Group Information- Members: 228
- Category: Wargaming
- Founded: Jul 5, 2004
- Language: English
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Description
Developed in Australia by Phillip A. Jones, these rules are the result of over five year’s development and play testing, and are based on three previously released commercial versions. Élan Deluxe is based on Élan 3 plus amendments released in early 2004- Élan 3 plus. It also incorporates suggestions from players from the past 18 months and the text has undergone a complete overview for increased simplicity, playability and clarity. Many new rules and refinements have been added.
The Deluxe version also includes campaign rules Etat-Major, new optional rules, and also included in the rules are extensive unit ratings for over twenty nations and over 40 Army lists for every nation that took part in the conflict including multiple theatres.
Élan is a flowing game that accurately reflects historical tactics. Players are placed "on the table" and granted wide historical latitude to control their units.
The rules sequence features both simultaneous and alternate actions, resulting in an intuitive and balanced game that captures the feel of the period strongly. Individual units represented are the battalion and regiment and players can do sub-unit actions such as company and squadron actions. Players can use any basing system and the default scale is 1:50, but players can use any ratio such as 1:20 or 1:60.
It is a game that replicates the tactics of the period and enables gamers to play the period and not get bogged down in complex rules! The game can also be adapted for other Horse and Musket periods from the SYW to the Crimea War.
The game will appeal to players who enjoy tactical nuance and want a game that grows with them in subtlety and tactical complexity. Élan is written in a clear, concise style. The rules are well indexed, logically laid out and easy to comprehend. The PDF file also has bookmarks for ease of navigation and players can print out just the sections that interest them.
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Re: Squares & Cavalry
Thank you to both of you for your help. I believe there may be a sobbing Bookbinder this evening. Cheers Chris
Posted - Sun Jan 24, 2010 1:55 am
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cgourlie@...
cgourlie...
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Re: Squares & Cavalry
... A: I was in NZ (Wellington for a hol in August- love it over there! ... A: always happy to assist. ... A: Squares can only move in the direction of any one
Posted - Sat Jan 23, 2010 11:20 pm
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phillipaj04
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Re: Squares & Cavalry
Hi Chris I am sure Phillip will respond, but if I may add some remarks: Squares did move, but never on the oblique. The command stand concept from the original
Posted - Sat Jan 23, 2010 4:13 pm
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Allan
allanfmountford
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Squares & Cavalry
Hello Phillip, As you will probably start to gather, we (the wee group of us down here in Oamaru, NZ) are condemned to play against a much more experienced
Posted - Sat Jan 23, 2010 5:01 am
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cgourlie@...
cgourlie...
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Re: SYW
The cad! Point taken, Phillip. I'll not use them. donald
Posted - Fri Jan 22, 2010 11:29 am
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donaldwilliambrown
donaldwillia...
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