Here's a question: In a game where conflict between our heros utilising various vehicles happens, we no doubt make the best of the simple Everway task ...
Well ... you could try to adapt the abstract, card-based vehicle combat rules found in Savage Worlds ... Didn't you mention that you owned that book? ~Roman ...
I've recently started using a trick that Jim Henley taught me, and that I thought might interest the group: giving NPCs obscure or forgotten English word...
... vehicles ... man ... is ... In my opinion, most of these situations can be best handled by dealing with them as issues of strategy/technology/physical ...
... It's a fairly generic RPG rule system from Pinnacle (www.peginc.com). You can get a good feel of it from the test drive on their website. IMO it's a very...
On Mon, 05 Jan 2004 15:22:18 -0000 max_ruprecht ... sense, which I always do rather than slavishly following the minutiae of rules in any rpg system (thank...
... It's not in the "test drive". There are a number of situational rules in the full Savage World rules. I think "Ashes Ascending" was referring to the...
I am just about to upload my Pirate EvarrrrWay! Deck to the group files. It is another text deck where meanings are "illustrated" by character quotations. I am...
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the Everway-L group. File : /Fortune...
Everway-L@yahoogroups...
Jan 7, 2004 11:32 am
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Ahoy there! Due to the overwhelming response, I have added a couple more card texts to my deck in the files section. Probably one more to add, although I was...
I've added four new memebers that accumulated over the last several days. To those who had to wait the longest I apologize. I'm usually much quicker, but...
Indeed, Welcome one and all to the world of Everwegian goodness. Hope you find some things of interest here, and do feel free to speak forth and make...
Something I forgot to mention, which may be of interest to those who dont believe that producing your own variant fortune decks is sacrilege! I played in a big...
Hello all. I'm one of those new members just added. I'm Alec, I love in Ohio, and I've been trrying to convert people to Everway for a few years now. My own...
Hello, everyone; I have a general question: Are any of you having any luck getting groups to play Everway? The few times I've tried with the groups I've played...
Hey guys, I was just having a think about my Everway-variant pirate game I'm working on and I was thinking about task resolution. I had a look over the archive...
I find it easier to recruit when it's applied to different settings. For instance, I've found that Underworld works really well with Everway, since Everway is...
There are a few ways I go about this ... Assigning a difficulty number based on how hard I think the feat should be has always worked, in the same manner you...
I did demos for Rubicon from 1996 until they went out of business. Granted, demos aren't the same as getting your groups to play, but I also have some...
I play this sort of thing pretty fast and loose. However, I never use the rule of Karma alone. A always temper it with the rule of Drama. This can lead to...
... wrote: <snip> ... foster the ... gamemaster ... back on ... I once met a kid at a convention. He was upset there were no high level games because, he...
... Everway just strips away some of the illusions of control. Yes, it can go too much to the head of the wrong sort of GM. But the players are always at...
... I agree. But it's still illusory. And the feeling itself promotes an air of competitiveness, Players Vs. GM. The attitude/belief that dice or impartial...
... I would argue with the use "advanced," if only because of the fact that, if we accept the fact that there are different styles of role-playing, there must...
... So would I. But then would you describe an advanced tactical game as advanced 'role playing?' Just as there are different styles of play, there are games...
But part of being advanced is (sometimes) being specialized. A rules-heavy tactical game is advanced gaming, but it isn't advanced roleplaying. Everway, as I...
On the issue of "advanced gaming" and whether everway is or isn't and whether other games can be, more or less "advanced" I do think we are at risk of...