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Jan 23, 2008
8:19 pm
5192
The setting. So you have a world--not a thousand worlds, just a world. A long time ago this world was ruled by a single Empire. You can still find evidence...
Jack Holcomb
katabatic_jack
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Jan 24, 2008
1:51 pm
5193
Interesting concepts... the changing physical (and I guess therefore conceptual?)geography. Hmmmm and what do people (player characters?) do in this world? is...
jonfreeman2000
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Jan 24, 2008
6:52 pm
5194
I am late responding to this inquiry. I suspect I received the questions because of my Everway website; but I don't know the answers. Does anyone on the...
Stephen Jarjoura
runester.rm
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Mar 31, 2008
3:07 pm
Messages 5165 - 5194 of 5295   Oldest  |  < Older  |  Newer >  |  Newest
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