--- Romancing Cathay <
romancingcathay@...>
wrote:
> I have gotten Qin the Warring State book. It is a
> very well written
> book, the authors actually know their chinese
> history :)
Always a good start :-)
> I like
> the character classes that consisted of 7 archtypes
> and its 3 - 4
> sub-classes. Though I wish it would flash out more
> on less popular
> archtypes (artisan/tradesman, traveler, and artist)
> and sub-classes,
> however, that occurred to every other game system
> that have character
> class whose focus are non-combat and non-spell
> caster related.
*nods* A constant problem in RPG design. RuneQuest's
"Land of Ninja", despite the silly title, is one rare
exception in this regard.
> Mechanic, here is what I love about this system.
> 2d10 (one black =
> yin, one white = Yang) and the book used Yy as
> alternate to 2d10.
> Anyway, a typical roll = difference between high -
> low number + Aspect
> + Skill to beat a target number of 3, 5, 6, 9, 11,
> 13, 15.
The +/- system (Masterbook, FUDGE/FATE etc) is growing
in popularity, which is good to see. Personally I
think d10 is *too* random (+/- 9 is a hell of a range
if the average charcteristic is 10-11...)
> Already, there are 2 supplements coming out for QIn
> the Warring States
> except that they are in French. All in all, this is
> the book I have
> envision when I wrote Jadeclaw and how I want
> Romance of Three
> Kingdoms to be.
Excellent news.
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