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Messages 4324 - 4353 of 5295   Oldest  |  < Older  |  Newer >  |  Newest
Messages: Simplify | Expand   (Group by Topic) Author Sort by Date ^
4324
Dear list, My plans to run a more ambitious game have gone "phfft" with the arrival of the Everbaby. So I'm pondering a simpler Everway game, one that would...
Robert Barrett
maltesechang...
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Apr 3, 2005
8:21 pm
4325
How about sending them to a sphere in search of the Great MacGuffin, but while there something happens to disable the only known Gate to that sphere? While...
Staci Dumoski
icats_d
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Apr 3, 2005
9:17 pm
4326
... Well the best way to set it up is probably to keep the basic "hook" in the back story - before play. If it's understood beforehand then the players can...
Paul Andrew King
strangemask
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Apr 3, 2005
9:23 pm
4327
... This does seem like the easiest set-up: the Library of All Worlds doesn't need a backstory to get Heroes to a location (whereas, say, the Order of the...
Robert Barrett
maltesechang...
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Apr 3, 2005
9:28 pm
4328
Hello, ... 1) All the Heroes are Spherewalkers, born to that sphere, and no one on the sphere has yet found the gate. Err... I think that fails your "don't be...
Sandy Antunes
sandyatrpgnet
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Apr 4, 2005
12:40 am
4329
Hello Rob I am not sure whether you have an old group of players or newly generated characters, but if you have experienced players, you could have many...
everspinner
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Apr 4, 2005
4:48 am
4330
... Babies will do that. ... Ive run a convention one shot called Dark Thorny gate, The world is currently gateless, but omens call for something important...
kat
katswhim
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Apr 4, 2005
1:27 pm
4331
I assume you consider Gates failure heavy-handed ? What about contagion ? They catch some horrible disease to which they are thankfully immune and the known...
David Teller
tempscathedr...
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Apr 4, 2005
5:00 pm
4332
Following up on some more responses to my original query . . . ... Hmm, Sandy, I don't know if that's so heavy-handed. I could couple Hero generation with...
Robert Barrett
maltesechang...
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Apr 4, 2005
5:13 pm
4333
Something I once used was hiring the PC's to escort a trader and his goods to a distant sphere for trade. 1 PC was hired as a guard, one was to assist the...
John Gatehouse
john887259
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Apr 4, 2005
5:58 pm
4334
Hi all, Oh my, wacky combination time, inspired by Rob's comment about using Hero for Everway. ... [...] ... Here's a scenario: a bunch of Call of Cthulhu...
Sandy Antunes
sandyatrpgnet
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Apr 4, 2005
7:10 pm
4335
Of course, it would be perfectly reasonable to use Everway as written to run a game without the background of Spherewalking. I'm sure I remember plenty of...
jonfreeman2000
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Apr 4, 2005
9:07 pm
4336
... exploring ... Many of the ideas here are brialliant! As usual, I love the input of so many creative minds. I thought I'd toss in a few of my own, mostly as...
Steve A. Jarjoura
runester.rm
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Apr 4, 2005
10:08 pm
4337
Actually, this reminds me of something I tried. The mention in another message about a trader caravan was also a spur. I once wrote up rules for a Dark Sun >...
Edmund Wilfong
pneumonica
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Apr 5, 2005
9:37 am
4338
I've been giving the fortune deck a long hard look again. The trouble is Ive been reading Indie Game design stuff (this stuff always leads me into trouble) ...
kat
katswhim
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Apr 5, 2005
12:39 pm
4339
... I draw a card for tasks which are important and where there is some doubt. I usually interpret the card from the perspective of the PC - but I sometimes...
Paul Andrew King
strangemask
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Apr 5, 2005
8:24 pm
4340
I suspect that my quest for advice might benefit from a description of the Sphere idea I have in mind. So here it is . . . This setting was originally a D&D...
Robert Barrett
maltesechang...
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Apr 5, 2005
8:27 pm
4341
... Fairies? There were lots of Fairy folk. ... Naga, long snake like bodies with human torsos, could be very cool. ... Mist folk? ... Greenblood, woodkin,...
kat
katswhim
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Apr 5, 2005
9:13 pm
4342
Paul K wrote <snip> ... I do this as well, wait for a situation and then interprest the card to fit the situation. It's alot of work, hard to teach and harder...
kat
katswhim
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Apr 5, 2005
9:20 pm
4343
One of the first ideas I had was that the ancients were just-plain-humans with al the survivors in some way changed by the cataclysm so that it looks a lot...
Paul Andrew King
strangemask
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Apr 5, 2005
10:33 pm
4344
... My method is consistent in that it is entirely objective whether the draw is positive for the PC or not. I don't believe that it can be made more...
Paul Andrew King
strangemask
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Apr 5, 2005
10:33 pm
4345
Hey Kat, Like you, I have been reading indie game theory and finding much inspiration there. In the past I tended not to use the Fortune Deck, letting Karma...
John
longspeak_te...
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Apr 5, 2005
10:33 pm
4346
Well, here's a dumb question. Why not just use the Everway rules but make the game a single-world setting? If you're up front about that fact, it's not a...
John
longspeak_te...
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Apr 5, 2005
10:34 pm
4347
... The red dragon of Wales was called y Ddraig Goch, another was called Tain Bo Fraich. The latter was not well disposed to humans. Also Piast was the part...
John Gatehouse
john887259
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Apr 5, 2005
10:45 pm
4348
... Thats why I love this list! getting the players to contribute to the reading is a really cool idea! I want to try this. -kat...
kat
katswhim
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Apr 6, 2005
2:41 am
4349
John wrote: <snip> ... Pretender was heavily influenced by OtherKind by Vincent Baker and I found the inovative dice mechanics for both Pretender and Otherkind...
kat
katswhim
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Apr 6, 2005
2:58 am
4350
... Something I once saw experimented was before each session each player cut the fortune deck to see a card and showed it to everyone before returning it to...
John Gatehouse
john887259
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Apr 6, 2005
6:43 am
4351
... player cut ... returning it ... the card ... was going ... We currently use something similar: I occasionally increase player's "bonus card" pool as a...
everspinner
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Apr 6, 2005
7:19 am
4352
... Player ... either ... Kat, this sounds interesting. Unfortunately, I am not familiar with Pretender (the game). Could you explain briefly what you mean by ...
everspinner
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Apr 6, 2005
7:22 am
4353
... I think both task resolution and conflict resolution are important -- sometimes, you know how you want to conflict to end, but the cards shape how it goes;...
Joshua Kronengold
mnemex
Online Now Send Email
Apr 6, 2005
1:40 pm
Messages 4324 - 4353 of 5295   Oldest  |  < Older  |  Newer >  |  Newest
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