... improvement ... ignore in ... moved ... supporting its ... the ... against ... I ... little more ... foot. ... rely more ... their ... approach is also ......
... ...which on a second thought is of course only at best half the truth :-/ For a base combat factor of 2 a modifier of +1 or -1 is 50% of the base factor,...
... What is enough evidence that a +1 is justified? ... A battle report where the archers were noted to have a major effect. Vegetius doesn't count because...
Phil Barker wrote: PB/ That I cannot agree with. I see the Late Roman army as having moved from a close-range heavy throwing weapon army to a missile army...
... Would you care to cite a source for that? The Bellum Africanum mentions Caesar deploying his few archers across his _front_ at Ruspina - hence not Ps...
... ...and of course Ps(O) are already useful against the Numidian LH(O) and Ps(S) in the current rules :-/ /Oerjan oerjan.ohlson@... "Life is like a...
... @ Not in my opinion this only occurs in campaigns. ... @ This is described by ME not AP. ... @ This is it IMO. ... @ This is either described in ME or...
That's nothing, wait until I tell you of what I think of the increase in the randomness of combat outcome due to this new system... :) FYI I'm busy working, I...
... of: 1. Resource Cost, ie how much gold the ruler/general needs to spend to have these troops? 2. Cultural Value, ie what the local culture values? Hoplite...
... The problem I see with a PIP swapping is that it doesn't work if your plan doesn't have a simple command. The result is either having an extra PIP dump...
Alan Montgomery
alan@...
Apr 1, 2004 7:00 pm
7633
... straightforward. ... No, by suggesting a rule which prohibits the smallest command from getting the least die you are forcing that command to be more...
... command, but ... straight ... your plan ... this, or ... and ... dump ... I don't see the problem of having PIP dump commands, but rather what happens when...
I cannot sit reading the list this any more without getting involved. I have not tried DBMM yet but I have played over 100 DBM games each year for the past few...
... I have tried it both ways. Unfortunately I only had 2 commands in the DBMM game. Previously I have played DBMv.1 and DBMv2something. Those are games...
... beware - this is a common trope in Roman writing from Livy onwards as to how the current generations are decayed from their forefathers.. Every generation...
From: "jmmonahan_1999" <jmmonahan@...> ... This is a good point and something that crops up in DBR occasionally. At least there is Bg that each army...
... Ditto for Nikephrian byzantine - with having to buy infantry in fixed "blocks" of 40 AP (3 Bw(X), 3 DBE Bw(O), 2 Ps(S) and 2 Ps(O)), and only 2 Lh(F) at 4...
... doing ... voice ... decimals. ... many ... the ... come ... there ... supply ... armies ... with a ... a ... occasionally. At ... army ... increases the ...
Hi all! I have seen occasional mentions in the forum of this or that troop type will no longer be (S) or (O) or whatever in DBMM. Is there a list somewhere of...
... It has to be deduced, however, I think they are mostly clear. For play testing just using the current lists will be perfectly OK. Nik Gaukroger "All that...
From: RogerGreenwd@... [mailto:RogerGreenwd@...] ... almost certainly because the grading > factor change made nearly all elements (well, not Wb(O))...
I am a bit confused by the latest draft. If i transfer baggage elements to another command, are they transferred for movement and setup purposes only, or for...
Hi Fredrik, ... I've not read the latest draft but it seems that your getting a few things wrong in this: You don't include a general, they've always been...
I have gone through the lists abstracting those armies that get 3rd rank Ps support. The culprits are nearly all Sp (I), and most armies only have 6 or so. I...
Nick Wade's suggestion of allowing 3rd rank Ps support only if 4th rank of Ps present would cover the Andalusian army according to al-Turtushi, with 2 separate...
I think this is a very dangerous concept. By purchasing ME you are boosting the performance and staying power of a command with filler that the opponent...