Group Information- Members: 267
- Category: Deadlands
- Founded: Jan 13, 2003
- Language: English
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Description
Welcome Pardner, what we have here is a possee of hard-core deadlands enthusiasts whom are mainly in the uk.
This is also the birthplace of The Official Marshals Badge & Aces & Eights, The Soundtrack.
Any of you who walk the trails are welcome to hang your hat and stay awhile.
As you all know, the Civil War drags on, stalled by some horrific occurrences neither the United States nor The Confederacy want the public to know about. The Indians have reclaimed their tribal lands, claiming spirits have granted them amazing powers.California was shattered by a massive earthquake back in '68, leaving a "Great Maze" of labyrinthine sea-canyons and exposing an amazing new superfuel known as ghost rock! It's a boom-town like no other, with fortunes to be made for those bold enough to make their way West! But there's something going on in the American West. Something sinister. Something Weird. The shadows are deeper, the nights longer - fear stalks the land like a hungry beast. Abominations from man's legends and nightmares lurk in the shadows, and strange cults flourish in isolated places on the high planes.Some tell of mysterious and terrifying beings called the Reckoners. They say these otherworldly horrors are seeding the entire world with fear, cultivating humanity's terror. Someday, should they create enough, they could even walk the Earth - and destroy it utterly!Arrayed against the darkness are the heroes of the Weird West(TM). Grim gunslingers ride the trails, armed only with their six-guns and their wits. Cardslinging hucksters gamble with dark forces to cast arcane hexes. Scientists teetering on the edge of madness create infernal devices of piston-pumping steam and steel. And death - well, death is not necessarily as final as it should be. The Weird West awaits!
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Re: New Marshal advice
I'm based in West Lothian, Scotland. I usually play with the falkirk RPG group and they usually run DnD games as well as a few other games like savage SLA
Posted - Mon Jun 20, 2011 7:51 pm
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grant
darachstone
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Re: New Marshal advice
Hey There, The forum hasn't seen much activity for a while but most people on here are sill very active on the Deadlands circuit and it doesn't take much to
Posted - Mon Jun 20, 2011 5:51 am
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Peter King
mr_chance_black
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Re: New Marshal advice
Hi Grant. It's been ages since i played DL (prefer oldschool than reloaded) but as far as i recall, yes, you take all modyfing atributes ino consideration at
Posted - Mon Jun 20, 2011 5:51 am
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Andrzej Kowalczyk
n1c3guyjb
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Re: New Marshal advice
Thanks this was probably the main reason that the game became too long as the players were persuing area's that wern't important to the story and probably due
Posted - Sun Jun 19, 2011 8:06 pm
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grant
darachstone
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Re: New Marshal advice
Some general suggestions: Make sure the group is ready to play when you start. Make sure any eating is done, players have dice or anything else they need out.
Posted - Sun Jun 19, 2011 4:27 am
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darthrose
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